User:DangerReport/Dakerstown: Difference between revisions
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(25.96 "... streets are looking clear in Dakerstown ... several buildings with power ... only a few buildings damaged ..." This combination usually indicates an infrastructure-intact ghost town.) |
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Revision as of 21:42, 23 September 2014
This suburb is currently safe.
The map output looks like this:
Dakerstown |
To change the danger level, find the line |Danger=status
and replace status
with one of these:
- safe - Break-ins rare, max 50 zombies in suburb and no zombie groups above 10.
- moderately dangerous - Active zombies and break-ins, but no 50+ hostile hordes.
- dangerous - Zombies inside many resource buildings; OR hostile mobs of 50+.
- very dangerous - Most buildings wide open or zombie-infested; OR hostile zombie mobs of 150+.
- a ghost town - At least 2/3 of the suburb's buildings either empty of Survivors or Ransacked/Ruined AND max 60 zombies in suburb and no zombie groups above 10.