User:Hashk/Sophie Ames/Archive: Difference between revisions

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::Damn it! Somebody dumped the corpse, or he left - I'm not sure where he is now, to revive him. I'm game for coming back to Craddy, but it's a bad place to hole up. We'd be safer picking a non-mall, non-PD, non-hospital, non-NT safehouse. They're always the first targets for a horde, whereas they're prone to ignore other buildings, regardless of 'cade status, so long as they're not lit up. --[[User:DubStreet|DubStreet]] 05:56, 2 February 2009 (UTC)
::Damn it! Somebody dumped the corpse, or he left - I'm not sure where he is now, to revive him. I'm game for coming back to Craddy, but it's a bad place to hole up. We'd be safer picking a non-mall, non-PD, non-hospital, non-NT safehouse. They're always the first targets for a horde, whereas they're prone to ignore other buildings, regardless of 'cade status, so long as they're not lit up. --[[User:DubStreet|DubStreet]] 05:56, 2 February 2009 (UTC)
:::Alright. Yeah, we probably would be chased out of it, like Odo General. About ZIPO, I left him a message in his talk page, I say we let him tell us when he's up. I'm moving out then. --[[User:Hashk/Sophie Ames|Sophie Ames]] 06:07, 2 February 2009 (UTC)
:::Alright. Yeah, we probably would be chased out of it, like Odo General. About ZIPO, I left him a message in his talk page, I say we let him tell us when he's up. I'm moving out then. --[[User:Hashk/Sophie Ames|Sophie Ames]] 06:07, 2 February 2009 (UTC)
==Zombie town==
Okay here goes. There are two zombies outside Craddy, two outside the Humphrys Building, two outside Brimblecombe Auto Repair. One outside each of: the Fairfield Library, Windey Towers, the Brownton Building, the Hazeldine Museum, and Tudge Way Fire Station. There were no zeds outside the Roger Arms, so I tried it - there are two inside. And one inside Windy Towers. All of those ruined of course, as are the PD and the two fire stations nearby - no zeds outside those, but I didn't check inside. There are 11 standing in queue at Churchous Avenue.
The museum was empty and I'm running low on AP, so I'll wait a bit here, then try to reach you. --[[User:Hashk/Sophie Ames|Sophie Ames]] 06:38, 2 February 2009 (UTC)
:Sorry to be late had some trouble getting to my comp today wasn't sure were to put this lol. Hey Don't worry you didn't make me croass half of Malton I was in the area near fort Perryn doing revives there when the RRF evicted me I know I was behind on my rent but no where near that much. PKers are a real pain and they really enjoy putting me down Ive been copping a few PKs lately but don't we all if I see him Ill just even the score. I'm up just outside of Bastick Auto in case you were still wondering.--[[User:ZIPO|ZIPO]] 07:08, 2 February 2009 (UTC)
::Glad to hear from you ZIPO! But you did get my text message then, right? Otherwise I see how all this may be a bit weird for you haha. Got it, I'm hiding in a ruin nearby, almost out of ap, and about to make a run for Bastick. I'll revive you next, as soon as I build up some ap. Or, if Dub is still online, he may get to you sooner. And yeah, this page is getting pretty messy heh, I'll clean it up later today. --[[User:Hashk/Sophie Ames|Sophie Ames]] 07:29, 2 February 2009 (UTC)
:::No rush ill come to you if you like.--[[User:ZIPO|ZIPO]] 09:01, 2 February 2009 (UTC)
::::We seem to be good, so long as the Philosophe Knight doesn't go apeshit and try to PK us. We've got a good spot to rest up, grab some FAK's, I've got a decent amount of syringes still, and we can get back to max AP. I'll keep trying to contact survivor groups via their forums to rally support for a takeback of the suburb, unless we decide to head elsewhere. Either way, it's nice to have some backup - spent Dub's entire life being feral, before now. --[[User:DubStreet|DubStreet]] 20:41, 2 February 2009 (UTC)
:::::Yeah, well, I'm counting on him rather joining a civilised chat on high matters... praise knowledge, and all that haha. Hey, right back at you :) I'm somewhat of a newb, as you can see, but I was already getting tired of being me against everyone else. I say we work here a couple days and then decide what next. It's a bit frustrating, yes? Everybody seem to have left the game in this area. I have an alt in South Blythville, fighting the MOB, it's really different over there. Still, I would like to see at least one of the Penny Heights malls retaken, before moving somewhere else.  I'll keep an eye on us, I hope we can rest until tomorrow. Cheers! --[[User:Hashk/Sophie Ames|Sophie Ames]] 23:13, 2 February 2009 (UTC)
===Continued...===
Sorry about the noise, I cleaned up the page a bit, it was getting cumbersome to write here. All quiet in Penny Heights. I took a short stroll around, to check on things. St. Seraphim's been heavily barricaded, two survivors in there. Anderson is EHB and empty. Two in Blanning, EHB as well. Some of those chaps are really shady characters, but I guess that can't be helped. I'm going to take a nap. --[[User:Hashk/Sophie Ames|Sophie Ames]] 01:48, 3 February 2009 (UTC)
:Any data we can get on danger levels and such of resource buildings is excellent. I'm reaching out to various survivor groups who claim to specialize in taking back redzones, in the hopes that we can marshal a major force to hit the Heights. The lumberjacks have to be considered defunct at this point - they don't respond at all on their forum, and they haven't bothered to re-establish either of their radio frequencies. --[[User:DubStreet|DubStreet]] 03:12, 3 February 2009 (UTC)
