CLZA: Difference between revisions

From The Urban Dead Wiki
Jump to navigationJump to search
(update to the public forum information)
(update of several sections.)
Line 3: Line 3:
group_image=[[Image:Skull_RAyne.jpg|300px]]|
group_image=[[Image:Skull_RAyne.jpg|300px]]|
group_abbrev=CLZA |
group_abbrev=CLZA |
group_membership= At least 6, hard to tell with no stats. |
group_membership= At least 5, hard to tell with no stats. |
group_leaders=None|
group_leaders=None|
group_goals=Attack Caiger, the Latrobe, and/or nearby buildings. Try to keep Harmans from dominating the area.|
group_goals=Attack Caiger, the Latrobe, and/or nearby buildings. Try to keep Harmans from dominating the area.|
Line 12: Line 12:
===CLZA - Caiger and Latrobe Zombie Alliance===
===CLZA - Caiger and Latrobe Zombie Alliance===


The aims of this group are simple : attack [[Caiger Mall]] and [[The Latrobe Building]] if they're infested with Humans, or hold one or both if they're not. The surrounding buildings are also good targets if both are ruined, but the main focus is keeping or attacking the mall or the NT, because we believe that Zombies should be able to spend quite a bit more time in those buildings from here on out.  
CLZA are a group of Zombies that are focused on attacking [[Caiger Mall]], [[The Latrobe Building]], and also parts of the surrounding area. Since June 2015, when we helped ferals take down the mall and NT after a battle that lasted several weeks, we've regularly been successful in keeping both buildings. Like with several other areas in Malton though, it's often a continuous battle with the area often changing hands.


In June 2015, around 30 Zombies kicked the Humans out of Caiger after spending several weeks attacking the mall. This group only had a small number that took part in the battle, most or all of the Zombies that took over the mall weren't co-ordinating out of game (this is fine if you're a Human player that can talk properly, use radios, etc. Clearly not so easy for Zombies.), and it's also possible that most of them were ferals.
We co-ordinate on the [[NecroConnect]] forums, and when we can, attack together. We're also still looking for more members, so that firstly we can be more effective at the mall and NT, but secondly, so that we can maybe have groups focused on different areas at the same time. For instance, one group at Caiger/Latrobe, and another hitting NT and other resource buildings nearby (see map below.)


So taking the mall down isn't a huge task now if the Zombies stick to it, mainly because there's a lot less players around. The next step is trying to make it happen a lot more regularly (along with the NT of course.)
If you want to join us, you can just add CLZA to your profile and meet up with us at the Caiger area. We'd also hope that you could join us on the forums so that you can co-ordinate with us whenever you can, and if you want to do that, just check the forum info at the bottom of this page.


Simply add CLZA to your profile if you want to join, and shamble over to Caiger Mall.
The final option if you're someone thinking of joining is that you could just join and work as you want, hitting buildings in the area as and when you please. That's up to you though, and we'd be glad to have more members with us in the area whatever is decided.


===Strategy and Other Stuff===
===Strategy and Other Stuff===


No zerging, which should be obvious. We don't want anything to do with that, and want to fight fairly.
No zerging, which is basically the only fixed rule that we have, and which should be obvious. We don't want anything to do with that, and want to fight fairly.


If you get revived, jumping from a building and returning to Zombie ways would be preferable, but if you have to PK, try to just make it the person that revived you and do it as quick as you can. Mainly because it's hard to maintain our numbers and each standing/attacking Zombie is important when there's so many Humans around fighting us, which is often the case in the Caiger area.
If you get revived, jumping from a building and returning to Zombie ways would be preferable, but if you have to PK, try to just make it the person that revived you and do it as quick as you can. Mainly because it's hard to maintain our numbers and each standing/attacking Zombie is important when there's so many Humans around fighting us, which is often the case in the Caiger area.


If one of Caiger or The Latrobe are ruined, heading to the other building to attack is often going to be the best option. If both are taken, either sticking around in one of the buildings, or attacking the buildings nearby that are populated can be done. The auto repair and warehouse connected to the mall being good to help stop the supply of fuel cans.
If one of Caiger or The Latrobe are ruined, heading to the other building to attack is often going to be the best option. If both are taken, either sticking around in one of the buildings, or attacking the buildings nearby that are populated can be done. The auto repair and warehouse connected to the mall being good to help stop the supply of fuel cans. Another option is to pick a different resource target from the list/map below if you're bored of attacking Caiger or The Latrobe.


