Reganbank Barricade Plan: Difference between revisions
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This is the current Barricading Policy for [[Reganbank]]. Note at times it may differ in game, but for the most part keep it 'Caded. | This is the current Barricading Policy for [[Reganbank]]. Note at times it may differ in game, but for the most part keep it 'Caded. | ||
{{{template|BarricadePlan}}} | |||
Variable={{{WantedVariable}}} | |||
{{BarricadePlan|x=1|y=5|suburb=Reganbank | {{BarricadePlan|x=1|y=5|suburb=Reganbank | ||
| type00=VSB | text00=the Cope Building | content00= | | type00=VSB | text00=the Cope Building | content00= |
Revision as of 07:51, 1 March 2009
This is the current Barricading Policy for Reganbank. Note at times it may differ in game, but for the most part keep it 'Caded. BarricadePlan Variable={{{WantedVariable}}}
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Unenterable Buildings | |||
Extremely Heavily Barricaded | Phone Mast | ||
Enterable Buildings | |||
Auto Shop | Fire Station | ||
Hospital | NecroTech | ||
Police Department | School | ||
Other VSB Buildings | Unbarricaded Buildings | ||
Other Locations | |||
Street | Monument | ||
Cemetery | Revivification Point |
--Mark McCormick 21:51, 12 May 2008 (BST)