Zombie Skills Usable by Survivors

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A number of zombie skills are usable by and useful to survivors.

Zombie Skills

Bold skills are usable by survivors.
*Starred* skills are prerequisites of skills usable by survivors.

Skill Usable? Comments
*Scent Fear* No effect Must be purchased in order to get Scent Death.
Scent Blood No effect The Survivor skill Diagnosis is similar to Scent Blood. The main differences are that zombies can use either Scent Blood or Diagnosis, while survivors can't use Scent Blood; and Scent Blood reveals infections, while Diagnosis doesn't.
Scent Trail No effect
Scent Death Usable Allows survivors to distinguish between normal corpses and revivifying bodies. The action 'Scent Death' can't be used though.
Digestion No effect Survivors can't bite anyway.
Infectious Bite No effect Survivors can't bite anyway.
Vigour Mortis No effect
Neck Lurch No effect Survivors can't bite anyway.
Death Grip No effect
Rend Flesh No effect
Tangling Grasp No effect
Feeding Drag No effect
Memories of Life No effect Survivors can open doors anyway.
Death Rattle No effect Survivors can speak anyway.
Feeding Groan No effect
Ransack No effect
Flailing Gesture No effect
*Lurching Gait* No effect Survivors can walk for 1 AP anyway. Must be purchased in order to get Ankle Grab.

It is, however, useful for any dead survivor traveling to a revival point.

Ankle Grab Usable Allows survivors to stand up for 1 AP.
Brain Rot Counter-effect It makes becoming a survivor again after being killed extremely difficult, and some survivors will even kill survivors with Brain Rot as a zombie spy.
Flesh Rot Usable Has the same effect as Bodybuilding and a flak jacket, but doesn't stack

See also