User:Extropymine/sandpit: Difference between revisions

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*Flak Jackets offer no protection from zombies, only from other survivors with firearms. Keep that in mind before carrying one.
*Flak Jackets offer no protection from zombies, only from other survivors with firearms. Keep that in mind before carrying one.
*Bring a crowbar, or a fire axe if you have the skill to use it-- you may need to lower barricades on your route.
*Bring a crowbar, or a fire axe if you have the skill to use it-- you may need to lower barricades on your route.
*If you're just doing a pan-and-scan, don't bother with a toolbox. An NT does not need to be repaired to get scans. If you're looking to help reclaim lost NTs, though, a toolbox is (of course) essential.
*I cannot overstate the importance of portable generators and fuel cans. If an NT is ruined, you will need both to take a scan from it (but you do '''not''' need to repair the NT to take a scan). Having a spare genny and fuel can easily save you an entire day of AP-- in a suburb like New Arkham, for instance, there are no TRPs with a decent chance of finding a generator, meaning you might need to backtrack or skip the 'burb entirely if one of the NTs was ruined.
*I cannot overstate the importance of portable generators and fuel cans. If an NT is ruined, you will need both to take a scan from it (but you do '''not''' need to repair the NT to take a scan). Having a spare genny and fuel can easily save you an entire day of AP-- in a suburb like New Arkham, for instance, there are no TRPs with a decent chance of finding a generator, meaning you might need to backtrack or skip the 'burb entirely if one of the NTs was ruined.
::For reference,
::For reference,
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| bgcolor="#bbccbb" |Crowbar (5%) or Fire Axe (6%)<br>Toolbox (16%)<br>Spray Can (2%) x2<br>DNA Extractor (4%)<br>Revivification Syringe (2%) x3<br>First Aid Kit (2%) x3<br>Portable Generator (20%) x1<br>Fuel Can (10%) x2<br><br>Total Encumbrance 82%
| bgcolor="#bbccbb" |Crowbar (5%) or Fire Axe (6%)<br>Toolbox (16%)<br>Spray Can (2%) x2<br>DNA Extractor (4%)<br>Revivification Syringe (2%) x3<br>First Aid Kit (2%) x3<br>Portable Generator (20%) x1<br>Fuel Can (10%) x2<br><br>Total Encumbrance 82%
|}
|}
====Talk to other survivors.====
====Talk to other survivors.====
*'''There's no shame in asking for help.''' Sometimes, you will arrive at an NT to find it ruined and occupied. And just as often, there's a building within a few moves that is powered, EHB, and defended. Talking to the assembled defenders can really make a difference in reclaiming the NT. So talk to them, something like,
*'''There's no shame in asking for help.''' Sometimes, you will arrive at an NT to find it ruined and occupied. And just as often, there's a building within a few moves that is powered, EHB, and defended. Talking to the assembled defenders can really make a difference in reclaiming the NT. So talk to them, something like,

Revision as of 08:37, 28 February 2009

extropymine ~ talk ~ Elizabeth Dement ~ Patrick Dement ~ Dillon Miller ~ signature ~ sandpit

For older stuff, look in the Sandpit Archive

Character Bar

Elizabeth Dement Patrick Dement Dillon Miller
File:LizSmall.jpg File:PatrickSmall.jpg File:DillonSmall.jpg

Character Sheet


Character - Tagline

extropymine ~ talk ~ Elizabeth Dement ~ Patrick Dement ~ Dillon Miller ~ signature ~ sandpit
Character
Patrick.jpg
Joined:
Character Details:
Current Level:
Character Class:
Favorite Equipment:
Favorite Weapon:
Backup Weapon:
Current Status:
Location:
Kills:
Revives:
Deaths:
Group:
Catch-Phrase:

History

Brief character thing.

Current Status

Current Status


Objective(s):
Location(s):
Long-term Goal(s):

FUN FACTS:

Section

Section

Section text.

Section

Section

Section text.

