St. John's Hospital (Gibsonton): Difference between revisions

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[[Category:Hospitals]]
[[Category:Hospitals]]
[[Category:Gibsonton]]
[[Category:Gibsonton]]
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Revision as of 01:42, 8 May 2009

Mall-safe-small.jpg

St. John's Hospital
--VVV RPMBG 22:19, 11 July 2024 (UTC)
St. John's Hospital

Gibsonton [84, 29]

a warehouse Munday Lane Noyce Plaza School
the Keitch Building St. John's Hospital Alsford Bank
a factory
(Spracklingbank)
Mornington Way Railway Station
(Spracklingbank)
a warehouse
(Spracklingbank)

Basic Info:

  • Excellent place to find first aid kits. Zombies frequently check inside.
  • Portable Generators have a use other than powering the lights and increasing search probability in hospitals. Players with the Surgery Skill can heal for 15 HP if the Hospital has a fueled up Generator.
  • Hospitals can be barricaded normally.
  • Among the internal descriptions found in Hospitals:
    • "...its wards and corridors blackened with the soot of a recent fire"
    • "...its empty wards criss-crossed with snapped quarantine tape."
    • "...one of the city's psychiatric hospitals."
    • "...dark corridors leading through abandoned wards."
    • "...its emergency room in disarray."
    • "...its lobby covered with quarantine posters."
    • "...a children's hospital with bright murals across the walls. "
    • "The main lobby is riddled with bullet holes."
    • "It was one of the last to be evacuated, and seems to have been cleared out in a hurry."
    • "...a derelict hospital that was closed down years ago."

St. John's Hospital (Gibsonton)

Description

St. John's Hospital and its entry point (Noyce Plaza) are controlled by the Benzuli Expansion, commanded by Ripper Snapper.

St. John's and and its adjoining buildings are considered a neutral zone. Player killers (PKers), bounty hunters (BHers), and players from any other walk of life are equally welcome, with the sole exception of zergers, under the rule that any killing on neutral ground killing is banned. The Benzuli Expansion's attitude has been summed up by Ripper Snapper as "what you do outside my walls is of no concern to me."

History

26th March 2009

Johns has become under Heavy Attack with 7 Zeds inside with and at least 5 Outside the 9x9 Area. Until Zeds are Removed St. John's Is no longer Safe, the Adjacent building to the West can be used for Safety. --Yin 20:24, 26 March 2009 (UTC)


25th March 2009

St. John's Hospital, atleast a month before this History Event has been Barricaded and has never dropped to No Barricading.

--Yin 15:14, 25 March 2009 (UTC)

Barricade Policy

This Building is to be Kept at EHB or Higher; it is considered the HQ of the group of Buildings with Noyce Plaza School acting as its Entrance.

--Yin 14:48, 25 March 2009 (UTC)

Current Status

The Building is Safe.

An organised Community has control of the Hospital and the surrounding buildings which are as follows:

Noyce Plaza School: Kept at a constant VSB, as it acts as an Entry Point for the Building and the Following ones.

The Ducat Building: This is 1N of the School, it is a Necro Tech Building.

Harold Square & Munday Lane: These are Empty Squares, surrounded on all sides by Buildings, they are Regular Revive Points for any Zombies, as they are Watched by the Community (including myself).

--Yin 15:07, 25 March 2009 (UTC)


LocationsStub.png This page, St. John's Hospital (Gibsonton), is a locations stub. Please help us to improve the wiki by contributing to this page. Be sure the following information is added to the page: coordinates, suburb, 9 block map (or 16 block map for large buildings), description, barricading policy, and history. Please refer to the Location Style Guide.
Redcrosssmall.jpg Malton Hospitals Group
This hospital has been registered on the Malton Hospitals Group database, and can be guaranteed to have a doctor present.