User:Mazu/Sandbox/Suggestions
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where I plan to put any suggestions I make in the future
Developing
Peer Reviewed
Peer Rejected
Chance of falling while carrying large objects
Timestamp: 03:15, 9 June 2011 (BST) |
Type: slight skill change |
Scope: Survivors |
Description: Here is the idea, when you attempt to free run with large objects in your inventory there is a chance of falling. I classified a large object as something with 20% encumbrance (i.e: Transmitters, gennies, and museum pieces.) I left things like pumpkins and Christmas trees out because they are seasonal fun items, not the everyday junk. If you fall you would receive the flavor text of You lose your footing when [insert object] shifts its weight causing you to fall to the ground. Same as free running into ruins you would receive 5 damage when you fall but it wouldn't be fatal. This isn't as nagging and annoying to players as say an overall chance to fall when you reach x% encumbrance but it gives entry points and maintaining good free-running lanes more value.
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