::I feel fretful about that Philosophe Knight, Dub. He hasn't moved, I'm sure he raked enough AP by now to kill two of us. I mean, if he has the ammo. Speaking of which, it seems the PD has been repaired - your handiwork? Anyroad, I'm thinking of walking over to the War Crescent RP later today, reviving a couple survivors, and checking on the hospitals and surrounding buildings. Maybe even Lumber Mall, if I can rest a bit on the way. Perhaps we could find lumberjacks around, even if they don't check their own forum. Or LMS, for that matter. --[[User:Hashk/Sophie Ames|Sophie Ames]] 07:58, 3 February 2009 (UTC)
:::It's also possible he just hasn't been online. I haven't seen him move or do anything in like three days. Argh - I went searching in that police station. 12 AP, and I found one, exactly one, shotgun shell. Sigh. At least I have my trusty axe. --[[User:DubStreet|DubStreet]] 08:34, 3 February 2009 (UTC)
:::Latest update on the Penny Heights news page - "Suburb is ruined; just enough zeds to stop it from qualifying as a ghost town. Buildings all seem to be either gutted or at EHB. Mall filled with the living dead. The upper half of the suburb is almost totally deserted. -George Zip 03:51, 3 February 2009 (UTC)" I think we're fucked unless we can rally a survivor group to our assistance. We either get a large source of dedicated backup - perhaps DK13 is worth a try, they seem active and motivated and they live here in fryerbank, so presumably they don't want a ghost town on their northern border - or we move on. Without aid, I expect my last act in Penny Heights will be to shift the classification from the 'very dangerous' I originally gave it to 'Ghost Town', sadly. --[[User:DubStreet|DubStreet]] 08:37, 3 February 2009 (UTC)
::::Sorry to be last again it is getting harder and harder to get to a comp :(. I'm not actively hunting PKers but a mate of mine thinks the reason I might of been a target lately is apparently because a bounty hunter has a name similar to mine and they think I might be an alt. But anyway I see the situation in this suburb is bad but I believe it should start to calm down soon hopefully we just got to hold on.--[[User:ZIPO|ZIPO]] 08:53, 3 February 2009 (UTC)
:::::I just killed a zombie. Bloody hell, I'm still shaking. Dont laugh, you gits! It was my first one! :) Now I'm out of AP again of course. Sigh, it was nice to have 35 for five minutes. Hey ZIPO, glad you made it, and np, we don't have schedules or anything. And this suburb is recovering, but our target was Penny Heights, and that seems to be going nowhere anyway. How long do you intend to wait, Dub? --[[User:Hashk/Sophie Ames|Sophie Ames]] 16:13, 3 February 2009 (UTC)
:::::::I'll make one last effort to contact DK13. If that fails, I suggest we say goodbye to Penny Heights for now and find a fight that can actually use our talents. No point getting killed for a suburb that no one else will fight for, sad as it is to just have to abandon the place. --[[User:DubStreet|DubStreet]] 20:39, 3 February 2009 (UTC)
===Continued...===
Just got your message, Dub. I'm a bit tied up at the moment heh, but I wanted to acknowledge that :) --[[User:Hashk/Sophie Ames|Sophie Ames]] 01:01, 4 February 2009 (UTC)
And in re: your last comment here: Fair enough. If it comes to that, I have to stay clear of South Bly, because of the alt there. Kempsterbank isn't too good either, because I'm not on best terms with a notorious zerger who is, among many other things, a big honcho for the Knights Templar. It's a long story, I'll tell you some other time. That place is too green to be any fun anyway. Other than those, I'm willing to go anywhere. The redder, the better.
In the meantime, I was thinking, maybe we could make the best of being working together, have a little fun, and perhaps improve our miserabl... ah, "underprivileged", situation, in this fair suburb. Yeah, I have a plan hehe. No trenchcoatery or grandiose strategery, I promise :D I'll tell you in a bit. --[[User:Hashk/Sophie Ames|Sophie Ames]] 01:48, 4 February 2009 (UTC)
:Good news - just made contact with another survivor. He asked me for the name of our 'group', so he could join it. We may have some thinking to do, here. --[[User:DubStreet|DubStreet]] 05:38, 4 February 2009 (UTC)
::Haha so we're a group now. Grand! A name, right. I'm on it. And thank goodness, because explaining the aforementioned 'plan', such as it was, was starting to make me feel more and more like an insufferable dork :D I'll do it later. Oh, before I forget: I went outside about an hour ago. There are 5 zeds outside St. Seraphim's, it may not stay safe much longer (and I'm out of FAKs grr). There's just one zed inside the PD. But there are 9 (!) standing in Bulmer Street, right next to us. Is that a revive point? --[[User:Hashk/Sophie Ames|Sophie Ames]] 05:59, 4 February 2009 (UTC)
:::Yeah, it's a DK13 public revive point. And I still want to hear the 'plan'. Heh. --[[User:DubStreet|DubStreet]] 07:06, 4 February 2009 (UTC)
::::You're going to, eventually, whether you want it or not :P I'm prone to overthinking stuff, or so I'm told heh. But not today. RP then, right next to us... we could check that queue tomorrow, at least put the needles to good use. I don't think DK13 would mind, do you? And about that name business... what, like, 'Kamikaze Revivers?' 'The 10 APs?' Haha sorry, I'm drawing a blank here.  --[[User:Hashk/Sophie Ames|Sophie Ames]] 08:01, 4 February 2009 (UTC)
Well I clicked some bad buttons or something and am stuck outside I imagine ill be dead again soon. I have been most unlucky as of late. Did my message get through by the way?--[[User:ZIPO|ZIPO]] 12:01, 4 February 2009 (UTC)
