User:DangerReport/The Veryard Building: Difference between revisions
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|status=Under Siege | |status=Under Siege | ||
|comment=14 zombies outside, 2 in, large groups in the surrounding neighborhoods. I reinforced the cades to EHB + 3, but I doubt it will hold out long... | |comment=14 zombies outside, 2 in, large groups in the surrounding neighborhoods. I reinforced the cades to EHB + 3, but I doubt it will hold out long... | ||
|user=--'''<span style="font-family:monospace; background-color:#222222">[[User:Adalfieri|<span style="color:Lime"> | |user=--'''<span style="font-family:monospace; background-color:#222222">[[User:Adalfieri|<span style="color:Lime"> Adalfieri</span>]][[User talk:Adalfieri|<span style="color:Lime">█ </span>]]</span>''' 9:10, 27 May 2011 (BST) | ||
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Revision as of 10:13, 27 May 2011
The Veryard Building 14 zombies outside, 2 in, large groups in the surrounding neighborhoods. I reinforced the cades to EHB + 3, but I doubt it will hold out long... |
How to Update
How to update a Building Danger Report |
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Necrotech Danger Levels
These are the available status codes for use in the status line. Use lowercase and do not use underscores.
Building Danger Levels | ||
---|---|---|
safe | Intact and barricaded. No noticeable zombie or PKer presence. | |
under attack | Persistent attacks from zombies or PKers, but the building is in no immediate danger. | |
under siege | Survivor defenders are under siege from coordinated and/or large-scale attacks by zombies or PKers. | |
ruined | The building is ruined or ransacked. | |
pinata | The building is ruined and barricaded to the point that it cannot be entered. | |
rot revive | The building is an active NecroTech facility which is being used to revivify zombies with Brain Rot. | |
unknown | The building's status is currently unknown. |