Talk:Yagoton Barricade Plan: Difference between revisions

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:Dropping all buildings from EHB++ to VSB++ would be quite counter-intuitive as then even a lone zombie would be able to drop the barricade of a single random building and munch on survivors. It is also true that troublemakers commonly over barricade most free running entries but The Abandoned maintain the barricades regularly as well as many Yagoton residents. There is also at least two buildings in Yagoton which are never barricaded at any time else unbarricaded ASAP by everybody living in this suburb and plenty of VSB buildings both inside Yagoton and on the very edge, in the other suburbs. I personally make a point in maintaining the entries on the border of the suburb when I have the time too.
:Dropping all buildings from EHB++ to VSB++ would be quite counter-intuitive as then even a lone zombie would be able to drop the barricade of a single random building and munch on survivors. It is also true that troublemakers commonly over barricade most free running entries but The Abandoned maintain the barricades regularly as well as many Yagoton residents. There is also at least two buildings in Yagoton which are never barricaded at any time else unbarricaded ASAP by everybody living in this suburb and plenty of VSB buildings both inside Yagoton and on the very edge, in the other suburbs. I personally make a point in maintaining the entries on the border of the suburb when I have the time too.
:If you are otherwise serious about discussing the nature of this barricade plan then I welcome you to visit us on [[The Abandoned]] forum [[http://abandoned.lucien.me.uk/index.php]], create yourself an account and post in the Public area about it. We will gladly consider your post and will be happy to continue the conversation over more modern means. --{{User:Eagle of fire/signature}} 18:28, 9 June 2013 (BST)
:If you are otherwise serious about discussing the nature of this barricade plan then I welcome you to visit us on [[The Abandoned]] forum [[http://abandoned.lucien.me.uk/index.php]], create yourself an account and post in the Public area about it. We will gladly consider your post and will be happy to continue the conversation over more modern means. --{{User:Eagle of fire/signature}} 18:28, 9 June 2013 (BST)
::Guess he wasn't that concerned. --{{User:Rohndogg1/sig}} 16:05, 13 June 2013 (BST)

Latest revision as of 15:05, 13 June 2013

Due update note 10-02-'07

As we're all aware the policy is in fact somewhat outdated, and an update is in order. The first plans are in the works, and I'd thought I'd detail them here for others to comment uppon.

-The Serrel NT will be made blue as for it's clinic status.

-One of the other NT's will be made EH.

-One of the south-western PD's will be made EH (also depending on which NT is chosen to maintain accessibility).

-Depending an answer from Bale, the dual entry points in the north-west will be combined, and the junkyard will be made an entry point again. A better spread and fewer weak points might be achieved this way.

More changes might be necessary, so I'll send word out about this page. --Doubler 16:07, 10 February 2007 (UTC)