:Oh no. I hope you're alright, ZIPO. I'm out of FAKs, but still have 6 syringes. So I can't keep you alive outside, but I'll revive you, don't worry. Please let me know when you stand up. I did hear you in-game, about the zeds counts, and that survivor that was probably dragged outside. Or do you mean, in-game mobile phone message? I think there's no service in this suburb. If you're out of supplies, you might as well head back to civilisation and restock... as you can see, not much going on here right now. Hey, will you join the 'group' as well? I hope you do. Good luck. --[[User:Hashk/Sophie Ames|Sophie Ames]] 15:12, 4 February 2009 (UTC)
I went outside. Yup, you're there ZIPO, getting eaten by 2 zombies outside the cinema. Bugger. Well, tell me when you stand up to revive you. Dub, I scanned some zeds in that queue:
* http://www.urbandead.com/profile.cgi?id=1402928
* <strike>http://www.urbandead.com/profile.cgi?id=1229052</strike> revived
* http://www.urbandead.com/profile.cgi?id=1082334
* http://www.urbandead.com/profile.cgi?id=1060980
* http://www.urbandead.com/profile.cgi?id=1061601
There were 3 more. No rotters in sight. But I counted 13 zeds, presumably hostile, spreaded outside the neighboring buildings. No zeds outside this place, but still, it may not stay safe for long. Both Gelasius and St. Seraphim's are ruined now, so I can't get FAKs damn it.
I'll check for records, then revive just one. I really think we should save enough AP for a quick escape. --[[User:Hashk/Sophie Ames|Sophie Ames]] 16:16, 4 February 2009 (UTC)
'''Update:''' they're all clean as far as I can tell. Revived Antony Plaza, MPD, he was the one who noticed the PKer in our safehouse. I have 12AP now, will try to get to 30 before the next one. --[[User:Hashk/Sophie Ames|Sophie Ames]] 17:11, 4 February 2009 (UTC)
==DK13==
Bad news. It's as I feared - they make pretense towards a military structure and discipline, but when it comes right down to it, they appear to be little more than gangsta wannabes. I don't think we'll get any help from DK13. Their response to my post on their forums, explaining the situation and how it would be to their advantage to help us retake Penny Hills, was, and I quote, "You got pwned, lol!" There have been no other replies. Time for us to think about setting up our own group, and moving on, I think. Penny Hills is a lost cause, sad as that is, because we're the only ones who care. Also, I believe ZIPO is dead - there's a corpse with the two zombies in front of the Cinema. I'll think a little more about group names. --[[User:DubStreet|DubStreet]] 17:51, 4 February 2009 (UTC)
:How charming. I'm sad, really. But yes, we're wasting our time. Yeah, ZIPO's dead, and he probably wont stand up until tomorrow. I'll stay the night to revive him on my way out. Rest a bit, Dub, and feel free to leave anytime, I'll catch up. We need to restock, Fort Perryn is down, as is Mitchem Mall. Any ideas? St. Seraphim's was already VSB and empty when I got there. I'll stay there a bit watching the barricades, hopefully I can get me a couple FAKs for the road. --[[User:Hashk/Sophie Ames|Sophie Ames]]. 18:33, 4 February 2009 (UTC)
::Well, I need to spend the night as well, spent all my AP clearing out the hospital so we could stock up on medkits again. Wherever we go, I need to make a stop to pick up a toolkit. A generator and/or transmitter wouldn't go amiss, either. And we still need a name. Hmm. FAK You is a bit too crude, I think. 'DSS Medical Technicians' has an amusing hidden meaning to it - that or 'DS&S', but is, admittedly, a bit bland...--[[User:DubStreet|DubStreet]] 18:42, 4 February 2009 (UTC)
:::I already carry a toolbox, and it's bulky. But yeah, very handy in a pinch. I can cover that dept. for the time being. If you get a generator and transmitter, then I'll get fuel. Blesley Mall, in Gulsonside? DSS, I like it. I don't know about you, but I was hoping to roam around, patching people up as close as possible to red zones. I'd like the name to reflect that. There are quite enough Emergency Medical Services in Malton already, but perhaps something like, 'Emergency Professionals', or 'Rescue Specialists'. Or 'experts', even. We're not your average random reviver here :D --[[User:Hashk/Sophie Ames|Sophie Ames]] 19:50, 4 February 2009 (UTC)
::::I like that concept. I think we've just gotten a great example of the perils of hanging around one suburb too damn long. The two of us have healing and reviving pretty well covered, and I've got full gun skills and enough shotguns and pistols to take down quite a few zombies when needed (when I'm not strung out, exhsuted, and ammo depleted), so I can handle defense as well, though we could probably use additional support in that respect. DSS Combat Support Squad? DSS Combat Revival Squad? Danger Zone Technicians? Danger Zone Support Co? DSS Danger Rescue Specialists? You're right, we should avoid EMS-style names, civic type names, something that sounds more mercenary and professional. Hmmm. --[[User:DubStreet|DubStreet]] 20:26, 4 February 2009 (UTC)
:::::DSS Field Rescue Specialists. DSS Danger Zone Medical. DSS Red-Zone Operations. I don't quite like 'squads'. We may be spending way too much time on this haha. I'd actually settle for your 'DSS Medical Technicians', best one so far I think. --[[User:Hashk/Sophie Ames|Sophie Ames]] 22:05, 4 February 2009 (UTC)
::::::Lumber mall is up and powered. South side has had a small zombie break-in, but I revived the dead survivor and put up what barricades I could. We'll need backup there quickly, but a decent group has gathered. C'mon up. Updating intel now. --[[User:DubStreet|DubStreet]] 06:27, 5 February 2009 (UTC)

