User:DangerReport/The Sainders Building: Difference between revisions
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Bob Moncrief (talk | contribs) (update) |
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|status= | |status=rebuilding | ||
|comment=Short siege lead to two confirmed casualties and building ransacked. | |comment=Short siege lead to two confirmed casualties and building ransacked. // 25.96 MHz: "... lights are on in the Sainders Building ..." | ||
|user=--[[User:Jackson 5|Jackson 5]] 03:23, 15 March 2013 (UTC) | |user=--[[User:Jackson 5|Jackson 5]] 03:23, 15 March 2013 (UTC) // {{User:Bob Moncrief/Sig}} 15:03, 21 March 2013 (UTC) | ||
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Revision as of 15:03, 21 March 2013
The Sainders Building Short siege lead to two confirmed casualties and building ransacked. // 25.96 MHz: "... lights are on in the Sainders Building ..." |
How to Update
How to update a Building Danger Report |
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Necrotech Danger Levels
These are the available status codes for use in the status line. Use lowercase and do not use underscores.
Building Danger Levels | ||
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safe | Intact and barricaded. No noticeable zombie or PKer presence. | |
under attack | Persistent attacks from zombies or PKers, but the building is in no immediate danger. | |
under siege | Survivor defenders are under siege from coordinated and/or large-scale attacks by zombies or PKers. | |
ruined | The building is ruined or ransacked. | |
pinata | The building is ruined and barricaded to the point that it cannot be entered. | |
rot revive | The building is an active NecroTech facility which is being used to revivify zombies with Brain Rot. | |
unknown | The building's status is currently unknown. |