BOW/Archive: Difference between revisions
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| [http://www.urbandead.com/profile.cgi?id=591705 BloodWeilder] || 33 || <font color="#FF0000">zombie</font><div style="display:none">Hunter/Barricader</div> | | [http://www.urbandead.com/profile.cgi?id=591705 BloodWeilder] || 33 || <font color="#FF0000">zombie</font><div style="display:none">Hunter/Barricader</div> | ||
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| [http://www.urbandead.com/profile.cgi?id=439494 bugfree2] || 41 || Healer/Scout | | [http://www.urbandead.com/profile.cgi?id=439494 bugfree2] || 41 || Healer/Scout |
Revision as of 21:34, 1 March 2009
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These are BOW's archives from 2006-2007 |
Hello and welcome to the Bastards of War archives. Here you can find old news, inactive members, and of course any battles that left the zeds crying for their mommies.
- Note these archives are under construction
Old News
June
- Updated the members list and archives. So if you enjoy reading the wiki then have fun :)
ZeroRPGmaker 23:16, 18 June 2007 (BST)
March
- I'm planning on implementing an active/inactive status, the main problem is that UD doesn't allow one to see the activity status of accounts. If anyone has an suggestion put them on the message board. On a lighter note I've created an archive page for all old news and info.
ZeroRPGmaker 21:56, 16 March 2007 (UTC)
- we are currently trying to update the rest of the members that are below level 7.. (maybe by now your over 7).. anyways it won't be long now
Me101 04:03, 14 March 2007 (UTC)
February
- There is rumors of maybe a zombie group for BOW members, but I wouldn't trust rumors. Also if you would notice that the members table is now in alphabetical order, rather than by level order.
Inactive Members
are you active again click here
Name | Level | Position |
---|---|---|
ACCEPT | 41 | Scout |
Aldo Wendon | 18 | N/A |
Allarn Jones | 26 | Scout |
allbrown | 41 | Reviver |
angrypanda | 16 | Hunter |
Apoxarus | 22 | Hunter |
Arganis | 32 | Hunter |
Aughard | 28 | N/A |
Azuindel | 24 | N/A |
bladeless | 29 | N/A |
BloodWeilder | 33 | zombie |
bugfree2 | 41 | Healer/Scout |
Chunk Hardpec | 29 | Hunter |
Confusion's Prince | 41 | N/A |
CooperCatzisno1 | 41 | Healer/Scout |
Cpl Wiseman | 38 | Hunter |
CR1chard | 41 | N/A |
CrazyEyes2000 | 29 | N/A |
Dale Luthis | 41 | N/A |
Dirtvs Esquire | 40 | N/A |
Dr Frankfurt | 18 | Healer/Reviver |
DrLimbo | 41 | Healer/Reviver |
DrunkenLink | 38 | Hunter |
garoue | 41 | Barricader |
greywolf123 | 14 | zombie |
Herr Schalk | 41 | N/A |
Igor 88 | 35 | Healer/Hunter |
Inigo Vine | 41 | N/A |
Karl Khan | 18 | N/A |
Kelly Underwood | 22 | Healer/Reviver |
kyo kun | 25 | Hunter |
Laughing Len | 41 | N/A |
man made | 35 | Zombie |
Markmond | 41 | N/A |
Maximus X | 22 | N/A |
Max Powa | 20 | Scout/Hunter |
mieremet | 32 | N/A |
MLE | 14 | Healer/Barricader |
mojoguy | 41 | N/A |
peace4u | 13 | Reviver/Barricader |
Pentec | 28 | Reviver/Healer |
Pepper Snow | 40 | N/A |
proschiutto zombie | 13 | N/A |
remoc | 23 | N/A |
Rogue0527 | 28 | Scout/Barricader |
Sam Waters | 29 | Healer/Reviver |
The Real Mccoy | 41 | N/A |
The Real Undertaker | 9 | N/A |
Thunder Chief | 25 | N/A |
Toma Neltasa | 31 | N/A |
Ttzza22 | 6 | Scout/Hunter |
Ulysses Nash Owen | 41 | Healer/Reviver |
Victor Salinger | 41 | Hunter |
Vukotich | 22 | Hunter |
War Bugs | 11 | N/A |
Wyoh | 22 | N/A |
Xena Velvita | 40 | Hunter |
yell101 | 17 | Scout/Hunter |
z1234321 | 7 | N/A |
Updated: Skippy Joe 02:16, 08 February 2009 (GMT)
Barricading Policy
Our current barricade policy is basically to keep all buildings at a safe level, allowing all survivors from level one and up, a safe place to hide.
As of February 18, 2006- BOW has an official plan for the barricading of Earletown, dubbed the BOW Suicide Prevention Protocol. The plan calls for all buildings that survivors can jump out of to commit suicide to be barricaded to extremely heavy. This prevents zombies who have been revived, and who do not possess Free Running, from simply commiting suicide. Currently BOW is maintaining barricades across the whole suburb except for the North-West Zone. In the West Zone, we are simply trying to keep the barricades at least Very Strongly Barricaded but many buildings will remain overbarricaded until the area is more secure.
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These are BOW's archives |