Revision as of 19:57, 6 February 2009

Handgreen.png Archive Page
This page is an archive page of Hashk/Sophie Ames's talk page. Please do not add comments to it. If you wish to contact Hashk/Sophie Ames please do so at User Talk:Hashk/Sophie Ames.


Escape from Odo General

Sophie - I found a few safe buildings on the northeastern border, near Houldenbank. If you don't mind the out-of-game contacting, see if you can get the other Odo General survivors to head that way with you. There's a few powered, EHB structures just on the edge of the suburb that I'm trying to find a way into. Sorry to have had to run, only had 10ap and no shotgun rounds left. --DubStreet 15:24, 30 January 2009 (UTC)

Dub! I'm so relieved to know you're alive. I am as well, at the moment. I was about to run when you left, and I managed to escape too, but don't have the AP to reach you. I'm hiding in a ruin near the hospital, crouched in the dark, doors wide open and everything. I did hit one of the zeds, so he may follow me... will do my best to keep breathing. But the hospital is ruined now. There's probably no one left but me. I'm so sorry it turned out this way... --Sophie Ames 16:55, 30 January 2009 (UTC)
Hey, we're alive, so it hasn't turned out any way, yet. We've just got to find a safe spot to replenish our energies and get organized. It was probably a mistake to work out of the hospital. I'm still out on the streets exposed to the world, because Houldenbank has one hell of an overbarricading problem - I've yet to see a single structure anywhere in the suburb that can be entered by a survivor from the street. Not a good place to be at no AP and infected. --DubStreet 17:49, 30 January 2009 (UTC)
Try the warehouse next to Rabbitts Park, it was VSB last time I was there. I'm six blocks away now... he did follow me! Turns out he really did want some of that tea. Please don't get dead Dub. --Sophie Ames 18:17, 30 January 2009 (UTC)
I found a VSB in the Junkyard north of The Owsley Building, and am now holed up in Owsley. Watch out if you come in this way - I noticed that a PK'r who killed me a few days ago, THE Golden Girl, is inconveniently also holed up in that junkyard. I'm out of AP and almost out of script hits however, so all I can do is hope for a few hours. --DubStreet 18:59, 30 January 2009 (UTC)

Escape from Penny Heights

Got it. God, you're a sitting duck then. Do try to forget about the PK'er, I'll revive you if she gets you. Well, that's if I manage to get out of this hell hole, I'm running through FAKs like a bugger. I'll see you in a few hours, wish me luck. --Sophie Ames 19:30, 30 January 2009 (UTC)

Luck to you. If you end up dying, I'll revive you. We're only in trouble if both of us die. Which is, admittedly, not an entirely unlikely proposition at this point. --DubStreet 19:44, 30 January 2009 (UTC)
Tell me about it. --Sophie Ames 19:59, 30 January 2009 (UTC)
Safe for now. I slipped out without waking up that zed, sneaky monkey that I am. New hideout is empty and EHB, will rest here for a short while before pressing on north. --Sophie Ames 21:00, 30 January 2009 (UTC)
I'm trying to decide if I want to head back into Penny Heights with Piker Pete and the lumberjacks to try and take back the suburb. Either way, need to get some ammo first, and that's going to take a while. --DubStreet 04:18, 31 January 2009 (UTC)
Update to previous - latest intel says that Joachim Mall has been reclaimed. If that's still true in a day or so, that'd be a great base of operations. Where are you headed? (Also: GET A MOBILE PHONE OMG) --DubStreet 06:35, 31 January 2009 (UTC)
I'm going back to Penny Heights, Dub. I was there to help dezombify the suburb, after what I've been through I might as well finish the job. Where and how exactly I don't know yet... but if you're going back too, then I'm going wherever is convenient to keep you clear of infections :D I'll be getting needles and FAKs today. Haha and yes, mobile phone. Hey, I just heard about Joachim on the radio (or maybe it was you?). If it's open and holds, yes, there's probably no better place to work from. But it's going to take me at least two days to get there, in shape to be of use. --Sophie Ames 17:17, 31 January 2009 (UTC)
Yeah, it was me, sending out an emergency broadcast to rally some help. Seems to have worked, we've got a small survivor group building there now. I've got pockets stuffed with syringes and I'm using every other AP to hunt for ammo, so we'll do our damndest to hold the place. 27.11 has been dead silent since the Heights fell, so I can assume everyone with ears on that frequency heard me call them to Joachim. we'll see what comes of it, but there's at least 10 more there now than when I arrived this morning. Hope I'm not just creating another buffet for the zeds. --DubStreet 21:25, 31 January 2009 (UTC)

Continued...

