Template:MapColors: Difference between revisions
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(Making definition more specific.) |
The Rooster (talk | contribs) No edit summary |
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|- | |- | ||
| width=40px | | | width=40px | | ||
{ | {| style="{{MapSafe}}; width:38px; height:38px" align=left | ||
| style="{{MapSafe}};width: | | | ||
|} | |} | ||
| width=220 | '''Safe''' | | width=220 | '''Safe''' | ||
<small>Break-ins rare, max 50+ zombies in suburb and no zombie groups above 10.</small> | <small>Break-ins rare, max 50+ zombies in suburb and no zombie groups above 10.</small> | ||
| width=40px | | | width=40px | | ||
{ | {| style="{{MapDanger}}; width:38px; height:38px" align=left | ||
| style="{{MapDanger}};width: | | | ||
|} | |} | ||
| width=220 | '''Dangerous''' | | width=220 | '''Dangerous''' | ||
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|- | |- | ||
| width=40px | | | width=40px | | ||
{ | {| style="{{MapModerate}}; width:38px; height:38px" align=left | ||
| style="{{MapModerate}};width: | | | ||
|} | |} | ||
| width=220 | '''Moderate''' | | width=220 | '''Moderate''' | ||
<small>Active zombies and break-ins, but no 50+ hostile hordes</small> | <small>Active zombies and break-ins, but no 50+ hostile hordes</small> | ||
| width=40px | | | width=40px | | ||
{ | {| style="{{MapVeryDanger}}; width:38px; height:38px" align=left | ||
| style="{{MapVeryDanger}};width: | | | ||
|} | |} | ||
| width=220 | '''Very Dangerous''' | | width=220 | '''Very Dangerous''' | ||
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|- | |- | ||
| width=40px | | | width=40px | | ||
{ | {| style="{{MapGhostTown}}; width:38px; height:38px" align=left | ||
| style="{{MapGhostTown}};width: | | | ||
|} | |} | ||
| colspan=3 width=440 | '''Ghost Town''' | | colspan=3 width=440 | '''Ghost Town''' | ||
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<small>At least 2/3rds of the {{Switch|{{PAGENAME}}|case: Monroeville=sector|default=suburb}}'s buildings either Empty of Survivors or Ransacked/Ruined AND having no zombie mobs of over 10 and no total zombies over 60</small> | <small>At least 2/3rds of the {{Switch|{{PAGENAME}}|case: Monroeville=sector|default=suburb}}'s buildings either Empty of Survivors or Ransacked/Ruined AND having no zombie mobs of over 10 and no total zombies over 60</small> | ||
|- | |- | ||
| colspan=4 style="text-align:center" | <small>{{Switch|{{PAGENAME}}|case: Monroeville=Sector|default=Suburb}}s listed in boldface contain notable locations, groups, or events. < | | colspan=4 style="text-align:center" | | ||
-----<small>{{Switch|{{PAGENAME}}|case: Monroeville=Sector|default=Suburb}}s listed in boldface contain notable locations, groups, or events.<br>Factors beyond the scope of this map may affect the situation on the ground. </small> | |||
|} | |} | ||
</center> | </center> | ||
<noinclude>[[Category:Map Templates|MapColors]]</noinclude> | <noinclude>[[Category:Map Templates|MapColors]]</noinclude> |
Revision as of 22:40, 12 February 2009
Suburb Danger Level Colors | |||||
|
Safe
Break-ins rare, max 50+ zombies in suburb and no zombie groups above 10. |
|
Dangerous
Zombies inside many resource buildings; OR hostile mobs of 50+ | ||
|
Moderate
Active zombies and break-ins, but no 50+ hostile hordes |
|
Very Dangerous
Most buildings wide open or zombie-infested; OR hostile zombie mobs of 150+ | ||
|
Ghost Town
At least 2/3rds of the suburb's buildings either Empty of Survivors or Ransacked/Ruined AND having no zombie mobs of over 10 and no total zombies over 60 | ||||
Suburbs listed in boldface contain notable locations, groups, or events. Factors beyond the scope of this map may affect the situation on the ground. |