Template talk:BuildingDangerLevels: Difference between revisions
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== Contested/Invaded buildings? == | |||
How should a building be marked if Zombies have smashed the barricades and entered, but there are still survivors and the building is not yet ruined or ransacked? | |||
Whilst one might say "just wait till either the survivors or zombies are victorious, and then it will be obvious", it might be that an "invaded" label might encourage somebody to go to the rescue in time - they might not be in time to save the survivors but they might be able to kick out the zombies and re-barricade before the building is ransacked.--[[User:Mayhem2010|Mayhem2010]] 21:29, 3 June 2010 (BST) | |||
== Numbers == | == Numbers == | ||
The numbers 25z for "attack" and 100z for "siege" are leftovers from copypasting template for Malls. In case of simple buildings they would be too big - NT with 24z outside cannot really be called safe... Anyway, i've adjusted them to 15z and 50z. If there are better propositions - they are welcome --[[User:Duke Garland|<nowiki>~~~~</nowiki>]]<sub>[[User talk:Duke Garland|T]]</sub><sup>[[LCD|']][[Signature Race|']][[SSZ|']]</sup> 17:59, 31 August 2007 (BST) | The numbers 25z for "attack" and 100z for "siege" are leftovers from copypasting template for Malls. In case of simple buildings they would be too big - NT with 24z outside cannot really be called safe... Anyway, i've adjusted them to 15z and 50z. If there are better propositions - they are welcome --[[User:Duke Garland|<nowiki>~~~~</nowiki>]]<sub>[[User talk:Duke Garland|T]]</sub><sup>[[LCD|']][[Signature Race|']][[SSZ|']]</sup> 17:59, 31 August 2007 (BST) |
Revision as of 20:29, 3 June 2010
Contested/Invaded buildings?
How should a building be marked if Zombies have smashed the barricades and entered, but there are still survivors and the building is not yet ruined or ransacked? Whilst one might say "just wait till either the survivors or zombies are victorious, and then it will be obvious", it might be that an "invaded" label might encourage somebody to go to the rescue in time - they might not be in time to save the survivors but they might be able to kick out the zombies and re-barricade before the building is ransacked.--Mayhem2010 21:29, 3 June 2010 (BST)
Numbers
The numbers 25z for "attack" and 100z for "siege" are leftovers from copypasting template for Malls. In case of simple buildings they would be too big - NT with 24z outside cannot really be called safe... Anyway, i've adjusted them to 15z and 50z. If there are better propositions - they are welcome --~~~~T''' 17:59, 31 August 2007 (BST)
I propose new numbers. To me 15 means the building will be ruined within 12 hours. Even 5 outside is not safe; that's easily enough to penetrate and destroy the generator, and/or infect inhabitants. 50 means it's been ruined and in zombie hands already.
I propose
- Safe: Barricaded with no more than three zombies outside.
- Under Attack: 4 - 20 zombies attacking, but survivors maintaining control.
- Under Siege: More than 20 zombies attacking.
- Ruined: Ransacked or ruined with three or fewer zombies in or out of the building.
- In Zombie Hands: More than three zombies inside and no survivors.
--ZaqWer 22:51, 3 December 2008 (UTC)
Abandoned
Since ruining a building makes it useless even without a zombie presence, (unless you have a toolbox) I was thinking if the new "Ruined" tag would work for empty ruined buildings. --Rogue 22:28, 5 September 2007 (BST)
- If it has zombie - it's clearly "in zombie hands" (if survivors think otherwise - they should retake it). If it doesn't - it's 1 click by survivor with toolbox from becoming "rebuilding". i don't see a need in such status. And if it's to be added, why wouldn't it cover abandoned but not ruined buildings too? they're not safe if there's no population to support them --~~~~ [talk] 08:04, 15 January 2008 (UTC)