User:DangerReport/The Jack Building: Difference between revisions
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|status=ruined | |status=ruined | ||
|comment= | |comment=Survivors secured the building on August 12th only to have it overrun while resupplying in the nearby neighborhood. Zed spies obvious have this location staked out given the quick retaliation in response. | ||
|user= | |user=[[User:Celmare|Celmare]] 17:50, 13 August 2010 (BST) 17:33, 29 July 2010 (BST) | ||
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Revision as of 16:50, 13 August 2010
The Jack Building Survivors secured the building on August 12th only to have it overrun while resupplying in the nearby neighborhood. Zed spies obvious have this location staked out given the quick retaliation in response. Celmare 17:50, 13 August 2010 (BST) 17:33, 29 July 2010 (BST)
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How to Update
How to update a Building Danger Report |
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Necrotech Danger Levels
These are the available status codes for use in the status line. Use lowercase and do not use underscores.
Building Danger Levels | ||
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safe | Intact and barricaded. No noticeable zombie or PKer presence. | |
under attack | Persistent attacks from zombies or PKers, but the building is in no immediate danger. | |
under siege | Survivor defenders are under siege from coordinated and/or large-scale attacks by zombies or PKers. | |
ruined | The building is ruined or ransacked. | |
pinata | The building is ruined and barricaded to the point that it cannot be entered. | |
rot revive | The building is an active NecroTech facility which is being used to revivify zombies with Brain Rot. | |
unknown | The building's status is currently unknown. |