Militaires Sans Frontières: Difference between revisions
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group_membership= Recruiting| | group_membership= Recruiting| | ||
group_leaders= [[User:Foxlion| Foxlion]]| | group_leaders= [[User:Foxlion| Foxlion]]| | ||
group_goals= | group_goals= Become the strongest mercenary force in Malton| | ||
group_recruit= http://msfurbandead.proboards.com |Forum]| | group_recruit= http://msfurbandead.proboards.com |Forum]| | ||
group_contact= [[http://msfurbandead.proboards.com |Forum]] or [[Talk:Militaires Sans Frontières| Talk page]]}} | group_contact= [[http://msfurbandead.proboards.com |Forum]] or [[Talk:Militaires Sans Frontières| Talk page]]}} | ||
We have no ideology, no philosophy. We have no government, no | We have no ideology, no philosophy. We have no government, no creeds, no country to order us. | ||
We are mercenaries. We go, we fight, we exist, because we are needed. Anyone can hire MSF, and we will carry out the mission. | We are mercenaries. We go, we fight, we exist, because we are needed. Anyone can hire MSF, and we will carry out the mission. | ||
In Malton, MSF has found a home to finally be free of governmental control, and be soldiers. We’ve left behind our countries, our homes, and now, we create our own future. | In Malton, MSF has found a home to finally be free of governmental control, and be soldiers. We’ve left behind our countries, our homes, and now, we create our own future. | ||
We can be called by anyone who needs a deterrence. We will be pro-survivor, pro-zombie, life or death supporters, as needed. We are not like the pure pro-survivor groups that Cipher has made | We can be called by anyone who needs a deterrence. We will be pro-survivor, pro-zombie, life or death supporters, as needed. We are not like the pure pro-survivor groups that Cipher has made. We carry out our goal of being deterrence for anyone, without prejudice or preference. We have three units, each one devoted to a different discipline. This makes us a true tri-nature group, and open to anyone, whatever your playing style. | ||
We will PK when freedom fighters, (AKA zombies), call us. We will repair, FAK and rebuild when hired by the people of a suburb ravaged too badly by war. | We will PK when freedom fighters, (AKA zombies), call us. We will repair, FAK and rebuild when hired by the people of a suburb ravaged too badly by war. Our Beast unit of zombies ruins buildings when a suburb has fallen into quiet lethargy. | ||
First and foremost, we reserve loyalty to ourselves, and no one else. The choice is between loyalty to one's country, or loyalty to oneself, and we choose ourselves and each other. | First and foremost, we reserve loyalty to ourselves, and no one else. The choice is between loyalty to one's country, or loyalty to oneself, and we choose ourselves and each other. | ||
Line 31: | Line 31: | ||
After all, in Malton, war has become a routine. We might as well have fun, while carrying out the mission. | After all, in Malton, war has become a routine. We might as well have fun, while carrying out the mission. | ||
== | == Units: == | ||
As an army, we have divided ourselves into 3 units, for more specialization: | |||
1. Peacewalker Unit: Pro-survivor unit that carries out revive, repair and anti-zombie combat missions | |||
2. Beauty and Beast Corps: Our fierce zombie soldiers, specializing in undead combat and warfare | |||
3. Foxhound: Alive soldiers who prefer to assist the B&B Corps and carry out precision PK attacks | |||
== Why Should I Join? == | |||
In case the above hasn't convinced you, we made a quick list of some highlights: | |||
1. We don't require members to say goodbye to their previous style. Playing another side is surprisingly discouraged by many groups, especially survivor ones. But with us, you can play any side of the field you want. That's why we consider ourselves not just dual-nature, but tri-nature. | |||
2. We don't require members to do this or that. We run monthly operations, with close-knit plans, but what you do is up to you. Taking part is not mandatory. | |||
3. Did we mention we're mostly obligation-free? But we offer comrade revives, much faster than waiting in RP queues. | |||
4. For new soldiers, we have a quick XP program to help get you on your feet quickly. | |||
5. For veterans who've seen it all and learned it all, MSF offers an ennui-free way to keep enjoying the game and do something, without having to commit to an endless goal. | |||
If you would like to know more about MSF, or talk about a possible assignment, leave a message on our [[http://msfurbandead.proboards.com forum]] or [[Talk:Militaires Sans Frontières| talk page]] | |||
The name Militaires Sans Frontières, the MSF Logo, are all property of Konami and Kojima Studios. No copyright infringement intended. | |||
[[Category:Survivor Groups]] | [[Category:Survivor Groups]] | ||
[[Category:PKer Groups]] | [[Category:PKer Groups]] | ||
[[Category:Zombie Groups]] | [[Category:Zombie Groups]] |
Revision as of 22:59, 2 November 2012
Militaires Sans Frontières
We are MSF, Militaires Sans Frontieres. We are Soldiers Without Borders.
