LUEshi's Rangers/Campaign Journal

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A Concise Account of Malton

LUEshi's Company of Rangers on Campaign

Journal of Captain Loup Garou

The Beginning

I've spent the vast majority of my time in Malton as part of the undead. I started as a fireman and was quickly killed due to incompetence and, because of further incompetence, I didn't know I could be revived. That's what it is to be a newbie. But after a number of years of that including stints with the RRF, the LUE horde, and LUEshi's Undead. At one point, I found myself combat revived. I became proficient with every survivor skill and thought I'd give killing humans as a human a shot. It was the most fun I'd ever had playing the game. People just don't get into the zombie-human conflict as much. Nobody really blames humans for shooting zombies or zombies for chewing on humans. It's just what they do. But, if you shoot another human? Things explode. I remember this one guy and I played cat and mouse for weeks. He'd kill me, I'd kill him, he'd kill me again. I learned the standard PKer tactics by accident at this time. Using them, I succeeded in killing him 4 times in a row after which I never saw him again. I assume he got while the getting was good. I also picked up a few less-than-admirable traits at this time (I found it amusing to report myself to the Rogues Gallery).
I did this for months. I racked up an OK bounty with the Rogues Gallery. I learned a few things. First, while being killed was inconvenient, I rarely had trouble getting a revive. Second, bounty hunters were simply not capable of dishing out enough retribution to cover the damage I inflicted. I was active one-and-off for awhile. Part of this was simply that the vast majority of survivors did not utilize the Rogues Gallery. Eventually I decided I wanted to found a group. I put out a posting and attracted old LUE members as well as some new ones. Of course, a small fraction of those who responded actually showed up for duty but those who have added their strength to the company are invaluable.
LUEsers naturally make good player killers. Like Something Awful goons, drama and butthurt is like crack to a LUEser. Nothing generates ill will in Urban Dead like player killing. It's rather peculiar.

The Caiger Campaign - August 04th, 2010 through August 13th, 2010

Caiger was selected as the location for our genesis for a variety of reasons. It's history made it a fun challenge. Even if that history has been somewhat tarnished by Caiger now falling like every other mall. It's also a target-rich environment. A busy mall in a busy suburb that did not currently have much in the way of zombie menace. It was a good ground to practice and refine our procedures. We did some good work here. My Rangers never failed to exceed my expectation for each outing.
I want to say our biggest success at Caiger was the body count. We appear to be about keeping pace with the Rolt Heights War and with 1/2-1/3 the numbers there at their peak. But, that's presumptuous and I'll leave that to others to estimate. Our greatest success seemed to be psychological. I don't know that I've seen this much butthurt in awhile. I can understand the frustration. Not posting our members makes things that much harder for them and nobody likes to wake up dead. On the other hand, writing a page built around insults, none of which have any basis in anything the Rangers have said, only spurs us on. LUEsers like Lulz. As much as that page tries to marginalize us, all it does is cement how much we've done to Caiger. They actively try to hunt us down. Even if our knocking out the Necrotechs didn't put them out of commission for much time, it still warranted a radio warning trying to get support to them. Every strike we made infuriated the Caiger survivors even more.
The campaign codified our tactics and procedures. Each engagement was a learning experience and we added making pinatas to our skillset. We took 101 heads and suffered 15 or so retaliatory casualties tops. We found our direction and purpose. The most entertaining part of this entire campaign has been reading anti-LUE tags and radio transmissions. Every engagement shows us how to refine our process and I think subsequent campaigns will be even more successful.
Our first battle went about as well as any group's first battle. Numbers were high. Everyone was fresh. Nobody was headhunting us yet so we had free reign to attack. We're a smaller group so we didn't post the high kill counts of, say, the Samhain Slaughter events but I think we did all right. The reactions were priceless and we exceeded expectations by a large amount.
The second battle of the campaign is harder to analyze. For this purpose, I'm lumping together the 5 straight days of engagements that occurred from the 09th to the 13th. The fighting on the 09th-11th focused on 5 Necrotechs near Caiger. By the 11th we had managed to pinata each at least once. They were back up in working order nearly instantly but it's the thought that counts and the lulz that ensued. The primary engagement was on the 10th with a small pre-game operation on the 09th and sporadic fighting in Latrobe throughout the day on the 11th. We geared up for a full strike on the 12th and executed a decent raid. We struck again on the 13th with less results still. I'm surprised we managed to successfully fight for 4 days straight. By the last raid, everyone was simply out of bullets. We gave them hell for 5 straight days and I consider it a great success. Our kills tapered down to about 10 on the final day but this was a product of being out of ammo and not taking time to revive our fallen more than anything else.