Thanks for the update, Dub. Those are good news. Bugger, I should be there already. I'm still in Houldenbank, cursing my rotten luck, searching for supplies. I thought about leaving now and resume searching there, but FAKs are easier to come by in a hospital so I'm staying a bit longer. I did take a short detour into Vinetown yesterday, which I kinda regret now, but at least I got a phone. Of course you're out of reach, but eventually you'll get a message about an RRF rotter and a freaky coincidence. Nothing of consequence, though.

Or it could be. Yesterday I passed a couple ruins in southeast Vinetown. Could be ferals' work, but I've been seing RRFers around these parts, both alive and dead. What I'm saying is, they may be just straggling, biding their time while the boss picks the next target... but it could mean the horde is moving north, in which case you may get a break there.

I'll catch up with you soon. Best of luck, keep your brains inside your head. I like them much better that way. --Sophie Ames 06:35, 1 February 2009 (UTC)

Shit. If the information on the scentmap is correct (http://sim.urbandead.info/index.php) the zombie hordes are heading for vinetown, just like you suggested. I'm seeing a large amount of 'scent death' data flooding in for that region, and major quantities of zombies and corpses. We're doing pretty well rebuilding joachim - one corner is already powered, and more survivors keep showing up every few hours. --DubStreet 07:05, 1 February 2009 (UTC)
No sooner do I open my big mouth than we see a zombie breakthrough. Damn it - I'm never going to get enough AP to actually fight these bastards if things keep going on like this. May have to flee again shortly. --DubStreet 07:07, 1 February 2009 (UTC)
The bloody plonkers. Can't help today, I'm useless right now. I swear I'm going to scream now. Oh, just found out, RRF is officially headed for Vinetown. Not that it makes fuck all difference to you, I see. Please be careful. --Sophie Ames 08:01, 1 February 2009 (UTC)
Joachim has fallen. Myself and a couple other survivors went a little south, to Fryerbank. I'm holed up for the night in Bastick Auto. It's EHB, so hopefully it will last long enough for me to get some real rest. Stay safe, the horde is on the move. --DubStreet 10:31, 1 February 2009 (UTC)
Figures. Well you're alive. Are you hurt? Yeah do that, get some rest... can you remember the last time you had 30 AP? I can't. Heh. Hey, you can see St. Seraphim's from there, is it lit? How about the PD? --Sophie Ames 17:58, 1 February 2009 (UTC)
Hahah, 30 ap? I can't remember the last time I had 15 AP. It's been one 10AP run after another, for days. Exciting, though. I did some scouting per your request - couldn't get safely to the PD, but St. Seraphims is entirely in zed hands, ruined and occupied, 2 inside, 7 outside. We seem to be nice and safe for now in Bastick Auto, however. It's EHB++, and I'm trying to start discussions with a rep from DK13 to see if they'll help us retake the suburb. So far, the Lumberjacks, our native group, have been pretty damn useless. Or at least really hard to talk to - and they haven't even bothered to re-establish their own frequency. I'm trying to get in touch with them on their own forum, nonetheless, in hopes of at least finding out if they're alive. --DubStreet 18:40, 1 February 2009 (UTC)
:P Dub do me a favour and sleep 12 hours now! Someone will come you'll see. I just rang the one other solid bloke I know, maybe he'll come. Long shot, and one more is not much, and he's probably in Kempsterbank so even if he comes it'll be a while. Sigh. Not much I know, but it's all I can do... short of flashing me tits to all the lads here, see if I can muster some help that way haha. And don't you put it past me. Now sleep! --Sophie Ames 20:09, 1 February 2009 (UTC)

Continued further...

Quick update: I'm in the Tomkyns building now, middle of Penny Heights, right under the phone mast. Found some bloke from MUM here, asked him if MUM is active in the suburb. Then a zed brought down the barricades, bit the guy, and left. Yeah. Don't ask. I barricaded lightly, but... guess what? I'm almost out of AP! Heh. I'll keep an eye on the barricades while I build up some. --Sophie Ames 22:42, 1 February 2009 (UTC)

Took a short walk outside to recon. No zeds outside the building now. The MUM guy still asleep, probably infected. Will patch him up later, but I had to check Rothwell. Ruined, of course, 6 AP to repair. 3 zeds outside, 5 inside. Sigh. --Sophie Ames 00:13, 2 February 2009 (UTC)

Shit. Someone just killed your friend. He was in the same shelter as me - I'll try to revive him, if you can get him to go to a space nearby where I can find him. Ah, nevermind - his body is still in the room, so I just asked him to stand up when he wakes up (if you can get him to wake up soon, that would be better) and asked the other people in the room not to kill him when he does. They've mostly been idle, so hopefully they won't interfere.

