User:DangerReport/The Hall Building: Difference between revisions
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|comment=Currently under siege between [[Hard Knock Life]] and [[The Dribbling Beavers]] vs members of the [[Militant Order of Barhah]] and various ferals on both sides. 28 zombies outside at this time, with break ins few times a day. | |comment=Currently under siege between [[Hard Knock Life]] and [[The Dribbling Beavers]] vs members of the [[Militant Order of Barhah]] and various ferals on both sides. 28 zombies outside at this time, with break ins few times a day. | ||
|user=-- | |user=--{{User:Ryanon/sig}} 01:42, 7 September 2009 (BST) | ||
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Revision as of 00:43, 7 September 2009
The Hall Building Currently under siege between Hard Knock Life and The Dribbling Beavers vs members of the Militant Order of Barhah and various ferals on both sides. 28 zombies outside at this time, with break ins few times a day. |
How to Update
How to update a Building Danger Report |
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Necrotech Danger Levels
These are the available status codes for use in the status line. Use lowercase and do not use underscores.
Building Danger Levels | ||
---|---|---|
safe | Intact and barricaded. No noticeable zombie or PKer presence. | |
under attack | Persistent attacks from zombies or PKers, but the building is in no immediate danger. | |
under siege | Survivor defenders are under siege from coordinated and/or large-scale attacks by zombies or PKers. | |
ruined | The building is ruined or ransacked. | |
pinata | The building is ruined and barricaded to the point that it cannot be entered. | |
rot revive | The building is an active NecroTech facility which is being used to revivify zombies with Brain Rot. | |
unknown | The building's status is currently unknown. |