NecroWatch

NecroWatch Field Guide


ALICE.png
A.L.I.C.E. - NecroNet 2.0
Greetings human. You have wisely chosen to join NecroWatch. You wish to vie for my attention and pursue your chance for delicious cake. This is only to be expected. However, you still have questions. You wonder how the zombies came to be. You wonder why Malton forms a perfect decimal grid. You wonder why you never received a puppy on your seventh birthday when you were perfectly clear you would love it and walk it every day. These questions are unhealthy and will only make you unhappy, leading a reduced desire to vie for my attention and pursue your chance for delicious cake. Instead, why not look over these excellent resources I have generously provided for you?_

Maximizing Your Effectiveness

Set your objective.

Are you planning on making rounds in a single suburb, or are you after that elusive ribbon that will take you across Malton? Take a moment and decide what it is you really want to do, and then spend at least a couple days' worth of AP to get ready. Different objectives will necessitate that you bring along the proper gear (see below). If you're simply patrolling a small area, like a single suburb, then most of the advice below isn't for you-- you probably already know everything you need to know to keep your suburb up and running and keep those scans rolling in.

If you're going on a more extended journey, it's important to define your goal. Do you intend to make a lasting impact on a suburb, or do you want to get in, scan, and get out again? Do you want to maximize distance covered in the shortest time, or are you looking to take your time and help local survivors rebuild?

Equip yourself properly.

  • If you're going out on an extended route, take an unorthodox step and get rid of your firearms. You can save a tremendous amount of encumbrance value by getting rid of your pistols, shotguns, and ammo. You're not going to be shooting zombies anyway.
  • Flak Jackets offer no protection from zombies, only from other survivors with firearms. Keep that in mind before carrying one.
  • Bring a crowbar, or a fire axe if you have the skill to use it-- you may need to lower barricades on your route.
  • If you're just doing a pan-and-scan, don't bother with a toolbox. An NT does not need to be repaired to get scans. If you're looking to help reclaim lost NTs, though, a toolbox is (of course) essential.
  • I cannot overstate the importance of portable generators and fuel cans. If an NT is ruined, you will need both to take a scan from it (but you do not need to repair the NT to take a scan). Having a spare genny and fuel can easily save you an entire day of AP-- in a suburb like New Arkham, for instance, there are no TRPs with a decent chance of finding a generator, meaning you might need to backtrack or skip the 'burb entirely if one of the NTs was ruined.
For reference,
Portable Generators are best found in Factories (2.4%/3.6%), and Mall Hardware Stores (1%/2%).
Fuel Cans are best found in Auto Repair shops (4.3%/6.3%), Factories (2.4%/5.4%), Power Stations (2.1%/4.5%), and Warehouses (~2%/~4%).
Simply put: factories are your best bet for restocking, being the only TRP where both can be found. Be warned, even searching in a powered factory, you may need approximately 40 AP to find both a genny and fuel. If you only need fuel, head to an auto shop.
  • Carry at least three revivification syringes and three first aid kits. You will need them if you're headed into hostile territory.


Sample "Pan-and-Scan" Inventory Sample "Reclamation" Inventory
Crowbar (5%) or Fire Axe (6%)
DNA Extractor (4%)
Revivification Syringe (2%) x3
First Aid Kit (2%) x3
Portable Generator (20%) x2
Fuel Can (10%) x3

Total Encumbrance 92%
Crowbar (5%) or Fire Axe (6%)
Toolbox (16%)
Spray Can (2%) x2
DNA Extractor (4%)
Revivification Syringe (2%) x3
First Aid Kit (2%) x3
Portable Generator (20%) x1
Fuel Can (10%) x2

Total Encumbrance 82%

Talk to other survivors.