Since your last turn:

   * Aliteos said "Behold, the fate of those who would stand before the tide of progress" (1 hour and 22 minutes ago)
   * Aliteos killed ZIPO3956. (1 hour and 22 minutes ago)

No idea who Aliteos is or what their problem is. --DubStreet 03:26, 2 February 2009 (UTC)

Aha. Found out, from another page on the wiki. "Aliteos -- PKer, killed User:Elizabeth Bickell a bunch of times and User:Marty Chex once in The Usher Building in Heytown; taken down by User:Marty Chex once, while he was a zombie. DO NOT REVIVE. " Bad fucking luck.

--DubStreet 03:30, 2 February 2009 (UTC)

I can't believe it, what a piece of shit! Yup, KOS in the rogues gallery. I'll try to get in touch with ZIPO, thanks for looking after him... so I made him cross half of Malton just to get PK'ed. Bollocks. Oh well, I have enough AP to reach you now, barely. I'll scout the Crady building, and Joachim, then head down south. I can revive him myself a bit later, to let you build up AP for shooting. --Sophie Ames 04:39, 2 February 2009 (UTC)
Oy! The Craddy Building NT is empty, two zeds outside. Could repair it and cade a little right now, but I'm sure I wouldn't last in there alone once the zeds wake up. What do you say? I'll wait here a bit. --Sophie Ames 04:54, 2 February 2009 (UTC)
Damn it! Somebody dumped the corpse, or he left - I'm not sure where he is now, to revive him. I'm game for coming back to Craddy, but it's a bad place to hole up. We'd be safer picking a non-mall, non-PD, non-hospital, non-NT safehouse. They're always the first targets for a horde, whereas they're prone to ignore other buildings, regardless of 'cade status, so long as they're not lit up. --DubStreet 05:56, 2 February 2009 (UTC)
Alright. Yeah, we probably would be chased out of it, like Odo General. About ZIPO, I left him a message in his talk page, I say we let him tell us when he's up. I'm moving out then. --Sophie Ames 06:07, 2 February 2009 (UTC)

Zombie town

Okay here goes. There are two zombies outside Craddy, two outside the Humphrys Building, two outside Brimblecombe Auto Repair. One outside each of: the Fairfield Library, Windey Towers, the Brownton Building, the Hazeldine Museum, and Tudge Way Fire Station. There were no zeds outside the Roger Arms, so I tried it - there are two inside. And one inside Windy Towers. All of those ruined of course, as are the PD and the two fire stations nearby - no zeds outside those, but I didn't check inside. There are 11 standing in queue at Churchous Avenue.

The museum was empty and I'm running low on AP, so I'll wait a bit here, then try to reach you. --Sophie Ames 06:38, 2 February 2009 (UTC)

Sorry to be late had some trouble getting to my comp today wasn't sure were to put this lol. Hey Don't worry you didn't make me croass half of Malton I was in the area near fort Perryn doing revives there when the RRF evicted me I know I was behind on my rent but no where near that much. PKers are a real pain and they really enjoy putting me down Ive been copping a few PKs lately but don't we all if I see him Ill just even the score. I'm up just outside of Bastick Auto in case you were still wondering.--ZIPO 07:08, 2 February 2009 (UTC)
Glad to hear from you ZIPO! But you did get my text message then, right? Otherwise I see how all this may be a bit weird for you haha. Got it, I'm hiding in a ruin nearby, almost out of ap, and about to make a run for Bastick. I'll revive you next, as soon as I build up some ap. Or, if Dub is still online, he may get to you sooner. And yeah, this page is getting pretty messy heh, I'll clean it up later today. --Sophie Ames 07:29, 2 February 2009 (UTC)
No rush ill come to you if you like.--ZIPO 09:01, 2 February 2009 (UTC)
We seem to be good, so long as the Philosophe Knight doesn't go apeshit and try to PK us. We've got a good spot to rest up, grab some FAK's, I've got a decent amount of syringes still, and we can get back to max AP. I'll keep trying to contact survivor groups via their forums to rally support for a takeback of the suburb, unless we decide to head elsewhere. Either way, it's nice to have some backup - spent Dub's entire life being feral, before now. --DubStreet 20:41, 2 February 2009 (UTC)
Yeah, well, I'm counting on him rather joining a civilised chat on high matters... praise knowledge, and all that haha. Hey, right back at you :) I'm somewhat of a newb, as you can see, but I was already getting tired of being me against everyone else. I say we work here a couple days and then decide what next. It's a bit frustrating, yes? Everybody seem to have left the game in this area. I have an alt in South Blythville, fighting the MOB, it's really different over there. Still, I would like to see at least one of the Penny Heights malls retaken, before moving somewhere else. I'll keep an eye on us, I hope we can rest until tomorrow. Cheers! --Sophie Ames 23:13, 2 February 2009 (UTC)

Continued...

