Dead body

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Revision as of 19:39, 8 July 2009 by KZN02 (talk | contribs)
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A character becomes a dead body upon death or Mk. II revivification. Dead bodies should not be confused with undead zombies. For a zombie character, the information box below the map says that the zombie character is "dead", but this does not necessarily mean that the character lost all HP, fell over, and became a dead body.

Survivors can dump dead bodies out of a building one at a time. (They used to be able to dump all bodies present outside for 1 AP). Dumping bodies earns 1 XP. Zombie players can buy the Scent Death skill which indicates whether a body has been revived or not, and both zombies and survivors can use it.

The number of dead bodies in Malton at any time is shown in the urban dead stats.

Dead bodies can be bitten by zombies who know Digestion. Normally, this gives the zombie 4 HP, but it will fail if the body is reviving or if the body has been bitten too many times before. The descriptive text for the latter is:

 The body has already been picked over, and has grown cold and indigestible. 

From inside a fort, bodies can be dumped to outside the gatehouse at the cost of 5 AP.

Standing Up

Dead bodies can stand up for 10 AP and turn from a dead body into a zombie (if the body resulted from death) or survivor (if the body resulted from revivification). It doesn't matter if you were originally human or undead. A zombie who is revived by a Mk. II Revivification Syringe can stand up for 10 AP and turn from a dead body into a human survivor. Standing up is the only action available to the character in either of these circumstances.

If a character has the Ankle Grab skill, it only costs 1AP for that character to stand up, regardless of whether it's rising as a zombie or returning to life as a revivified survivor.

Zombies who are killed by a Headshot must spend 5 AP extra to stand up.