Suggestion:20090129 Burglar Alert: Difference between revisions
(Moving across suggestion improperly placed by suggestior) |
(Merging creator's work with the proper page (he edited the wrong one,)) |
||
Line 1: | Line 1: | ||
{{Suggestion Navigation}} | {{Suggestion Navigation}} | ||
{{TOCright}} | {{TOCright}} | ||
Line 14: | Line 13: | ||
'''Suggestion description'''<br /> | '''Suggestion description'''<br /> | ||
:''Aquistion'' | |||
Burglar Alert can be aquired only in Mall Tech Stores, with limited rates around 2%. | |||
:''Use'' | |||
When clicked on it shows a confirmation box with short description: "Do you wan't to install burglar alert in this building? It will allow you and members of your group to deny outsider access to your safehouse." | When clicked on it shows a confirmation box with short description: "Do you wan't to install burglar alert in this building? It will allow you and members of your group to deny outsider access to your safehouse." | ||
Line 21: | Line 24: | ||
Whenever some survivor tries to free run to the building with alarm on: | Whenever some survivor tries to free run to the building with alarm on: | ||
-system checks if there're are any survivors inside, | :-system checks if there're are any survivors inside, | ||
-system checks if there's at least one survivor inside from the same group as the newcomer | :-system checks if there's at least one survivor inside from the same group as the newcomer | ||
If there are only people from other group/groups - player gets a message "There was burglar alert in the window, and someone from inside heard it and pushed you down the barricade! You're forced to street level!" | :If there are only people from other group/groups - player gets a message "There was burglar alert in the window, and someone from inside heard it and pushed you down the barricade! You're forced to street level!" | ||
(Milder version would just make him go back where he came from, but this should be mean, after all someone installing this alert is leaving outsiders to dry!) | (Milder version would just make him go back where he came from, but this should be mean, after all someone installing this alert is leaving outsiders to dry!) | ||
If there are people from his group, he gets in. "There was burglar alert in the window, and your friend heard it and helped you inside the building." | :If there are people from his group, he gets in. "There was burglar alert in the window, and your friend heard it and helped you inside the building." | ||
If there's no one inside. "There was burglar alert in the window, but after you come inside you see that there was no one to answear it." | :If there's no one inside. "There was burglar alert in the window, but after you come inside you see that there was no one to answear it." | ||
People without any group kick out everyone. | People without any group kick out everyone. | ||
Line 34: | Line 37: | ||
When barricade is below heavy, one can enter from the street. However alert gets free runers regardless of barricade level. After all, they still go through the windows. | When barricade is below heavy, one can enter from the street. However alert gets free runers regardless of barricade level. After all, they still go through the windows. | ||
:''Decomission'' | |||
Alarm may be destroyed by survivors inside. It is destroyed automaticly when ransacking the building. | |||
--- | --- | ||
Adding this feature would get a few improvements: | Adding this feature would get a few improvements: | ||
- some additional meaning to groups | :- some additional meaning to groups | ||
- additional tool for survior vs survivor combat | :- additional tool for survior vs survivor combat | ||
- roleplay-sensible way to play pranks on other for the meanies | :- roleplay-sensible way to play pranks on other for the meanies | ||
- possibility for the bad guys to just save their own hides and leave others to thier faiths | :- possibility for the bad guys to just save their own hides and leave others to thier faiths | ||
(note that it would be sensibe for zombies to leave alarm safehouses alone ... as a trap for passerbies!) | (note that it would be sensibe for zombies to leave alarm safehouses alone ... as a trap for passerbies!) | ||
- more spice to exploration, you don't know if this light hospital will grant you safe heaven, as alert is not visible from outside | :- more spice to exploration, you don't know if this light hospital will grant you safe heaven, as alert is not visible from outside | ||
Naturally it would also mean some deaths, when person gets on the street and sets off alarm on his last APs. | Naturally it would also mean some deaths, when person gets on the street and sets off alarm on his last APs. |
Revision as of 13:22, 29 January 2009
20090129 Burglar Alert
Peterus 12:32, 29 January 2009 (UTC)
Suggestion type
Item
Suggestion scope
Survivors
Suggestion description
- Aquistion
Burglar Alert can be aquired only in Mall Tech Stores, with limited rates around 2%.
- Use
When clicked on it shows a confirmation box with short description: "Do you wan't to install burglar alert in this building? It will allow you and members of your group to deny outsider access to your safehouse."
After confirmation alert is installed. It's visible only inside the building with description "There's burglar alert in place, no one will sneak in through the windows undetected."
It doesn't need power to work, it has batteries of it's own.
Whenever some survivor tries to free run to the building with alarm on:
- -system checks if there're are any survivors inside,
- -system checks if there's at least one survivor inside from the same group as the newcomer
- If there are only people from other group/groups - player gets a message "There was burglar alert in the window, and someone from inside heard it and pushed you down the barricade! You're forced to street level!"
(Milder version would just make him go back where he came from, but this should be mean, after all someone installing this alert is leaving outsiders to dry!)
- If there are people from his group, he gets in. "There was burglar alert in the window, and your friend heard it and helped you inside the building."
- If there's no one inside. "There was burglar alert in the window, but after you come inside you see that there was no one to answear it."
People without any group kick out everyone.
Even though that alert is inside and its volume is not very high, it can be heard in the neighboaring streets in 5 block radius. Everyone outside gets a message similiar to flares about the alert going off. (Note that not only victiom is forced to the street - also his action possible got zombies alerted.)
When barricade is below heavy, one can enter from the street. However alert gets free runers regardless of barricade level. After all, they still go through the windows.
- Decomission
Alarm may be destroyed by survivors inside. It is destroyed automaticly when ransacking the building.
--- Adding this feature would get a few improvements:
- - some additional meaning to groups
- - additional tool for survior vs survivor combat
- - roleplay-sensible way to play pranks on other for the meanies
- - possibility for the bad guys to just save their own hides and leave others to thier faiths
(note that it would be sensibe for zombies to leave alarm safehouses alone ... as a trap for passerbies!)
- - more spice to exploration, you don't know if this light hospital will grant you safe heaven, as alert is not visible from outside
Naturally it would also mean some deaths, when person gets on the street and sets off alarm on his last APs.
Moved to own page Linkthewindow Talk 13:03, 29 January 2009 (UTC)
Voting Section
Voting Rules |
Votes must be numbered, justified, signed, and timestamped.
Votes that do not conform to the above may be struck by any user. |
The only valid votes are Keep, Kill, Spam or Dupe. If you wish to abstain from voting, do not vote. |
Keep Votes
Kill Votes
Spam/Dupe Votes
Voting Rules | ||
Advice to Suggesters
Advice to Voters
| ||
Rules for Discussions
Votes are NOT the place to discuss Suggestions. This page and archived suggestion pages only to be used for the Suggesting and subsequent Voting of these suggestions. If you wish to discuss the suggestion or vote here, please use this page's Talk page (Suggestion talk:20090129 Burglar Alert). Suggestions do not have to be submitted in order to discuss them. Developing Suggestions can be used to workshop possible suggestions before they are submitted. | ||
Valid Votes
| ||
Invalid Votes
| ||
Comments
| ||
All Caps
Try to avoid YELLING, writing in bold, or using italics, except when emphasizing a point which has escaped other voters. | ||
VOTING EXAMPLES
Keep Votes
Kill Votes
Spam/Dupe Votes
|