Sorry about the noise, I cleaned up the page a bit, it was getting cumbersome to write here. All quiet in Penny Heights. I took a short stroll around, to check on things. St. Seraphim's been heavily barricaded, two survivors in there. Anderson is EHB and empty. Two in Blanning, EHB as well. Some of those chaps are really shady characters, but I guess that can't be helped. I'm going to take a nap. --Sophie Ames 01:48, 3 February 2009 (UTC)

Any data we can get on danger levels and such of resource buildings is excellent. I'm reaching out to various survivor groups who claim to specialize in taking back redzones, in the hopes that we can marshal a major force to hit the Heights. The lumberjacks have to be considered defunct at this point - they don't respond at all on their forum, and they haven't bothered to re-establish either of their radio frequencies. --DubStreet 03:12, 3 February 2009 (UTC)
I feel fretful about that Philosophe Knight, Dub. He hasn't moved, I'm sure he raked enough AP by now to kill two of us. I mean, if he has the ammo. Speaking of which, it seems the PD has been repaired - your handiwork? Anyroad, I'm thinking of walking over to the War Crescent RP later today, reviving a couple survivors, and checking on the hospitals and surrounding buildings. Maybe even Lumber Mall, if I can rest a bit on the way. Perhaps we could find lumberjacks around, even if they don't check their own forum. Or LMS, for that matter. --Sophie Ames 07:58, 3 February 2009 (UTC)
It's also possible he just hasn't been online. I haven't seen him move or do anything in like three days. Argh - I went searching in that police station. 12 AP, and I found one, exactly one, shotgun shell. Sigh. At least I have my trusty axe. --DubStreet 08:34, 3 February 2009 (UTC)
Latest update on the Penny Heights news page - "Suburb is ruined; just enough zeds to stop it from qualifying as a ghost town. Buildings all seem to be either gutted or at EHB. Mall filled with the living dead. The upper half of the suburb is almost totally deserted. -George Zip 03:51, 3 February 2009 (UTC)" I think we're fucked unless we can rally a survivor group to our assistance. We either get a large source of dedicated backup - perhaps DK13 is worth a try, they seem active and motivated and they live here in fryerbank, so presumably they don't want a ghost town on their northern border - or we move on. Without aid, I expect my last act in Penny Heights will be to shift the classification from the 'very dangerous' I originally gave it to 'Ghost Town', sadly. --DubStreet 08:37, 3 February 2009 (UTC)
Sorry to be last again it is getting harder and harder to get to a comp :(. I'm not actively hunting PKers but a mate of mine thinks the reason I might of been a target lately is apparently because a bounty hunter has a name similar to mine and they think I might be an alt. But anyway I see the situation in this suburb is bad but I believe it should start to calm down soon hopefully we just got to hold on.--ZIPO 08:53, 3 February 2009 (UTC)
I just killed a zombie. Bloody hell, I'm still shaking. Dont laugh, you gits! It was my first one! :) Now I'm out of AP again of course. Sigh, it was nice to have 35 for five minutes. Hey ZIPO, glad you made it, and np, we don't have schedules or anything. And this suburb is recovering, but our target was Penny Heights, and that seems to be going nowhere anyway. How long do you intend to wait, Dub? --Sophie Ames 16:13, 3 February 2009 (UTC)
I'll make one last effort to contact DK13. If that fails, I suggest we say goodbye to Penny Heights for now and find a fight that can actually use our talents. No point getting killed for a suburb that no one else will fight for, sad as it is to just have to abandon the place. --DubStreet 20:39, 3 February 2009 (UTC)

Continued...

Just got your message, Dub. I'm a bit tied up at the moment heh, but I wanted to acknowledge that :) --Sophie Ames 01:01, 4 February 2009 (UTC)

And in re: your last comment here: Fair enough. If it comes to that, I have to stay clear of South Bly, because of the alt there. Kempsterbank isn't too good either, because I'm not on best terms with a notorious zerger who is, among many other things, a big honcho for the Knights Templar. It's a long story, I'll tell you some other time. That place is too green to be any fun anyway. Other than those, I'm willing to go anywhere. The redder, the better.

In the meantime, I was thinking, maybe we could make the best of being working together, have a little fun, and perhaps improve our miserabl... ah, "underprivileged", situation, in this fair suburb. Yeah, I have a plan hehe. No trenchcoatery or grandiose strategery, I promise :D I'll tell you in a bit. --Sophie Ames 01:48, 4 February 2009 (UTC)

Good news - just made contact with another survivor. He asked me for the name of our 'group', so he could join it. We may have some thinking to do, here. --DubStreet 05:38, 4 February 2009 (UTC)
Haha so we're a group now. Grand! A name, right. I'm on it. And thank goodness, because explaining the aforementioned 'plan', such as it was, was starting to make me feel more and more like an insufferable dork :D I'll do it later. Oh, before I forget: I went outside about an hour ago. There are 5 zeds outside St. Seraphim's, it may not stay safe much longer (and I'm out of FAKs grr). There's just one zed inside the PD. But there are 9 (!) standing in Bulmer Street, right next to us. Is that a revive point? --Sophie Ames 05:59, 4 February 2009 (UTC)
Yeah, it's a DK13 public revive point. And I still want to hear the 'plan'. Heh. --DubStreet 07:06, 4 February 2009 (UTC)
You're going to, eventually, whether you want it or not :P I'm prone to overthinking stuff, or so I'm told heh. But not today. RP then, right next to us... we could check that queue tomorrow, at least put the needles to good use. I don't think DK13 would mind, do you? And about that name business... what, like, 'Kamikaze Revivers?' 'The 10 APs?' Haha sorry, I'm drawing a blank here. --Sophie Ames 08:01, 4 February 2009 (UTC)

