User:DangerReport/The Pask Building: Difference between revisions
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Bob Moncrief (talk | contribs) (update) |
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|status=safe | |status=safe | ||
|comment=Caded, newly lit, no zombies | |comment=Caded, newly lit, no zombies // 25.96 MHz: "... some survivor activity in the Pask Building ..." | ||
|user=[[User:SearchDerelict|SearchDerelict]] 16:42, 27 April 2012 (BST) | |user=[[User:SearchDerelict|SearchDerelict]] 16:42, 27 April 2012 (BST) // [[User:Bob Moncrief|Bob Moncrief]] 04:33, 28 May 2012 (BST) | ||
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Revision as of 03:33, 28 May 2012
The Pask Building Caded, newly lit, no zombies // 25.96 MHz: "... some survivor activity in the Pask Building ..." SearchDerelict 16:42, 27 April 2012 (BST) // Bob Moncrief 04:33, 28 May 2012 (BST)
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How to Update
How to update a Building Danger Report |
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Necrotech Danger Levels
These are the available status codes for use in the status line. Use lowercase and do not use underscores.
Building Danger Levels | ||
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safe | Intact and barricaded. No noticeable zombie or PKer presence. | |
under attack | Persistent attacks from zombies or PKers, but the building is in no immediate danger. | |
under siege | Survivor defenders are under siege from coordinated and/or large-scale attacks by zombies or PKers. | |
ruined | The building is ruined or ransacked. | |
pinata | The building is ruined and barricaded to the point that it cannot be entered. | |
rot revive | The building is an active NecroTech facility which is being used to revivify zombies with Brain Rot. | |
unknown | The building's status is currently unknown. |