User:A Helpful Little Gnome/Intermission

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Holy Gnome, it's an Intermission

Obligatory Introduction ( that no-one will read )

Hello! You've reached the intermission of the World of Gnome. At this point of the game, I've grown rather tired of making endless connecting streets, tunnels and routes in-between the many chapters, so I have plopped down this clever thing in its stead. I may at the future decide to add more, as sort of a side-story, or I may allow (at my permission) someone to add their own bits to my game. But for now I will stick with what I remember, and that is the main ark.

So have a sit (but not a seat) and enjoy your stay.

Fantastic Q & A ( with in-essentially ginormous Q/A lettering )

I bet you may have some truly awe inspiring questions for me. I know I do. And being the Gnome, I just so happen to know what you want to know, so without further ado, the following is what you want to know.

...And if I missed something, then you are therefore an inbred monkey poo.



Q      : What happens next?

          A  : Right to the good stuff, are we? Yes! What happens next? A fantastic question. I would like to know too. Do you know? Probably not, since you just asked the question. Or rather, I did. But no matter. You will see. In time. Due time, that is.



Q      : When can I get a gun?

          A  : What do you mean by "when"? You should already have one. Don't you? Oh dear. You must have missed it. You should probably go back and get it. They next chapter(s) will be quite difficult without one.



Q      : Will there be any other humans?

          A  : Yes! Most definitely. Very interesting humans too! And you will do stuff with them. Many stuff. Some stuff might be bad, but other stuff is good. You will also probably notice a great deal of similarities between those in-game humans and the creatures found on this very wiki. You could, if you really so wanted, write stuff here. The more you write, and the more I like, the more intrinsically included you will be. Though some people will already be included out of necessity. Because while some things are necessary, other things are not.



Q      : How come I don't become a zombie when I die?

          A  : Long or short answer? Both? Short: Because. Long: The plasmatic, congealed endoplasm-like goop that houses the bacteria (not a virus, actually) has mutated to the point where it no longer requires the infection of stupid survivors. Like you. It has had enough of a fill on those types and would rather stick to the non-stupid types. That's why. Did I hurt you? Oh no. Well don't ask for a long answer from me then.



Q      : Why are you so awesome?

          A  : Oh come now, no sucking up! You will get no special rewards. You may, however, worship me, though the result will be the same. Which is nuttin' (maybe something).


Scoreboard of Players ( because I am actually keeping tally )

You may be wondering, what is the point of this silly intermission? If you're thinking that, then read the introduction. If not, you still might be wondering what your score is. Yes, I have kept. No, I will not tell you how I know of it. ( It's not like I am standing right behind you, or anything. And in case your back is to a wall, then just above you ).

Position Player Competence Guts Total Score Comments
1 Gamer786l33t 100% First-rate 9001 Holy shit, this guy has no life.
2 Rosslessness 94% Outstanding 8843 The best actual player.
3 DDR 87% Extreme 8010 Nerd.
Higher The above average joe 75% Tough-cake 7320 Good stuff! You must read things carefully and get most decisions right.
Middler Mainly zombie sympathizers 39% Rugged 6029 You read stuff, but you probably enjoy the deaths a bit too much. Tone down on the blood-lust, and you'll do better.
Lower Assorted trenchies 14% Little 1224 Disappointing. You must click all of links without reading.
Last Axe Hack 2% None 34 Must be from the love of all those mudkipz.

*Competence denotes how well the player avoided death. The higher the percentage, the less amount of deaths.

*Guts is all about the players willingness to take the hard route. Some routes are more dangerous than others, some are purely optional. In contrast, a cowardly player would take the easiest routes and avoid any optional ones.


Where will the World of Gnome take you?


Continue   Don't continue   Asparagus

User:A Helpful Little Gnome