Well I clicked some bad buttons or something and am stuck outside I imagine ill be dead again soon. I have been most unlucky as of late. Did my message get through by the way?--ZIPO 12:01, 4 February 2009 (UTC)

Oh no. I hope you're alright, ZIPO. I'm out of FAKs, but still have 6 syringes. So I can't keep you alive outside, but I'll revive you, don't worry. Please let me know when you stand up. I did hear you in-game, about the zeds counts, and that survivor that was probably dragged outside. Or do you mean, in-game mobile phone message? I think there's no service in this suburb. If you're out of supplies, you might as well head back to civilisation and restock... as you can see, not much going on here right now. Hey, will you join the 'group' as well? I hope you do. Good luck. --Sophie Ames 15:12, 4 February 2009 (UTC)

I went outside. Yup, you're there ZIPO, getting eaten by 2 zombies outside the cinema. Bugger. Well, tell me when you stand up to revive you. Dub, I scanned some zeds in that queue:

There were 3 more. No rotters in sight. But I counted 13 zeds, presumably hostile, spreaded outside the neighboring buildings. No zeds outside this place, but still, it may not stay safe for long. Both Gelasius and St. Seraphim's are ruined now, so I can't get FAKs damn it.

I'll check for records, then revive just one. I really think we should save enough AP for a quick escape. --Sophie Ames 16:16, 4 February 2009 (UTC)

Update: they're all clean as far as I can tell. Revived Antony Plaza, MPD, he was the one who noticed the PKer in our safehouse. I have 12AP now, will try to get to 30 before the next one. --Sophie Ames 17:11, 4 February 2009 (UTC)

DK13

Bad news. It's as I feared - they make pretense towards a military structure and discipline, but when it comes right down to it, they appear to be little more than gangsta wannabes. I don't think we'll get any help from DK13. Their response to my post on their forums, explaining the situation and how it would be to their advantage to help us retake Penny Hills, was, and I quote, "You got pwned, lol!" There have been no other replies. Time for us to think about setting up our own group, and moving on, I think. Penny Hills is a lost cause, sad as that is, because we're the only ones who care. Also, I believe ZIPO is dead - there's a corpse with the two zombies in front of the Cinema. I'll think a little more about group names. --DubStreet 17:51, 4 February 2009 (UTC)

How charming. I'm sad, really. But yes, we're wasting our time. Yeah, ZIPO's dead, and he probably wont stand up until tomorrow. I'll stay the night to revive him on my way out. Rest a bit, Dub, and feel free to leave anytime, I'll catch up. We need to restock, Fort Perryn is down, as is Mitchem Mall. Any ideas? St. Seraphim's was already VSB and empty when I got there. I'll stay there a bit watching the barricades, hopefully I can get me a couple FAKs for the road. --Sophie Ames. 18:33, 4 February 2009 (UTC)
Well, I need to spend the night as well, spent all my AP clearing out the hospital so we could stock up on medkits again. Wherever we go, I need to make a stop to pick up a toolkit. A generator and/or transmitter wouldn't go amiss, either. And we still need a name. Hmm. FAK You is a bit too crude, I think. 'DSS Medical Technicians' has an amusing hidden meaning to it - that or 'DS&S', but is, admittedly, a bit bland...--DubStreet 18:42, 4 February 2009 (UTC)
I already carry a toolbox, and it's bulky. But yeah, very handy in a pinch. I can cover that dept. for the time being. If you get a generator and transmitter, then I'll get fuel. Blesley Mall, in Gulsonside? DSS, I like it. I don't know about you, but I was hoping to roam around, patching people up as close as possible to red zones. I'd like the name to reflect that. There are quite enough Emergency Medical Services in Malton already, but perhaps something like, 'Emergency Professionals', or 'Rescue Specialists'. Or 'experts', even. We're not your average random reviver here :D --Sophie Ames 19:50, 4 February 2009 (UTC)
I like that concept. I think we've just gotten a great example of the perils of hanging around one suburb too damn long. The two of us have healing and reviving pretty well covered, and I've got full gun skills and enough shotguns and pistols to take down quite a few zombies when needed (when I'm not strung out, exhsuted, and ammo depleted), so I can handle defense as well, though we could probably use additional support in that respect. DSS Combat Support Squad? DSS Combat Revival Squad? Danger Zone Technicians? Danger Zone Support Co? DSS Danger Rescue Specialists? You're right, we should avoid EMS-style names, civic type names, something that sounds more mercenary and professional. Hmmm. --DubStreet 20:26, 4 February 2009 (UTC)
DSS Field Rescue Specialists. DSS Danger Zone Medical. DSS Red-Zone Operations. I don't quite like 'squads'. We may be spending way too much time on this haha. I'd actually settle for your 'DSS Medical Technicians', best one so far I think. --Sophie Ames 22:05, 4 February 2009 (UTC)
Lumber mall is up and powered. South side has had a small zombie break-in, but I revived the dead survivor and put up what barricades I could. We'll need backup there quickly, but a decent group has gathered. C'mon up. Updating intel now. --DubStreet 06:27, 5 February 2009 (UTC)