User:Dark Butters: Difference between revisions
Dark Butters (talk | contribs) (→Level) |
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AP: ? | AP: ? | ||
Basic Firearms Training (Player gets +25% to hit with all firearms attacks.) | Basic Firearms Training (Player gets +25% to hit with all firearms attacks.) | ||
Pistol Training (An extra +25% to hit with a pistol.) | Pistol Training (An extra +25% to hit with a pistol.) | ||
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Body Building (Player has a maximum of 60 Hit Points instead of 50.) | Body Building (Player has a maximum of 60 Hit Points instead of 50.) | ||
Tagging (Player's spraycans last longer. XP bonuses are awarded for tagging certain buildings.) | |||
Construction (Player is able to build barricades, repair machinery and restore ruined buildings.) | Construction (Player is able to build barricades, repair machinery and restore ruined buildings.) | ||
Headshot (If the player delivers a killing blow to a zombie, it must spend an extra 5AP to stand up.) | Headshot (If the player delivers a killing blow to a zombie, it must spend an extra 5AP to stand up.) | ||
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Lurching Gait (Zombie can walk as fast as the living.) | |||
Ankle Grab (Zombie only spends 1AP standing up.) | |||
Revision as of 16:25, 14 February 2009
Dark ButtersSTATSLevel21 Rank:Lieutenant AlliesThe AZS. Current:Class: Civilian Location: Kempsterbank HP: 50 EXP: 2 AP: ? Basic Firearms Training (Player gets +25% to hit with all firearms attacks.) Pistol Training (An extra +25% to hit with a pistol.) Advanced Pistol Training (An extra +10% to hit.) Shotgun Training (An extra +25% to hit with a shotgun.) Advanced Shotgun Training (An extra +10% to hit.) Hand-to-Hand Combat (+15% to melee attacks.) Axe Proficiency (An extra +15% when attacking with an axe.) Free Running (Can move between adjacent buildings without stepping outside.) NecroTech Employment (Player is able to operate DNA Extractors, and can identify NecroTech offices from the street.) Lab Experience (Can recognise and operate basic-level NecroTech equipment.) NecroNet Access (Player can access terminals in powered NT buildings, allowing map scans and syringe manufacture.) First Aid (Player is able to heal an extra 5HP when using a first-aid kit.) Diagnosis (The HP values of nearby survivors are displayed next to their name.) Shopping (Player may choose which stores to loot, when searching a mall.) Bargain Hunting (Player is 25% more likely to find something when searching a mall.) Body Building (Player has a maximum of 60 Hit Points instead of 50.) Tagging (Player's spraycans last longer. XP bonuses are awarded for tagging certain buildings.) Construction (Player is able to build barricades, repair machinery and restore ruined buildings.) Headshot (If the player delivers a killing blow to a zombie, it must spend an extra 5AP to stand up.)
Lurching Gait (Zombie can walk as fast as the living.) Ankle Grab (Zombie only spends 1AP standing up.)
Contact me byuser talk: User talk:Dark Butters email: Return to groupFile:Smallazs.gif
Anti-zombie squad Supported Policies
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