Pastrami Alliance

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Pastrami Alliance
PastramiAlliance.jpg
Abbreviation: PARP
Group Numbers: 8
Leadership: ??
Goals: Role Play, Newb Support
Recruitment Policy: Seeking Recruits
Contact: Contact In Game or via The Pastrami Forum

About the Pastrami Alliance

The Pastrami Alliance was forged on July 20th, 2007, to the effect that those participating in the roleplay board, Pastrami, might find a place to play Urban Dead characters inside the game.

The Pastrami Alliance is currently a survivor-based group focused on helping new, lower level characters to gain experience. It hopes to foster a community atmosphere, where AP is used both to converse (to RP) and to gain XP.

The Pastrami Alliance is currently operating in the Kinch Heights suburb, based out of St. Christopher's Church, which shares the same name as Saint Christophers Mega School of Pastrami's Mother Board, School of the Dead, The church bears special significance to the Pastrami Alliance due to name similarities.

At this moment in time the Pastrami Alliance has no official leadership, but is welcoming new members and characters from both Pastrami (the RP) and Urban Dead.

Membership and Joining

To join the Pastrami Alliance, simply add 'Pastrami Alliance' to your character's group name. You can do this by clicking on your character's name inside the game, then clicking on 'Edit your Profile and Settings' at the bottom left of the screen, and then typing in 'Pastrami Alliance' in the 'Group' field. You might also want to edit some other things about your character. Filling out the 'Survivor Appearance' and 'Zombie Appearance' fields is highly recommended! We're a role play based group, so we want to see what your character looks and acts like!

If you want to learn more about the Pastrami Alliance, check out our RP forum! Though the actual RP has nothing to do with Urban Dead, many UD enthusiasts participate, so most people active on the board will be able to help you.

List of Members

(Feel free to add your character to this list! Just copy and paste the code from any of the players below!)


  • Name: Tom Mullen
  • Player: Dray
  • Appearance: A shaggy-bearded man in his forties, Mullen's dressed in salvaged, filthy, much-repaired clothing. He's about 5'9" with a stocky build. Caucasian, with sandy brown hair, Mullen's just another military man who's been dumped in Malton and left for dead... or undead, as it'd seem.
  • Personality: Mullen has long since gotten over the pessimistic, fatalistic doldrums that the realization of being abandoned brings. He's relatively jovial, though he's been on his own almost since he was dropped into the city, so when he actually talks he can come across as a bit odd. Usually he's willing to do the brunt of the work, though he rarely shoots down zombies these days, unless in dire trouble.
  • Kind of Zombie: As a zombie, Mullen is a barricade-smasher of the worst kind. He usually seeks out the largest horde in the area and proceeds to egg the younger zombies on, shouting for blood. Friend or foe, if zombie-Mullen sees a survivor on the streets or in a building, he'll attack. His bites, at least, aren't infectious.


  • Name: Bernado Hilton
  • Player: Bern
  • Appearance: Messy brown hair, spiked up in an attempt to look young, is the first thing you notice about this miserable slob. This disgusting vermin. This drunken oaf.There's not much else to him, except the brown beard covered in dried up beer. Wearing Safety Goggles, a white T-Shirt with a white lab coat over it, a pair of baggy brown trousers and some white sports trainers.
  • Personality: Being either drunk or grumpy most of the time, Bern is more than likely to prefer going off to investigate on his own or demanding attention through either dancing or throwing Beer Bottles around. Can quite easily be controlled via manipulation by females.
  • Kind of Zombie: When as a Zombie, Bern tends to act rather Emo-ish, swaying around slowly whilst attempting to hum a My Chemical Romance tune. He doesn't know any, but it can't hurt to try it as he tries to find a Revive Point by going in the wrong direction.


  • Name: Sandy Askias
  • Player: Sarah the Bullet
  • Appearance: Dressed in a Saint Cristofer's school uniform, Sandy has blacky-blue hair, dark skin, and red contacts. She looks at you and gives a suggestive wink.
  • Personality: A happy-go-lucky kind of person, Sandy was on tour with a few other students when Malton got hit. She's been securing supplies in a rather *ahem* interesting way.
  • Kind of Zombie: Sandy wanders and sometimes even attacks lone female survivors. Why she doesn't go for males, no one knows, but where she oflen grabs and claws is also embarresing... She is also highly mutated as well.


