Suggestion:20081105 Flak Jacket Update: Difference between revisions
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#'''Keep''' - Flak jackets aren't very important as they only protect from PKers. Making them wear out isn't going to be a big change, while making a whole lot of sense. --[[User:Midianian|Midianian]] <small><sup><span style="background-color:black;color:yellow">'''Big Brother Diary Room: [501,06]'''</span></sup></small> 01:23, 6 November 2008 (UTC) | #'''Keep''' - Flak jackets aren't very important as they only protect from PKers. Making them wear out isn't going to be a big change, while making a whole lot of sense. --[[User:Midianian|Midianian]] <small><sup><span style="background-color:black;color:yellow">'''Big Brother Diary Room: [501,06]'''</span></sup></small> 01:23, 6 November 2008 (UTC) | ||
#'''Keep''' - One of the better suggestions I've seen in a loooooong time. Also, Deathnut, remember, that zombies still have it harder than fuck. Today, I managed to break down an EHB 'cade. I ended up using my last AP too. Didn't have a chance to open the door or anything. Zombies SHOULD be harder to kill anyway.--{{User:Suicidalangel/Sig}} 02:15, 6 November 2008 (UTC) | #'''Keep''' - One of the better suggestions I've seen in a loooooong time. Also, Deathnut, remember, that zombies still have it harder than fuck. Today, I managed to break down an EHB 'cade. I ended up using my last AP too. Didn't have a chance to open the door or anything. Zombies SHOULD be harder to kill anyway.--{{User:Suicidalangel/Sig}} 02:15, 6 November 2008 (UTC) | ||
#'''Keep'''I personally think this gives the flak jacket a good set purpose and gives the item more value because of the need to replace it. I like it. (which makes me wish even more that i didn't throw away that flak jacket as a beginner!) [[User:Yungblood]] 9:30m, November 5, 2008 (EST) | |||
#'''Keep/Change''' - One of the better ideas I've seen. But make it so survivors can only have 1 in the inventory at a time, or else that would make it so that survivors couldn't be killed. Also, maybe a time limit should be added, just so survivors wouldn't have it on ALL the time. --{{User:Omega360/Sig}} 02:46, 6 November 2008 (UTC) | #'''Keep/Change''' - One of the better ideas I've seen. But make it so survivors can only have 1 in the inventory at a time, or else that would make it so that survivors couldn't be killed. Also, maybe a time limit should be added, just so survivors wouldn't have it on ALL the time. --{{User:Omega360/Sig}} 02:46, 6 November 2008 (UTC) | ||
Revision as of 02:46, 6 November 2008
20081105 Flak Jacket Update
Kamikazie-Bunny 23:54, 5 November 2008 (UTC)
Suggestion type
Improvement
Suggestion scope
Those who wear flak jackets.
Suggestion description
As a response to the new Flesh Rot update I'm suggesting an update to the Flak Jacket...
- Flak Jackets now have the equivalent of 100HP.
- The damage they reduce is now subtracted from their 'health' (i.e. shotgun=2, pistol=1).
- A player wearing a flack jacket cannot see its health, however if it has 50HP or less it has the prefix "a damaged" and if it has 25 or below it has the prefix "a badly damaged".
- When a Flak jacket has 0Hp or below it is automatically discarded with the flavour text "your flak jacket is ruined and falls apart".
The health of a flak jacket will degrade even if you get shot as a zombie with flesh rot (normally armour is worn over the skin!).
Voting Section
Voting Rules |
Votes must be numbered, justified, signed, and timestamped.
Votes that do not conform to the above may be struck by any user. |
The only valid votes are Keep, Kill, Spam or Dupe. If you wish to abstain from voting, do not vote. |
Keep Votes
- - Keep - How it should be! - Kamikazie-Bunny 23:57, 5 November 2008 (UTC)
- Keep/Change - You need to specify how flak jackets are put on once the current one is destroyed, if an additional one is in the inventory. -- Galaxy125 01:06, 6 November 2008 (UTC)
- Keep - Flak jackets aren't very important as they only protect from PKers. Making them wear out isn't going to be a big change, while making a whole lot of sense. --Midianian Big Brother Diary Room: [501,06] 01:23, 6 November 2008 (UTC)
- Keep - One of the better suggestions I've seen in a loooooong time. Also, Deathnut, remember, that zombies still have it harder than fuck. Today, I managed to break down an EHB 'cade. I ended up using my last AP too. Didn't have a chance to open the door or anything. Zombies SHOULD be harder to kill anyway.-- dǝǝɥs oʇ ɯɐds: sʎɐʍ1ɐ! 02:15, 6 November 2008 (UTC)
- KeepI personally think this gives the flak jacket a good set purpose and gives the item more value because of the need to replace it. I like it. (which makes me wish even more that i didn't throw away that flak jacket as a beginner!) User:Yungblood 9:30m, November 5, 2008 (EST)
- Keep/Change - One of the better ideas I've seen. But make it so survivors can only have 1 in the inventory at a time, or else that would make it so that survivors couldn't be killed. Also, maybe a time limit should be added, just so survivors wouldn't have it on ALL the time. -- Ωmega360 T 02:46, 6 November 2008 (UTC)
Kill Votes
- Kill - although this is a great idea I dont like the idea that my dedicated zombie (who I dont spread his name about) can always have the same protection as a flack jacket but my survivor will have to deal with it wearing out. --Lt.G Deathnut | TheStayPuftMan 00:31, 6 November 2008 (UTC)
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