Hit Points

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Revision as of 11:50, 26 October 2009 by Garum (talk | contribs) (→‎Gaining Hit Points: rewritten zombie bit)
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Hit Points (HP) are the basic unit of character health in Urban Dead. When a character reaches zero hit points the character becomes a dead body, that must stand up as a zombie to continue gameplay.

The maximum number of Hit Points is fifty, though the Body Building skill increases the maximum to sixty (and remains in effect if the character becomes a zombie). Players with the Diagnosis (human) or Scent Blood (zombie) can see the HP values of survivors next to their names. Diagnosis carries over to your zombie character.

Losing Hit Points

Characters typically lose Hit Points by being attacked by other characters (alive or undead). When a character successfully attacks a target, the target loses Hit Points equal to the damage the attack deals.

Survivors also lose Hit Points from being infected by a bite attack from a zombie with Infectious Bite.

Anyone wearing a flak jacket takes 20% less damage from gunshot wounds. Flak jackets will have the same effect on your zombie character.

There is also a chance to lose 5 hit points when attempting to free run into a ruined building.

Regaining Hit Points

As a Survivor

The most effective method by which survivors can heal themselves or other survivors (or zombies, if they so wish, but that would be helping the zombie cause, not the survivors) is with first-aid kits, found mainly in mall drugstores and hospitals, though sometimes in churches. A first-aid kit grants 5HP to the person it is used on. The First Aid Skill allows survivors to heal 10HP from using a first-aid kit. First-aid kits are at their most effective when they are used by someone with the surgery skill in a powered hospital or infirmary. This makes them heal 15HP. Healing yourself gives you no XP. Healing another gives 5XP, regardless of the amount of HP healed.

Another method of gaining HP for survivors is through beer or wine, that are found in pubs (The "Something" Arms), clubs, and mall liquor stores, (wine is also found in churches) though these are inefficient, as they only heal 1HP per AP. Their only real use (apart from RP purposes) is to broadcast the fact you have body building to those with Diagnosis when you haven't got a first-aid kit yourself.

As a Zombie

Zombies can heal themselves directly in two ways: using bite attacks with the skill Digestion, for 4HP per successful bite, or by feeding on dead bodies. If a body is present, there is an option to 'feed on the corpse', which also gains 4HP per feed. The corpse cannot be revivifying, and must be reasonably fresh (less than a day old, and previously fed on less than ten times.)

If a zombie jumps from a tall building, they stand up with the same number of HP that they had before they jumped. This cannot therefore be used as a method of getting back to maximum HP.