Suggestion:20090324 Combining items

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Revision as of 00:32, 25 March 2009 by Luke Leimer (talk | contribs) (New page: <noinclude> {{Suggestion Navigation}} {{TOCright}} </noinclude> ===20090324 Combining Items=== ~~~~ '''Suggestion type'''<br /> Game Mechanic: items, skill '''Suggestion scope'''<br />...)
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20090324 Combining Items

Luke Leimer 00:32, 25 March 2009 (UTC)

Suggestion type
Game Mechanic: items, skill

Suggestion scope
Survivors

Suggestion description
Idea of item combination mechanic. What ultimately can be combined is up to the all-powerful Kevan, however, I just thought of this nifty idea (if it's a dupe I apologise, but using the search button I couldn't find anything dedicated just to item combination that had been killed, so...) to give some additional functionality. Perhaps, combining a pistol (or if implemented, a rifle) and binoculars, allowing you to make a scope. Functionality, allows you to attack at one-half to one-fifth (or somewhere in between, depends on what your comments suggest) percentage to hit, and only from tall buildings. Or make a suicide-vest out of a flak jacket, moble phone and 3 fuel cans. (Instantly kills you, but has 50% chance per person to do 8 damage.) I don't know, weird stuff to be combined like that. Due to the games scope these would be decided by Kevan. All item combinations cost between 3 and however many AP (once again, your comments), and attempting to combine items that do not go together costs 1-3 AP (your comments).


Success message:

You combine item x, item y, (item z) to make new item.


Failure message:

Try as you might, you just cannot combine item x, item y, (item z).


Just ask you to judge on the new mechanic, not the example items. (unless you like them.)

Voting Section

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# justification ~~~~

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The only valid votes are Keep, Kill, Spam or Dupe. If you wish to abstain from voting, do not vote.

Author Keep -Luke Leimer 00:32, 25 March 2009 (UTC)