  • Name: Aaron McCloskey
  • Player: Aaron
  • Appearance: He still wears the remnants of his Firefighter outfit, Black pants and a Dark Blue T-shirt on his body, with his heavy Firefighter boots placed over the bottom of his pants, covered in a mixture of blood and mud. His helmet, partially cracked, sits atop his head above his light brown hair. A soul patch dots his chin as well, twitching with the rest of his face. He is never seen without his Firefighter's axe, covered in blood and fur.
  • Personality: Aaron is easily the heavy weight, eager to get into the thick of action and hack at zeds, attacking or standing about like lumps. He knows his limits, though, and knows when to run as well. Outside of the action, he tends to sit around, muttering about his lost firehouse dog, Niko, despite the fact the evidence points to him killing the dog.
  • Kind of Zombie: One of the least mutated of Zombies, he seems to remain somewhat human, actually, going as far as to attack other zombies. He can be seen dragging his axe, saying nothing but looking at everything, as if trying to understand the world as a zombie. He very rarely attacks Survivors unless provoked, and on occasion will even sit inside the church as a Zombie pet.


  • Name: Thomas Morville
  • Player: Mindcontrol
  • Appearance: Wearing faded blue jeans and a black T-shirt with a red asterisk logo under a light brown jacket, Thomas stands 6.3" and isn't very muscular at the current time. He has a bruise on his forehead and bloodstains on the front of his shirt. Thomas looks about 22 and also looks like he would kill for a hot shower.
  • Personality: Somewhat cowardly, Thomas does his to help and to cheer the other survivors up. You won't, however, find him looking for a fight with anyone, zombie or human.
  • Kind of Zombie: Usually wanders questioning everything with a "Mrh?"


  • Name: Deathbladde
  • Player: User:Deathbladde
  • Appearance: His hair is a mottled gray color, obviously going gray from years of stressful work. He carries a pistol in one hand, a fire-ax in the other. He wears a badly damaged pair of glasses, a fireman's helmet (for reasons only known to him), a dark blue t-shirt, and a pair of black pants that look worn and ragged. There is a smile on his face, the kind that makes you want to smile. He also has a goatee that shows the original color of his hair, which is a rusty brown color.
  • Personality: Generally a nice person, he tends to get pissed if someone attacks him... and again... and again... and again...
  • Kind of Zombie: He rarely attacks as a zambah, and his zombish sucks, so the best he can do to hurt someone is to make them laugh hard enough that they die.

The Laws of Bern

(The following laws will be brought into power when pigs fly)

1. Wine Bottles Should Be Saved Up

2. Hotels And Malls Are Good For Teh Lewt

3. FAKs Have Antique Value...No, Seriously

4. All Firearms Also Have Antique Value

5. All Items With Antique Value Should Be Given To Bern

6. Failing To Obey These Laws Will Have No Effect

In-Game RPing Gold

This spot is reserved for good tidbits of RPing!

Pet Zombies

Sometimes, a Zmbie can be seen inside the building, despite it being Barricaded. This is the Pastrami Alliances pet zombie, which is actually Aaron after he has become a zombie. This tends to happen alot as his rage as a human is a little uncontrollable. He's harmless unless you attack him, really and truly, and will try to help the Alliance as best as he can. It is recommended not to attack the Alliance's pet Zombie, for if he is found dead, or worse, dragged outside, a member of the Alliance may take revenge into their own hands. Play nice with the pet Zombie, he won't hurt you.

In fact, The Pastrami Alliance's pet Zombie will even gladly spar with you if you want XP. He will gladly let you extract DNA, and will spar if you ask First, and as long as you don't kill him. It is common courtesy after sparring to also heal the Zombie. Reviving is optional, but many other group members prefer him as a zombie anyway.