Talk:HOPE

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Revision as of 00:05, 15 January 2009 by Herod Young (talk | contribs) (→‎Talk)
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Talk, Plans, and Noteworthy's




The Great Radio Group Massacre

Check-Mark-Reviewed.jpg Group Confirmed.
This frequency was confirmed active. Thank you for your reply.

This may seem like a random request, but it's for all groups regardless of size. Thanks!

-- Linkthewindow  Talk  02:40, 15 December 2008 (UTC)

Yup, we're still here. --William Holtz 04:14, 18 December 2008 (MST)

The RED LIST

Here a list of those who have raised their hands against HOPE by killing its members or destroying their equipment. HOPE considers these characters to be Kill On Sight (KOS).


Fall-Back Plans

The following is HOPE current retreat/withdrawal plans should something happen to Headquarters:

  1. The evacuation of the Stowell Towers. This should be done following any immediate medical attention needed to befall a member of HOPE.
    1. Radio from HQ to HOPE2 and the rest of HOPE a Situation Report, and notification of withdrawal. Should HOPE2 be manned, and such radio transmission received, a broadcast of having received the message should be sent.
  2. Egress to the Cui Towers in Spicer Hills.
    1. Access into the Cui Towers should be found in either the Barens Road Fire Station of the Stockman Walk Police Department, both set Very Strongly Barricaded according to the Spicer Hills Barricade Policy.
  3. Maintain Cui Towers' Extremely Heavily Barricaded status as per the Spicer Hills Barricade Policy.


Talk

Feel free to post whatever discussion items you want within this section of the page. If you are a guest to our page, please use your full character name from Urban Dead (should we need to know who you are in game) followed by "Guest" (ex. John Doe "Guest").

Holtz: Testing 1, 2, 3.... Is this thing on?

Herod: No, but I can hear you anyway; that's the great thing about being in the same building.

'Sparky': I can hear ya Vatos. HEY AMIGO's Cui tower's got all the hot ladies with the blazing lead. I need to fig'er out how to get dez mobile phones working you got any ideaz?

Herod: I seem to remember a few "building"s close to Cui east and south. That looks like the center of the burb, so one of them should have the phone mast, see if it has power.

Holtz: To be clear, I thought this Wiki discussion page would be an excellent place to conduct Out Of Character (OOC) conversation. However, this isn't to say that a little 'fun roleplay' is unacceptable.

Herod: Sounds good, we may want to consider tertiary fallback plans from both HQ and H2. Obviously we can't man them effectively, nor even monitor any such locations. My idea then is to instead use a regular interval of blocks from our buildings set as possible fallbacks, and radio to other HOPE members where a good haven is. Might as well be prepared, eh?