Extinction: Difference between revisions
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<span style="font-size: 1.2em">'''Extinction'''</span>, unlike most other Zombie groups, takes a '''[[Salt the Land|long term strategic approach]]''' to the UD game, more like Warcraft than the usual round of yet one more 'glorious battle' after another leading nowhere 'cept circles. We don't think survivors should be allowed to recover because we believe Urban Dead should actually be a Zombie Apocalypse Game. So.... | <span style="font-size: 1.2em">'''Extinction'''</span>, unlike most other Zombie groups, takes a '''[[Salt the Land|long term strategic approach]]''' to the UD game, more like Warcraft than the usual round of yet one more 'glorious battle' after another leading nowhere 'cept circles. We don't think survivors should be allowed to recover because we believe Urban Dead should actually be a Zombie Apocalypse Game. So.... | ||
'''We take and hold territory''' by ruining the survivors' only real offensive capability - [[Extinction/NTCommand|their NecroTech Needle Factories]] - and then we keep them ruined. '''Extinction Scouts''' roam [[Extinction_Alliance/Command_Zones|our ruined suburbs]] while the '''Extinction Horde''' fights [http://z10.invisionfree.com/extinction_ud/index.php?showtopic=3&view=getnewpost the survivor contagion on our front lines], and our mobile '''Extinction Squads''' rush from one search and destroy mission to the next, wherever they're needed. | '''We take and hold territory''' by ruining the survivors' only real offensive capability - [[Extinction/NTCommand|their NecroTech Needle Factories]] - and then we keep them ruined. '''Extinction Scouts''' roam [[Extinction_Alliance/Command_Zones|our ruined suburbs]] while the '''Extinction Horde''' fights [http://z10.invisionfree.com/extinction_ud/index.php?showtopic=3&view=getnewpost the survivor contagion on our front lines], and our mobile '''Extinction Squads''' rush from one search and destroy mission to the next, wherever they're needed. We also encourage other Zombie groups to try [[Salt the Land]] out, it actually makes a fun and challenging change from the UD status quo. | ||
'''We Destroy and Hold NT's''' | '''We Destroy and Hold NT's''' |
Revision as of 07:55, 21 September 2008
Are you Bored of the Never Ending Cycle of Ruin followed by Revival?
Extinction | |
Abbreviation: | EXT |
Group Numbers: | Average 60 |
Leadership: | Dr'Brainz |
Goals: | The Extinction of Revival in Malton |
Recruitment Policy: | All comers sign up at the Extinction HQ |
Contact: | zeug |
Extinction, unlike most other Zombie groups, takes a long term strategic approach to the UD game, more like Warcraft than the usual round of yet one more 'glorious battle' after another leading nowhere 'cept circles. We don't think survivors should be allowed to recover because we believe Urban Dead should actually be a Zombie Apocalypse Game. So....
We take and hold territory by ruining the survivors' only real offensive capability - their NecroTech Needle Factories - and then we keep them ruined. Extinction Scouts roam our ruined suburbs while the Extinction Horde fights the survivor contagion on our front lines, and our mobile Extinction Squads rush from one search and destroy mission to the next, wherever they're needed. We also encourage other Zombie groups to try Salt the Land out, it actually makes a fun and challenging change from the UD status quo.
We Destroy and Hold NT's
We Ruin Everything
We Never Surrender
Templates:
EXTINCTION | |
This user fights for the Extinction of Revival in Malton. |
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{{Extinction}}