The Malton Outbreak
The Malton Outbreak
File 1
Cause of the Outbreak Part 1
......*some of the pages seems to be missing*....
....and it is clear that mysterious Necrotech organization has something to do with the outbreak. It has defined itself as a corporation that is specialized in biology and virology. It's offices lie all over Malton, with the Blackmore Building in the suburb of Ridleybank being the HQ. Some suggest the key to outbreak lies here, which would explain why Ridleybank holds the largest zombie concentration. This however is not certain, mainly because proper research can't be done with all the zombies.. Today the Necrotech scientists still perform DNA scans, and conduct research. Rumor has it that Necrotech has links with the infamous Umbrella Corporation (thats seems to be active in Malton), the company that was responsible for the "Raccoon City Incident." If the links are indeed there, they have yet to be confirmed.
More to follow in future time.
Thadeous Oakley G. --MisterGame 22:32, 26 October 2007 (BST)
File 5: Human hosts
Part 3: Infected stage
Zombie stages:
1.Zombie
2.Crimson Head (V-act)
3.Licker (B.O.W only)
4.Hyper Licker (B.O.W only)
Known exceptions: Regis Licker (3.5?)
Known additonal unique diseases: Brain rot(?)
1.Zombie:First stage of an infected human. Slow lumbering creature, but increased strength. On its own its almost powerless however zombies seem to have the instict to form groupes and that's where they become dangerous. They seem to become increasily active when faced with prey.
2.Crimson Head (V-ACT): After continiuous exposure to the T-virus, they begin to mutate which resulst in something far more deadly then any zombie. Much more agressious, strong developed claws and teath and even some parts of the brain begin to function again thus giving the former zed the ability to walk faster and even run. Some reports actually state that crimson can speak, though in an almost impossible understanding way. And of course, their skin turns crimson red, hence the name.
3.A Licker is created by directly injecting the T-virus in a zombie OR natural mutation.(See Regis Licker).A licker crawls on all fours and has the ability to hang to walls and cielings (a clear advantage to the hunter). Its has developed powerful claws and teeth but its most powerful weapon is its reazor sharp tongue that is longer than its own body. It has however, one major drawback: its completly blind.It tries to compensate this with very good hearing.Its skin is almost gone leaving musecle and a exposed brain.
Adding more pages (or additonal text) in the NEAR future.--MisterGame 21:11, 11 December 2007 (UTC)
P.S I have trouble placing a picture here. http://wiki.urbandead.com/index.php/Image:Crimson.jpg--MisterGame 21:20, 11 December 2007 (UTC)
File 8: Known Mutations
Part 5: Brain Rot
Known Carriers: Zombies (Malton Branch Only)
Brain Rot is a rather curious phenomenon, as it has been only observed in the zombies of Malton, who also uniquely exhibit a limit to their mutations. Perhaps it is an evolution by the zombies to counter the new TV-C formula (See File 7-2: Revification), or meerly a natural occurence, as the formula has not yet been tested on non-Malton zombies.
Brain Rot specifically targets the cortical tissue, causing it to degrade rapidly and thereby removing the target location in revification (See File 7-2: Revification). However, When inside a powered facility, the TV-C formula can be temporarily enhanced by mixing it with BR-C, producing BRT-C, a formula that returns any known zombie to their human state. However, due to the instability of the formula, it must be used within seconds of production, or both formulae undergo decomposition and are rendered useless.
It is unknown exactly how a zombie contrats Brain Rot, as there appears to be little correlation between a zombie's level of mutation and the posession of Brain Rot. This leads us to believe that Brain Rot is triggered by the will of the zombie, although there is no solid proof. --Krauser of U 21:53, 27 January 2008 (EST)