Junkyard 74,26: Difference between revisions
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===Barricade Policy=== | ===Barricade Policy=== | ||
This Junkyard is in use as a revive point for the revivers of the Hall NT building just NE of the Junkyard. | |||
This Junkyard should never be barricaded, so that zombies seeking revive easily can gain entrance, as well as people seeking refuge and needing a entry point. | |||
Due to it not being barricaded, sleeping here is not advised. | |||
===Current Status=== | ===Current Status=== |
Revision as of 18:41, 15 November 2008
a junkyard
Santlerville [74, 26]
Basic Info:
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Junkyard 74,26
Description
The mounds of rusted and burnt out cars create a eerie landscape.
History
Junkyard is place of several grisly murders in 2001.
Barricade Policy
This Junkyard is in use as a revive point for the revivers of the Hall NT building just NE of the Junkyard. This Junkyard should never be barricaded, so that zombies seeking revive easily can gain entrance, as well as people seeking refuge and needing a entry point.
Due to it not being barricaded, sleeping here is not advised.
Current Status
This page, Junkyard 74,26, is a locations stub. Please help us to improve the wiki by contributing to this page. Be sure the following information is added to the page: coordinates, suburb, 9 block map (or 16 block map for large buildings), description, barricading policy, and history. Please refer to the Location Style Guide. |