Club Goodenough: Difference between revisions

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#redirect [[Shackleville Clubs#Club Goodenough]]
{{Amusing Location}}
{{Locationblock|
location_type=Club|
suburb=Shackleville|
coordinates=52,68|
NW_location=[[Shackleville Streets#Broadbery Square|Broadbery Square]]|NW_color=Street|
N_location=[[Shackleville Railway Stations#Clark Row Railway Station|Clark Row Railway Station]]|N_color=Railway Station|
NE_location=[[Luckwell Plaza Police Dept]]|NE_color=Police Dept|
W_location=[[Shackleville Railway Stations#Whittle Street Railway Station|Whittle Street Railway Station]]|W_color=Railway Station|
This_location=Club Goodenough|location_color=Club|
E_location=[[Shackleville Streets#Henstridge Avenue|Henstridge Avenue]]|E_color=Street|
SW_location=[[St. Helier's Church|St Helier's Church]]|SW_color=Church|
S_location=[[Sweatman Walk Police Dept]]|S_color=Police Dept|
SE_location=[[Shackleville Streets#Gazzard Way|Gazzard Way]]|SE_color=Street}}
One of  all the Shackelville clubs belonging to the Shadows family.
 
 
===Description===
This is, in my opinion at least, a very importnat building for Shackleville.  From it you can free run into either of the suburbs police departments, and you can also reach a factory through one of those. Because of this, this building really needs to be held and is key to holding the police departments. It is currently powered, but you may need to free run into it.
22:27, 29 August 2007 (BST)
 
And, what the hell, this club is just sooo good enough!
===History===
 
===Barricade Policy===
 
===Current Status===
 
<br style="clear: both" />
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{{locations-stub}}
[[Category:Clubs]]
[[Category:Shackleville]]

Revision as of 19:47, 27 December 2009

Stret3.JPG Amusing Location
This location is on the list of Amusing Locations in Malton
Club Goodenough

Shackleville [52,68]

Broadbery Square Clark Row Railway Station Luckwell Plaza Police Dept
Whittle Street Railway Station Club Goodenough Henstridge Avenue
St Helier's Church Sweatman Walk Police Dept Gazzard Way

Basic Info:

  • Clubs are Dark buildings.
  • The usual internal description of a Club reads as follows:
    "…in the near-darkness of the main dancefloor."
  • When powered by a portable generator, the internal description changes to the following:
    "Coloured spotlights highlight an empty stage, and distorted music echoes over the speakers."
  • Clubs can be barricaded normally.

One of all the Shackelville clubs belonging to the Shadows family.


Description

This is, in my opinion at least, a very importnat building for Shackleville. From it you can free run into either of the suburbs police departments, and you can also reach a factory through one of those. Because of this, this building really needs to be held and is key to holding the police departments. It is currently powered, but you may need to free run into it. 22:27, 29 August 2007 (BST)

And, what the hell, this club is just sooo good enough!

History

Barricade Policy

Current Status



LocationsStub.png This page, Club Goodenough, is a locations stub. Please help us to improve the wiki by contributing to this page. Be sure the following information is added to the page: coordinates, suburb, 9 block map (or 16 block map for large buildings), description, barricading policy, and history. Please refer to the Location Style Guide.