Ghost Town: Difference between revisions

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A [[Ghost Town]] is a [[Suburb]] that is primarily ruined and holds few survivors or zombies. On the Danger map these areas are coloured grey.
A [[Ghost Town]] is a [[Suburb]] that is primarily ruined and holds few survivors or zombies. On the Danger map these areas are coloured grey.


Such areas are usually created when a large zombie horde moves through an area, leading to an area with few survivors and high repair costs as buildings [[decay]].  
Such areas are usually created when a large zombie horde moves through an area, leading to an area with few survivors and high repair costs as buildings [[decay]]. The notion of [[Fiddler's Green Syndrome]] helps foster these areas, as many survivors will opt to remain in 'green' suburbs rather than venturing out into ruined and dangerous areas. With no survivor presence to justify their attention, the zombies will often simply move on, effectively evacuating the area. Since [[spawning]] does not happen in ruined buildings, these areas tend to remain isolated until a proactive effort is made to move back in.


Several survivor groups specialise in reclaiming these areas. The most well known include '''[[Axes High]]''' and '''[[404|404 Barhah Not Found]].'''
Several survivor groups specialise in reclaiming these areas. The most well known include '''[[Axes High]]''' and '''[[404|404 Barhah Not Found]].'''
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Ghost towns are traditionally the area where the highest repair costs for buildings are found. These areas are particularly popular with those survivors undertaking [[Template talk:ExtremeRepair/Gallery|'''Extreme Repairs''']].
Ghost towns are traditionally the area where the highest repair costs for buildings are found. These areas are particularly popular with those survivors undertaking [[Template talk:ExtremeRepair/Gallery|'''Extreme Repairs''']].
==See also==
*[http://en.wikipedia.org/wiki/Urban_decay Urban decay], a similar real-life phenomenon.


[[Category:Glossary]]
[[Category:Glossary]]

Revision as of 22:52, 12 February 2011

A Ghost Town is a Suburb that is primarily ruined and holds few survivors or zombies. On the Danger map these areas are coloured grey.

Such areas are usually created when a large zombie horde moves through an area, leading to an area with few survivors and high repair costs as buildings decay. The notion of Fiddler's Green Syndrome helps foster these areas, as many survivors will opt to remain in 'green' suburbs rather than venturing out into ruined and dangerous areas. With no survivor presence to justify their attention, the zombies will often simply move on, effectively evacuating the area. Since spawning does not happen in ruined buildings, these areas tend to remain isolated until a proactive effort is made to move back in.

Several survivor groups specialise in reclaiming these areas. The most well known include Axes High and 404 Barhah Not Found.

For a survivor guide on how to repair ghost towns see here.

Ghost towns are traditionally the area where the highest repair costs for buildings are found. These areas are particularly popular with those survivors undertaking Extreme Repairs.

See also