User:DangerReport/The Marfell Building: Difference between revisions
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|status= | |status=rebuilding | ||
|comment= | |comment=The necrotechnician found the building abandoned, in disrepair, forlorn. A little bit of work, and he got the echoing halls of Marfell back into condition, the generator thrumming along and powering the terminals and equipment that make an NT building a living, breathing organism. All that the place needs now is human souls to defend it. QSB, lit. | ||
|user=-- | |user=--[[User:BLusk|BLusk]] 03:48, 18 October 2009 (BST) | ||
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Revision as of 02:48, 18 October 2009
The Marfell Building The necrotechnician found the building abandoned, in disrepair, forlorn. A little bit of work, and he got the echoing halls of Marfell back into condition, the generator thrumming along and powering the terminals and equipment that make an NT building a living, breathing organism. All that the place needs now is human souls to defend it. QSB, lit. --BLusk 03:48, 18 October 2009 (BST)
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How to Update
How to update a Building Danger Report |
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Necrotech Danger Levels
These are the available status codes for use in the status line. Use lowercase and do not use underscores.
Building Danger Levels | ||
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safe | Intact and barricaded. No noticeable zombie or PKer presence. | |
under attack | Persistent attacks from zombies or PKers, but the building is in no immediate danger. | |
under siege | Survivor defenders are under siege from coordinated and/or large-scale attacks by zombies or PKers. | |
ruined | The building is ruined or ransacked. | |
pinata | The building is ruined and barricaded to the point that it cannot be entered. | |
rot revive | The building is an active NecroTech facility which is being used to revivify zombies with Brain Rot. | |
unknown | The building's status is currently unknown. |