Just a word from me as a member of the YRC: To keep a policy of VS+2 barricades at the Whatmore Building will be pointless and AP wasting: there's around 100 people at any time inside that building so asking these people to jeopardize their safety in order to make it easier for survivors that don't know that there's an entry point (St. Isidore's Church) will be too much. It would be more effective to just make the EHB on that building an official policy and have another entry point instead of forcing people to enforce a flawed defense system. Probably the Hinks Crescent Police Department should be enough of a safehouse for no Free runners, while the church works wonder as an entry point too. --Matthew Fahrenheit YRCT+1 19:33, 11 February 2007 (UTC)
Most of those people shouldn't be resting in an NT anyway, just move 1 block and don't rest in a zed magnet (which nobody with free running should do anyway). However, newbies are the ones who might need that building and wouldn't be able to do anything if it were above VS. Just to clarify: It could be Whatmore, in which case Style would have to remain at VS. There's no real problem with that, although to be honest, we prefer Style to keep a spread of EH buildings, and keep the main clinic open for all. --Doubler 23:02, 11 February 2007 (UTC)
Doubler, I'm not talking of "it could be", but of it already is. 100 people won't move 1 block because of The Abandoned orders, neither will they start to enforce a defense plan that doesn't take in account their own safety by bringing the place they spend the most AP on searching and manufacturating to half the barricade's level. The Whatmore Building, no matter what is the final conclussion of this meeting, will still be kept barricaded at EH because it's the normal thing to do in a so greatly populated building. I'm only saying that ot's better if you make it official, but it's your AP to waste and the clinicians one if you don't want to. At the end, there's too many people at the clinic for the little ammount of The Abandoned members to really make a difference. ----Matthew Fahrenheit YRCT+1 09:43, 14 February 2007 (UTC)
We're not ordering anybody anything, if they want to stay in a VS building, then that's their choice - We'll tell people to move out, but we won't and can't force anybody, it's not us not taking in account their safety, it's them not willing to invest a bit more effort to secure everybody's. Anyway, I'll draw up a doable plan with Whatmore EH later on. Still, I don't like the idea of having to settle for a less effective barricade plan to cater to those who can't play the game effectively; survivors need to learn rather then stick to their ways. Right now the entire survivor side's a big mess, a laughing stock to the zombies. With a bit more organization and a bit more willingness to adapt to changing situations a lot of difference could be made.
I'll have to tell you, though, Whatmore was kept at VS before, dealing with equal or higher pop counts. It is (or at least: was) doable. --Doubler 12:06, 14 February 2007 (UTC)
Check this page for the two finalists. Suggestions are still welcome. --Doubler 15:08, 25 February 2007 (UTC)
I like the idea of the junkyard south of Bale being the entry point, it made sense a year ago and it makes sense now. It's convenient for the mall, coffee shop, and Style, and provides a straight freerun to the clinic as well. --otherlleft W! 00:34, 25 March 2007 (UTC)

Out of date

The Barricade plan is out of date and a current annoyance to survivors that actually wish to play as survivors. Many buildings are above VSB which makes it impracticable for survivors to find any safe houses - this being due to Death Black Cultists, Zombie spies, players raising the Barricade's levels way above anything acceptable. The Catherine General Hospital supposed free running acces point has been raised up to EHB making it impossible to enter,as well as other several crucial buildings that where supposed to be at Very Strongly barricaded only. A humble simple suggestion would be to drop the idea of having buildings above VSB,allowing all survivors to enter the buildings at all times. If the survivors keep active they should protect at least a few key buildings to have a good flow of generators fuel cans tool boxes crow bars for barricading as well as any other much needed supplies.

This is simply a thought,but it would most definitely aid all survivors and encourage their game play - zombies this time seem to be having the best of Urban dead as we're stuck on the streets with no means of progress.

Please consider dropping any barricades above VSB and having survivors gain access to the buildings they require in setting up the suburb correspondingly.

Greetings. First, thank you for taking the time to voice your concerns.
Unfortunately, what you say is not true. This barricade plan is not out of date. We review it every year but there really is nothing we'd like to change from year to year as this plan is perfect for this suburb. It is certainly not newbie friendly nor does it comply to ridiculous standards (which were created after this plan was created and enacted, FYI) but still work very well and as intended.
Dropping all buildings from EHB++ to VSB++ would be quite counter-intuitive as then even a lone zombie would be able to drop the barricade of a single random building and munch on survivors. It is also true that troublemakers commonly over barricade most free running entries but The Abandoned maintain the barricades regularly as well as many Yagoton residents. There is also at least two buildings in Yagoton which are never barricaded at any time else unbarricaded ASAP by everybody living in this suburb and plenty of VSB buildings both inside Yagoton and on the very edge, in the other suburbs. I personally make a point in maintaining the entries on the border of the suburb when I have the time too.
If you are otherwise serious about discussing the nature of this barricade plan then I welcome you to visit us on The Abandoned forum [[1]], create yourself an account and post in the Public area about it. We will gladly consider your post and will be happy to continue the conversation over more modern means. -- •Eagle of Fire• 
Member of The Abandoned
 •[Talk]• 
18:28, 9 June 2013 (BST)
Guess he wasn't that concerned. -- Rohndogg1  Talk | TA  16:05, 13 June 2013 (BST)