User:McWaffle/Sandbox

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FYI: This is my (McWaffle's) sandbox. This is a private area where I'll be playing with codes and edits. Please don't vandalise it. Cheers. ----

Suggestion: Donor Cards.

New Items: Donor Card, Kidney.

Skill Amends: Surgery.

This is mostly a joke, although would be good flavor.


Items

Donor Card

  • Effects: Allows Surgeons to perform "Post Mortem" surgery sub-skill (as outlined blow) on carriers corpse.
  • Encumbrance: 1%.
  • Where can the item be found and what are it's search odds: Hospitals, 5% chance of finding.


Kidney

  • Effects: Recovers 15 Health to Survivor, can only be used on survivor with 15 Health or less. If survivor is on more than 15 Health they are too healthy to risk organ replacement. 5% Chance of killing Survivor instead of healing. Can not be used on the Surgeon carrying the Kidney - can't perform surgery on self.
  • Encumbrance: 1%.
  • Where can the item be found and what are it's search odds: Corpses, 20% chance of finding, viable corpses only - see below.
  • AP to use: 5 AP.


Skill Outline

  • Prerequisities: N/A
  • Location in Skill tree: Either this skill would be an addition to Surgery, or would come in as a new skill - "Coroner?" under or next to Surgeon in the skill tree.
  • Crossover skill: Survivor use only.
  • Cost in XP: standard 100xp or free if added to Surgery.
  • Cost in AP / How it's activated (full description):

A surgeon could do with a little something extra to do, and this would make dedicated medics lives a bit more interesting too, while not adding a massive advantage to anyone.

First: When there is a body around, someone with the Surgery skill would have a button appear that read "Check for Donor Card". This would take 1AP and would give the following possible results:

  • If body does not carry card, read: "This body has no Donor Card. You should respect their wishes." - no further options.

Have card options:

  • If body started life as a zombie, read: "This body is too deteriorated to have any possible organs of use." - no further options.
  • If body has skill "Flesh Rot", read: "You can see without touching that there's nothing you need in there!" - no further options.
  • If body is revivifying, read: "This person looks too gosh-darn healthy to cut up!" - no further options.
  • Otherwise, if body is dead survivor/zombie who started as a survivor, read: "You dig a faded Donor Card out of a pocket, and glancing over the body decide that it might be worth a closer look." - new options below.

Second: If you get the option to continue, a new option appears: "Perform Post Mortem". This would take 5AP and would give the following possible results:

  • 40% chance of reading: "In this poor light and without proper tools, you've done more harm than good and anything that might have been useful is now in too many pieces." - no further options.
  • 40% chance of reading: "Sadly this body has been lying in the heat too long and has deteriorated beyond any useful state." - no further options.
  • 20% chance of reading: "There be treasure in them there guts! That kidney looks to be in working condition, you can probably make use of that later!" - gain item "Kidney".

Post Mortem automatically makes 2 items of clothing bloodier.

Third: Use kidney as described in item description on some poor unfortunate survivor.