Edmund General Hospital (Shearbank)

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Edmund General Hospital

Shearbank [53,20]

Phillipps Row
(Millen Hills)
the Hitchcock Building
(Millen Hills)
the Hawksley Building
(NT)
(Millen Hills)
Chenery Cinema Edmund General Hospital Nulty Lane
a warehouse Allder Row Ranahan Library

Basic Info:

  • Excellent place to find first aid kits. Zombies frequently check inside.
  • Portable Generators have a use other than powering the lights and increasing search probability in hospitals. Players with the Surgery Skill can heal for 15 HP if the Hospital has a fueled up Generator.
  • Hospitals can be barricaded normally.
  • Among the internal descriptions found in Hospitals:
    • "...its wards and corridors blackened with the soot of a recent fire"
    • "...its empty wards criss-crossed with snapped quarantine tape."
    • "...one of the city's psychiatric hospitals."
    • "...dark corridors leading through abandoned wards."
    • "...its emergency room in disarray."
    • "...its lobby covered with quarantine posters."
    • "...a children's hospital with bright murals across the walls. "
    • "The main lobby is riddled with bullet holes."
    • "It was one of the last to be evacuated, and seems to have been cleared out in a hurry."
    • "...a derelict hospital that was closed down years ago."

Description

This Edmund General Hospital (53,20) is one of three hospitals in Shearbank and located in the northern border. It is one block SW of the Hawksley Building, a NecroTech front in Millen Hills.

  • EDU would like to invite anyone interested in maintaining this Hospital into our Group. If you're interested please register with MHG and visit our Forum. [1]JokimotoM.E.R.C.Y. EDU T

Allder Row, a revive point, is one block south.

The other two hospitals are


Malton Hospitals

Redcrosssmall.jpg Malton Hospitals Group
This hospital is currently not registered with MHG. If you want to run it, go ahead, but please register.

NEWS

Dec 10th, 2008 : Actually under attack, 27 survivors (reinforcement coming) against 28 zeds outside. Cades are fine and the suburb is still safe (even if a MOB's pet is posting POV-news on Shearbank page).

Aug 4th, 2008

Currently an unintentional pinata. However, the dozen zeds outside don't know that.

July 15th, 2008

Edmund General is currently ruined and probably occupied by wandering zeds. --Dr Eddie Ashford 17:16, 15 July 2008 (BST)

June 25th, 2008

Edmund General Hospital is currently extremely heavily barricaded. A portable generator and a radio transmiter has been set up. No zombies around. --suver 23:24, 25 June 2008 (BST)

October 8th, 2007

Grargarg blastin the tunes on 28.11 MHz - ottotorrens Oct 8, 2007

March 4th, 2007

Killed a zed inside Edmund GH and barricaded it to EHB for now, till we get to establish a powerbase here. Someone come over with a jenny and reinforcements! We'll fight to retake Whippey from here. Then Stickling, then Shearbank! Long Live Survivors! -Bassist55, March 04 2007

Barricade policy

According to the Shearbank Barricade Plan, Edmund General Hospital is an entry point and should be kept VS+2 at all times.

Tagging

Tagging this building yields no XP.