Talk:Fryerbank Barricade Plan: Difference between revisions

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== Map? ==
== Map? ==


First off,before anything else,I'd like to see a map detailing these changes(specifying exactly which buildings will be effected,besides the already mentioned hospitals).The current policies have been mantained by DK13 since the beginning,and they've proven to be effective.
First off,before anything else,I'd like to see a map detailing these changes(specifying exactly which buildings will be effected,besides the already mentioned hospitals).Or are you using the plan that was proposed in 2009?If you are using that '09 plan,I definitely won't agree:too many VSB buildings.
 
The current barricading policies have been mantained by DK13 since the beginning,and they've proven to be effective.
 
Arias,"lowering all levels by one" won't help anyone,since VHB (one lower than EHB) prevents people from getting inside as well.
Arias,"lowering all levels by one" won't help anyone,since VHB (one lower than EHB) prevents people from getting inside as well.


[[User:SI5|SI5]] 1:18, 9 February 2011 (CST)
[[User:SI5|SI5]] 1:18, 9 February 2011 (CST)

Revision as of 22:22, 10 February 2011

Cade Corrections

It looks like no one ever discussed this barricade plan with the groups in the suburb before implementing it, if this talk page is to be taken as any kind of indication. Anyways, I've just adjusted the barricade plan to show the two hospitals as VSB instead of EHB. My rationale for this is that the location pages for Gelasius and Seraphim's both state in the barricade policy that cades should be maintained at VSB. Also the suburb map lists both of these buildings as EP (entry points)
The suburb map and the barricade policies on the location pages predate the newly constructed barricade map for the suburb, and should be respected as the precedent. Also, in general, such a scheme usually represents the wishes of most survivor groups. I don't have any characters in Fryerbank so I could be wrong here. If any groups from the area disagree feel free to change the barricade plan to match reality or start up your own discussion here.--GANG Giles Sednik CAPD 01:58, 10 December 2010 (UTC)

Suggestion: you only have two hospitals. Don't make both of them EPs, especially when they are so close together. All you're doing is making it easier -- and it's already too easy, which is why I'm telling you this -- for us zombies. EHB one and then spray it to tell the noobs about the other. --Grogh 02:04, 2 January 2011 (UTC)

My two cents.

I think we should lower most of the Barricades down a level, seeing how new players are poping up in the area and the increased zombie numbers too. --USMC Arias 02:19, 10 December 2010 (UTC)


Map?

First off,before anything else,I'd like to see a map detailing these changes(specifying exactly which buildings will be effected,besides the already mentioned hospitals).Or are you using the plan that was proposed in 2009?If you are using that '09 plan,I definitely won't agree:too many VSB buildings.

The current barricading policies have been mantained by DK13 since the beginning,and they've proven to be effective.

Arias,"lowering all levels by one" won't help anyone,since VHB (one lower than EHB) prevents people from getting inside as well.

SI5 1:18, 9 February 2011 (CST)