Militaires Sans Frontières | |
Abbreviation: | MSF |
Group Numbers: | Recruiting |
Leadership: | Foxlion |
Goals: | Become the strongest mercenary force in Malton |
Recruitment Policy: | http://msfurbandead.proboards.com |
Contact: | [|Forum] or Talk page |
We have no ideology, no philosophy. We have no government, no creeds, no country to order us. We are mercenaries. We go, we fight, we exist, because we are needed. Anyone can hire MSF, and we will carry out the mission.
In Malton, MSF has found a home to finally be free of governmental control, and be soldiers. We’ve left behind our countries, our homes, and now, we create our own future.
We can be called by anyone who needs a deterrence. We will be pro-survivor, pro-zombie, life or death supporters, as needed. We are not like the pure pro-survivor groups that Cipher has made. We carry out our goal of being deterrence for anyone, without prejudice or preference. We have three units, each one devoted to a different discipline. This makes us a true tri-nature group, and open to anyone, whatever your playing style.
We will PK when freedom fighters, (AKA zombies), call us. We will repair, FAK and rebuild when hired by the people of a suburb ravaged too badly by war. Our Beast unit of zombies ruins buildings when a suburb has fallen into quiet lethargy.
First and foremost, we reserve loyalty to ourselves, and no one else. The choice is between loyalty to one's country, or loyalty to oneself, and we choose ourselves and each other.
We will pick our own missions, to strengthen ourselves, and gain new resources. We are not bound to any idea or group. This gives us, and our members, a great freedom in gameplay. We welcome hardened soldiers, crazed beasts of war, doctors who wish to heal, scientists who revive, engineers who barricade, stealth players and even cyborg ninjas!
Since our only philosophy is freedom, we don’t enforce a set playing style or mission. Members are free to PK, heal, revive or bite. We do have coordinated strikes, but we also welcome the lonewolf operative who wants to work alone and just have a forum to earn achievements in and comrades to watch your back.
After all, in Malton, war has become a routine. We might as well have fun, while carrying out the mission.
Units:
As an army, we have divided ourselves into 3 units, for more specialization:
1. Peacewalker Unit: Pro-survivor unit that carries out revive, repair and anti-zombie combat missions
2. Beauty and Beast Corps: Our fierce zombie soldiers, specializing in undead combat and warfare
3. Foxhound: Alive soldiers who prefer to assist the B&B Corps and carry out precision PK attacks
Why Should I Join?
In case the above hasn't convinced you, we made a quick list of some highlights:
1. We don't require members to say goodbye to their previous style. Playing another side is surprisingly discouraged by many groups, especially survivor ones. But with us, you can play any side of the field you want. That's why we consider ourselves not just dual-nature, but tri-nature. 2. We don't require members to do this or that. We run monthly operations, with close-knit plans, but what you do is up to you. Taking part is not mandatory. 3. Did we mention we're mostly obligation-free? But we offer comrade revives, much faster than waiting in RP queues. 4. For new soldiers, we have a quick XP program to help get you on your feet quickly. 5. For veterans who've seen it all and learned it all, MSF offers an ennui-free way to keep enjoying the game and do something, without having to commit to an endless goal.
If you would like to know more about MSF, or talk about a possible assignment, leave a message on our [forum] or talk page
The name Militaires Sans Frontières, the MSF Logo, are all property of Konami and Kojima Studios. No copyright infringement intended.