User:Extropymine/sandpit
extropymine ~ talk ~ Elizabeth Dement ~ Patrick Dement ~ Dillon Miller ~ signature ~ sandpit |
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Elizabeth Dement | Patrick Dement | Dillon Miller |
File:LizSmall.jpg | File:PatrickSmall.jpg | File:DillonSmall.jpg |
Character Sheet
HistoryBrief character thing. Current Status
FUN FACTS:
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NecroWatch
NecroWatch Field Guide
Maximizing Your Effectiveness
Set your objective.
Are you planning on making rounds in a single suburb, or are you after that elusive ribbon that will take you across Malton? Take a moment and decide what it is you really want to do, and then spend at least a couple days' worth of AP to get ready. Different objectives will necessitate that you bring along the proper gear (see below). If you're simply patrolling a small area, like a single suburb, then most of the advice below isn't for you-- you probably already know everything you need to know to keep your suburb up and running and keep those scans rolling in.
If you're going on a more extended journey, it's important to define your goal. Do you intend to make a lasting impact on a suburb, or do you want to get in, scan, and get out again? Do you want to maximize distance covered in the shortest time, or are you looking to take your time and help local survivors rebuild?
Equip yourself properly.
- If you're going out on an extended route, take an unorthodox step and get rid of your firearms. You can save a tremendous amount of encumbrance value by getting rid of your pistols, shotguns, and ammo. You're not going to be shooting zombies anyway.
- Flak Jackets offer no protection from zombies, only from other survivors with firearms. Keep that in mind before carrying one.
- Bring a crowbar, or a fire axe if you have the skill to use it-- you may need to lower barricades on your route.
- I cannot overstate the importance of portable generators and fuel cans. If an NT is ruined, you will need both to take a scan from it (but you do not need to repair the NT to take a scan). Having a spare genny and fuel can easily save you an entire day of AP-- in a suburb like New Arkham, for instance, there are no TRPs with a decent chance of finding a generator, meaning you might need to backtrack or skip the 'burb entirely if one of the NTs was ruined.
- For reference,
- Portable Generators are best found in Factories (2.4%/3.6%), and Mall Hardware Stores (1%/2%).
- Fuel Cans are best found in Auto Repair shops (4.3%/6.3%), Factories (2.4%/5.4%), Warehouses (~2%/~4%), and Power Stations (2.1%/4.5%).
- Simply put: factories are your best bet for restocking, being the only TRP where both can be found. Be warned, even searching in a powered factory, you will need approximately 40 AP to find both a genny and fuel. If you only need fuel, head to an auto shop.
- For reference,
- Carry at least three revivification syringes and three first aid kits. You will need them if you're headed into hostile territory.
"Pan-and-Scan" Inventory | "Reclamation" Inventory |
Crowbar (5%) or Fire Axe (6%) DNA Extractor (4%) Revivification Syringe (2%) x3 First Aid Kit (2%) x3 Portable Generator (20%) x2 Fuel Can (10%) x3 Total Encumbrance 92% |
Crowbar (5%) or Fire Axe (6%) Toolbox (16%) DNA Extractor (4%) Revivification Syringe (2%) x3 First Aid Kit (2%) x3 Portable Generator (20%) x1 Fuel Can (10%) x2 Total Encumbrance 98% |
NecroWatch Reconnaissance Map
A.L.I.C.E. has thoughtfully assembled this map to track the progress of licensed NecroTechnician NAME's progress as HE/SHE reports NecroNet scans from the many NecroTech facilities spread across the city of Malton. Delicious cake awaits.