Developing Suggestions: Difference between revisions
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Revision as of 07:21, 27 September 2018
NOTICE |
The Suggestions system has been closed indefinitely and Developing Suggestions is no longer functions as a part of the suggestions process.
However, you are welcome to use this page for general discussion on suggestions. |
Developing Suggestions
This section is for general discussion of suggestions for the game Urban Dead.
It also includes the capacity to pitch suggestions for conversation and feedback.
Further Discussion
- Discussion concerning this page takes place here.
- Discussion concerning the suggestions system in general, including policies about it, takes place here.
Resources
How To Make a Discussion
Adding a New Discussion
To add a general discussion topic, please add a Tier 3 Header (===Example===) below, with your idea or proposal.
Adding a New Suggestion
- To add a new suggestion proposal, copy the code in the box below.
- Click here to begin editing. This is the same as clicking the [edit] link to the right of the Suggestions header.
- Paste the copied text above the other suggestions, right under the heading.
- Substitute the text in RED CAPITALS with the details of your suggestion.
- The process is illustrated in this image.
{{subst:DevelopingSuggestion |time=~~~~ |name=SUGGESTION NAME |type=TYPE HERE |scope=SCOPE HERE |description=DESCRIPTION HERE }}
- Name - Give the suggestion a short but descriptive name.
- Type is the nature of the suggestion, such as a new class, skill change, balance change.
- Scope is who or what the suggestion affects. Typically survivors or zombies (or both), but occasionally Malton, the game interface or something else.
- Description should be a full explanation of your suggestion. Include information like flavor text, search odds, hit percentages, etc, as appropriate. Unless you are as yet unsure of the exact details behind the suggestion, try not to leave out anything important. Check your spelling and grammar.
Cycling Suggestions
- Suggestions with no new discussion in the past month may be cycled without notice.
Please add new discussions and suggestions to the top of the list
Suggestions
Generic locations.
Timestamp: ∀UDIO∀TTACK (talk) 21:45, 5 July 2018 (UTC) |
Type: Wiki |
Scope: Stubs |
Description: I started making some generic locations to unstub some of the 6000+ locations/streets here, but before making them into a big deal I wanted to clear with others if this is even a good idea.
Every location type will have at least 4 different options to make it somewhat less generic and hopefully a little inviting towards players who might not have the big time creative storytelling. As of now I have inserted some options within the generic locations so that every Restaurant doesn't serve the same food - same will be done for workshops, grocery stores and apartment complexes etc. Many stubs are non-TRP locations and they should all link to either history and/or any useful information like items and other locations too, just to make them more useful. Any generic location will of course have some sort of template so all users know that the generic locations are open to all creative editing, even deletion if someone has something to add - the plan is not to finish off the map, but to give to fill out the small holes. Most of this is based on something I found in Rosslessness' userspace and I feel it deserves some attention which is why I'm making the suggestion. -Don't mind the pictures, or boxes. This is all work in progress, and thanks for the inputs I have gotten so far! |
Discussion (Generic locations.)
Hallo! Unfortunately, this isn't the right place for this question — Developing Suggestions is for suggested in-game changes, and this is an on-wiki change.
That said, I'd say just go for it. In general, for changes that don't affect the major workings of the wiki (e.g. administrative stuff, the DangerReport or Map systems) go ahead and make changes — if it's a big problem we can always clean it up later. Things like building descriptions are totally free to edit, and as long as you're not deleting lovingly-crafted content (which you won't be, if this is to be used on stubs) you're all set.
(For a shameless-plug example of a previous mass-content-add, check out the Malton Rail network I constructed in 2015 and added to all rail stations in the city. Nobody objected to that, at least not yet!) Bob Moncrief EBD•W! 23:13, 5 July 2018 (UTC)
WARNING | |
This suggestion has no active discussion.
It will be removed on: 9/22/2018 |
Suggestions up for voting
The following are suggestions that were developed here but have since gone to voting. The discussions that were taking place here have been moved to the pages linked below.