User:Blue Skies Blue
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Mushroom Blue
Status: Alive
Class: Military
Ranking: Board of Leaders
Group: Special Tactics And Rescue Squad
Level: 27
Appearance: He wears a pale, leering white zombie skull over his head and a tattered gray coat. A weary hunter, he sits on the floor, resting and counting his ammunition.
Survivor Skills
* Basic Firearms Training (Player gets +25% to hit with all firearms attacks.) o Pistol Training (An extra +25% to hit with a pistol.) + Advanced Pistol Training (An extra +10% to hit.) o Shotgun Training (An extra +25% to hit with a shotgun.) + Advanced Shotgun Training (An extra +10% to hit.) * Hand-to-Hand Combat (+15% to melee attacks.) o Knife Combat (An extra +15% when attacking with a knife.) o Axe Proficiency (An extra +15% when attacking with an axe.) * Free Running (Can move between adjacent buildings without stepping outside.) * NecroTech Employment (Player is able to operate DNA Extractors, and can identify NecroTech offices from the street.) o Lab Experience (Can recognise and operate basic-level NecroTech equipment.) + NecroNet Access (Player can access terminals in powered NT buildings, allowing map scans and syringe manufacture.) * First Aid (Player is able to heal an extra 5HP when using a first-aid kit.) o Surgery (Player can heal a further 5HP if working in a hospital with power.) * Diagnosis (The HP values of nearby survivors are displayed next to their name.) * Shopping (Player may choose which stores to loot, when searching a mall.) o Bargain Hunting (Player is 25% more likely to find something when searching a mall.) * Body Building (Player has a maximum of 60 Hit Points instead of 50.) * Tagging (Player's spraycans last longer. XP bonuses are awarded for tagging certain buildings.) * Construction (Player is able to barricade buildings.) * Radio Operation (Player is able to broadcast within the restricted 26.00-28.00 MHz range.) * Headshot (If you kill a zombie, it must spend an extra 5AP to stand up.)
Undead Skills
* Scent Fear (Survivors with less than 25HP are shown as 'wounded', less than 13HP are 'dying'. Both are asterisked on the map.) o Scent Blood (The HP values of nearby survivors are displayed next to their name.) o Scent Trail (Zombie is able to sense the new positions of survivors it's had recent contact with.) o Scent Death (Zombie can sense the largest nearby groups of zombies and corpses, and distinguish revivifying bodies.) * Digestion (Whenever the zombie deals bite damage, it gains HP equal to the damage dealt.) * Vigour Mortis (Zombie gets +10% to hit with all non-weapon attacks.) o Neck Lurch (Zombie gets an extra +10% to hit with bite attacks.) o Death Grip (Zombie gets an extra +15% to hit with hand attacks.) o Rend Flesh (Hand attacks deal an extra 1 damage.) o Tangling Grasp (If the zombie hits with hands, its further attacks on that victim are at +10% to base attack until it loses its grip.) * Memories of Life (Zombie is able to open doors to buildings.) o Death Rattle (Zombie is able to communicate through a limited, groaned form of speech.) * Lurching Gait (Zombie can walk as fast as the living.) o Ankle Grab (Zombie only spends 1AP standing up.)
Awards-
Board of Leaders Badge
S.T.A.R.S. Medal of Honor
Revival Award
Purple Heart Award
Gold S.T.A.R.S. Award
I have begun keeping a Survivor Diary on my experiences in Malton. Feel free to read.
PH Extermination | |
This User or Group supports the elimination of PH in the Southern Suburbs of Malton. |
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This user or group supports the use of proper grammar and spelling on the Wiki. |
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McZeds™ |
This User or Group eats at McZeds™. They also support the Use of Corpses for High Quality Processed Fast Food. |