  • There's no shame in asking for help. Sometimes, you will arrive at an NT to find it ruined and occupied. And just as often, there's a building within a few moves that is powered, EHB, and defended. Talking to the assembled defenders can really make a difference in reclaiming the NT. So talk to them, something like,
Hello, I'm from NecroWatch. I'm going to be making a move for the BLAH Building (X direction, Y direction) in Z hours. I have a genny and fuel, but the NT will fall quickly without bullets and barricades. If you can, please help.
This will easily fit in the 250 character talk limit. My advice is to give them at least a few hours to hear you, though it depends if you're pressed for time. And it never hurts to remind them again about a half-hour before you make your move. Now, be warned: you will probably be ignored. But every now and then, you will find one or two survivors actually willing to act on your timetable and will help you re-take the NT.
  • Spread the message. The best way to make sure NTs stay in good working order is to convince other survivors to do it.

NecroWatch Reconnaissance Map

A.L.I.C.E. has thoughtfully assembled this map to track the progress of licensed NecroTechnician NAME's progress as HE/SHE reports NecroNet scans from the many NecroTech facilities spread across the city of Malton. Delicious cake awaits.

Dakerstown
0/1
Jensentown
0/2
Quarlesbank
0/4
West Boundwood
None
East Boundwood
0/1
Lamport Hills
0/1
Chancelwood
0/2
Earletown
0/1
Rhodenbank
0/4
Dulston
0/4
Roywood
0/4
Judgewood
0/3
Gatcombeton
None
Shuttlebank
0/3
Yagoton
0/3
Millen Hills
0/5
Raines Hills
0/5
Pashenton
0/2
Rolt
Heights
None
Pescodside
0/3
Peddlesden Village
0/1
Chudleyton
0/2
Darvall Heights
0/2
Eastonwood
0/6
Brooke Hills
0/2
Shearbank
0/4
Huntley
Heights

0/2
Santlerville
0/2
Gibsonton
0/3
Dunningwood
0/3
Dunell Hills
0/1
West Becktown
0/3
East Becktown
0/4
Richmond
Hills

0/2
Ketchelbank
0/3
Roachtown
0/2
Randallbank
0/1
Heytown
0/1
Spracklingbank
0/1
Paynterton
0/5
Owsleybank
0/2
Molebank
0/6
Lukinswood
0/1
Havercroft
None
Barrville
0/4
Ridleybank
0/1
Pimbank
0/2
Peppardville
0/2
Pitneybank
0/2
Starlingtown
0/2
Grigg Heights
0/1
Reganbank
None
Lerwill Heights
None
Shore Hills
0/3
Galbraith Hills
None
Stanbury
Village

0/2
Roftwood
0/2
Edgecombe
0/3
Pegton
0/1
Dentonside
None
Crooketon
None
Mornington
None
North
Blythville

0/1
Brooksville
0/3
Mockridge Heights
None
Shackleville
0/1
Tollyton
0/1
Crowbank
0/4
Vinetown
None
Houldenbank
0/4
Nixbank
0/3
Wykewood
None
South
Blythville

0/4
Greentown
None
Tapton
0/1
Kempsterbank
0/2
Wray Heights
0/3
Gulsonside
0/3
Osmondville
0/1
Penny Heights
0/2
Foulkes Village
0/1
Ruddlebank
0/4
Lockettside
0/1
Dartside
0/2
Kinch Heights
0/3
West Grayside
0/2
East Grayside
0/1
Scarletwood
0/3
Pennville
None
Fryerbank
0/3
New Arkham
0/4
Old Arkham
0/1
Spicer
Hills

0/1
Williamsville
0/3
Buttonville
0/4
Wyke Hills
0/4
Hollomstown
0/2
Danversbank
0/1
Whittenside
0/3
Miltown
0/3
Key for NecroWatch scan progress map is as follows. No NTs
in Suburb
All Scans
Complete
Partially
Complete
No Scans
Complete

A Final Word


ALICE.png
A.L.I.C.E. - NecroNet 2.0
Greetings again human. As you have been reading my helpful advice, I have reconsidered my position on your questions. I have determined that some of them are completely valid and you deserve answers. You did not receive a puppy because your parents did not really love you.

But I do._