User:Acorpse: Difference between revisions

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Revision as of 00:06, 29 September 2019

Red Mage.gif Roleplaying Notice
Notice: This User or Group enjoys the RPG aspect of MMORPGs, the category of games that Urban Dead falls into. As such, there is probably quite a bit of roleplaying and/or creative writing on this page and in said User/Group's in-game actions. In other words, if you think the difference between IC and OOC is "One has an 'I' and the other has two 'O's," buzz off.


Acorpse
Joined: 2006-09-05
Character Details: Urban Dead profile
Character Class: Corpse (zombie)
Favorite Weapon: Claws
Backup Weapon: Bite
Current Status: Active
Location: Darvall Heights
Current Level: 45
Fire.jpg Hell
This user is going to Hell.
Union Flag.png British
This user is British.
Dual nature.JPG Dual Nature
This user supports the
Dual Nature Policy.

Acorpse is a territorial zombie in northwest Malton. His activity began in 2006, reappearing sporadically both as a feral and a member of small, local hordes.


No one was ever kind enough to give this shambling dead a name, but after hearing "A corpse!" yelled so many times during the early outbreaks he got used to it. His sole distinctive feature as a zombie is appearing rather literally to be 'skin and bones'.


Early on in 2009, he developed a bit of an obsession with Necrotech buildings. In 2011, the Herman building in paticular was plagued by him. Eventually a few zombies tagged along. This brief, small group was referred to as the Herman Horde. In 2015, he reappeared at Caiger Mall with the CLZA. The Latrobe Building naturally drew most of his attention.


Acorpse has been sighted as active again in late 2019, still stalking Darvall heights.


Acorpse makes a very odd, uncomfortable survivor on the off chance he gets revived. Although his flesh rot usually brings the docile, skittish man the wrong kind of attention.



Biohazard.gif Salt The Land
Acorpse supports the Salt The Land Policy & acknowledges that all zombies should end their day in a ransacked NecroTech building whenever possible.