Hit Points: Difference between revisions

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There is also a chance to lose 5 hit points when attempting to [[free running|free run]] into a ruined building.
There is also a chance to lose 5 hit points when attempting to [[free running|free run]] into a ruined building.


==Gaining Hit Points==
==Regaining Hit Points==
 
===As a Survivor===
The most effective method by which survivors can heal themselves or other survivors (or zombies, if they so wish, but that would be helping the zombie cause, not the survivors) is with [[first-aid kits]], found mainly in [[mall]] drugstores and hospitals, though sometimes in churches. A first-aid kit grants 5HP to the person it is used on. The [[First Aid]] Skill allows survivors to heal 10HP from using a first-aid kit. First-aid kits are at their most effective when they are used by someone with the [[surgery]] skill in a powered hospital or infirmary. This makes them heal 15HP. Healing yourself gives you no [[XP]]. Healing another gives 5XP, regardless of the amount of HP healed.
The most effective method by which survivors can heal themselves or other survivors (or zombies, if they so wish, but that would be helping the zombie cause, not the survivors) is with [[first-aid kits]], found mainly in [[mall]] drugstores and hospitals, though sometimes in churches. A first-aid kit grants 5HP to the person it is used on. The [[First Aid]] Skill allows survivors to heal 10HP from using a first-aid kit. First-aid kits are at their most effective when they are used by someone with the [[surgery]] skill in a powered hospital or infirmary. This makes them heal 15HP. Healing yourself gives you no [[XP]]. Healing another gives 5XP, regardless of the amount of HP healed.


Another method of gaining HP for survivors is through [[beer]] or [[wine]], that are found in [[pubs]] (The "Something" Arms), [[clubs]], and [[mall]] liquor stores, (wine is also found in [[churches]]) though these are inefficient, as they only heal 1HP per AP. Their only real use (apart from RP purposes) is to broadcast the fact you have body building to those with Diagnosis when you haven't got a first-aid kit yourself.
Another method of gaining HP for survivors is through [[beer]] or [[wine]], that are found in [[pubs]] (The "Something" Arms), [[clubs]], and [[mall]] liquor stores, (wine is also found in [[churches]]) though these are inefficient, as they only heal 1HP per AP. Their only real use (apart from RP purposes) is to broadcast the fact you have body building to those with Diagnosis when you haven't got a first-aid kit yourself.


Zombies can heal themselves directly in one way, and that is through using bite attacks with the skill [[Digestion]]. With this skill, each successful bite yields 4HP. Another way is to feed on any dead bodies that might be near you, the option to 'feed on the corpse' is a recent change. The corpse cannot be revivifying, and must be reasonably fresh. Hit points are gained at a rate of 4 per feed. (*Page missing information on the number of feeds per corpse)
===As a Zombie===
Zombies can heal themselves directly in two ways: using bite attacks with the skill [[Digestion]], for 4HP per successful bite, or by feeding on dead bodies. If a body is present, there is an option to 'feed on the corpse', which also gains 4HP per feed. The corpse cannot be revivifying, and must be reasonably fresh (less than a day old, and previously fed on less than ten times.)


Another way to gain HP is to simply stand up. Standing up refreshes your HP. Unfortunately, you can only stand up if you're dead or revivifying. Standing up after death gives you your max HP, and after revivification gives you half the max HP. The exception is if a wounded zombie jumps from a building, in which case they stand up with the same hit points that they started with.
If a zombie jumps from a tall building, they stand up with the same number of HP that they had before they jumped. This cannot therefore be used as a method of getting back to maximum HP.


[[Category:Glossary]]
[[Category:Glossary]]

Revision as of 11:50, 26 October 2009

Hit Points (HP) are the basic unit of character health in Urban Dead. When a character reaches zero hit points the character becomes a dead body, that must stand up as a zombie to continue gameplay.

The maximum number of Hit Points is fifty, though the Body Building skill increases the maximum to sixty (and remains in effect if the character becomes a zombie). Players with the Diagnosis (human) or Scent Blood (zombie) can see the HP values of survivors next to their names. Diagnosis carries over to your zombie character.

Losing Hit Points

Characters typically lose Hit Points by being attacked by other characters (alive or undead). When a character successfully attacks a target, the target loses Hit Points equal to the damage the attack deals.

Survivors also lose Hit Points from being infected by a bite attack from a zombie with Infectious Bite.

Anyone wearing a flak jacket takes 20% less damage from gunshot wounds. Flak jackets will have the same effect on your zombie character.

There is also a chance to lose 5 hit points when attempting to free run into a ruined building.

Regaining Hit Points

As a Survivor

The most effective method by which survivors can heal themselves or other survivors (or zombies, if they so wish, but that would be helping the zombie cause, not the survivors) is with first-aid kits, found mainly in mall drugstores and hospitals, though sometimes in churches. A first-aid kit grants 5HP to the person it is used on. The First Aid Skill allows survivors to heal 10HP from using a first-aid kit. First-aid kits are at their most effective when they are used by someone with the surgery skill in a powered hospital or infirmary. This makes them heal 15HP. Healing yourself gives you no XP. Healing another gives 5XP, regardless of the amount of HP healed.

Another method of gaining HP for survivors is through beer or wine, that are found in pubs (The "Something" Arms), clubs, and mall liquor stores, (wine is also found in churches) though these are inefficient, as they only heal 1HP per AP. Their only real use (apart from RP purposes) is to broadcast the fact you have body building to those with Diagnosis when you haven't got a first-aid kit yourself.

As a Zombie

Zombies can heal themselves directly in two ways: using bite attacks with the skill Digestion, for 4HP per successful bite, or by feeding on dead bodies. If a body is present, there is an option to 'feed on the corpse', which also gains 4HP per feed. The corpse cannot be revivifying, and must be reasonably fresh (less than a day old, and previously fed on less than ten times.)

If a zombie jumps from a tall building, they stand up with the same number of HP that they had before they jumped. This cannot therefore be used as a method of getting back to maximum HP.