====For Times of (Relative) Peace====
====Nearby Resource Buildings====


Any CLZA Zombie is clearly free to go off and do whatever they want for however long they want, this is just for those that get bored at Caiger and/or The Latrobe if they've been back in our hands for a certain amount of time. It's a list of resource buildings 4 blocks out from each direction, and is for anyone that wants to hit buildings of that type but still stay fairly close to the mall if the Bra!nbagz return. All are either marked in red or with the usual red NT outline that the [http://map.dssrzs.org/ DSS Map of Malton] uses.
This is a list of resource buildings 4 blocks out from the mall in each direction, and is for anyone that wants to hit buildings of that type but still stay fairly close to the mall if the Bra!nbagz return. All are either marked in red or with the usual red NT outline that the [http://map.dssrzs.org/ DSS Map of Malton] uses. If we ever get enough members, these buildings could be hit fairly regularly by a group more focused on this area (with members free to alternate between the mall/NT attack group and the resource buildings group as they please.)





Revision as of 17:50, 10 October 2015

Caiger and Latrobe Zombie Alliance
Skull RAyne.jpg
Abbreviation: CLZA
Group Numbers: At least 5, hard to tell with no stats.
Leadership: None
Goals: Attack Caiger, the Latrobe, and/or nearby buildings. Try to keep Harmans from dominating the area.
Recruitment Policy: Add CLZA to profile, shamble to Caiger.
Contact: There's a CLZA forum at NecroConnect if anyone wants to contact us.

CLZA - Caiger and Latrobe Zombie Alliance

CLZA are a group of Zombies that are focused on attacking Caiger Mall, The Latrobe Building, and also parts of the surrounding area. Since June 2015, when we helped ferals take down the mall and NT after a battle that lasted several weeks, we've regularly been successful in keeping both buildings. Like with several other areas in Malton though, it's often a continuous battle with the area often changing hands.

We co-ordinate on the NecroConnect forums, and when we can, attack together. We're also still looking for more members, so that firstly we can be more effective at the mall and NT, but secondly, so that we can maybe have groups focused on different areas at the same time. For instance, one group at Caiger/Latrobe, and another hitting NT and other resource buildings nearby (see map below.)

If you want to join us, you can just add CLZA to your profile and meet up with us at the Caiger area. We'd also hope that you could join us on the forums so that you can co-ordinate with us whenever you can, and if you want to do that, just check the forum info at the bottom of this page.

The final option if you're someone thinking of joining is that you could just join and work as you want, hitting buildings in the area as and when you please. That's up to you though, and we'd be glad to have more members with us in the area whatever is decided.

Strategy and Other Stuff

No zerging, which is basically the only fixed rule that we have, and which should be obvious. We don't want anything to do with that, and want to fight fairly.

If you get revived, jumping from a building and returning to Zombie ways would be preferable, but if you have to PK, try to just make it the person that revived you and do it as quick as you can. Mainly because it's hard to maintain our numbers and each standing/attacking Zombie is important when there's so many Humans around fighting us, which is often the case in the Caiger area.

If one of Caiger or The Latrobe are ruined, heading to the other building to attack is often going to be the best option. If both are taken, either sticking around in one of the buildings, or attacking the buildings nearby that are populated can be done. The auto repair and warehouse connected to the mall being good to help stop the supply of fuel cans. Another option is to pick a different resource target from the list/map below if you're bored of attacking Caiger or The Latrobe.

Nearby Resource Buildings

This is a list of resource buildings 4 blocks out from the mall in each direction, and is for anyone that wants to hit buildings of that type but still stay fairly close to the mall if the Bra!nbagz return. All are either marked in red or with the usual red NT outline that the DSS Map of Malton uses. If we ever get enough members, these buildings could be hit fairly regularly by a group more focused on this area (with members free to alternate between the mall/NT attack group and the resource buildings group as they please.)


CLZA1.jpg
Chudleyton

1. Kenefie Lane PD, 15, 23.

2. Cuthbert General Hospital, 16, 23.

3. Tennant Auto Repair, 16, 24.

4. Warehouse, 16, 29.

Darvall Heights

5. Warehouse, 20, 26.

6. The Herman Building, 24, 36. (NT)

7. Holloms Auto Repair, 21, 27.

8. The Latrobe, 21, 28. (NT)

West Becktown

9. The Sweeney Building, 19, 30. (NT)

10. The Oxley Building, 15, 31. (NT)

11. St. Lazar's Hospital, 17, 32.

East Becktown

12. The Kening Building, 23, 30. (NT)

13. Factory, 24, 30.

14. Warehouse, 22, 32.

15. The Sugg Building, 24, 32.


Organization

CLZA has no leader and the idea is to work in the style of a direct democracy, where each member is equal and decisions are made via a majority vote. A forum at NecroConnect has just been made as well, so if you're a CLZA member already, sign up there. A public forum is there, for anyone wanting to contact us in that way.

For member access:

  1. Sign up at the NecroConnect forums
  2. Click on "Preferences" at the top
  3. Select "Joinable Groups"
  4. "Request Approval" for CLZA
  5. Include your profile link in the notes




AquaNT.jpg NecroConnect User
This group uses NecroConnect to connect with their fellow players
!zanbah Barhah.png Zombiefied Republic of !zanbah
This group is part of the Zombiefied Republic of !zanbah.