Suggestion:20081124 Flashlights: Difference between revisions

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(New page: <noinclude> {{Suggestion Navigation}} {{TOCright}} </noinclude> ===20081124 Flashlights=== ~~~~ '''Suggestion type'''<br /> Item '''Suggestion scope'''<br /> Survivors in darkened buil...)
 
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''Your flashlight flickers and dies. It looks like the batteries have died. You discard it, as it is no longer useful.''
''Your flashlight flickers and dies. It looks like the batteries have died. You discard it, as it is no longer useful.''


The reason I suggest this is because it makes sense to me that survivors stuck in the dark would seek alternate means of light than a powered generator. While full lighting is the ideal, generators are hard to find, and they can only be used in a single building. The flashlight would offer a compromise between having search forever for a generator and fuel or just sit in the dark and twiddle their thumbs. Plus, unlike a generator, the flashlight is portable, so they are not restricted to a single building.
The reason I suggest this is because it makes sense to me that survivors stuck in the dark would seek alternate means of light than a powered generator. While full lighting is the ideal, generators are hard to find, and they can only be used in a single building. The flashlight would offer a compromise between having to search forever for a generator and fuel or just sit in the dark and twiddle their thumbs. Plus, unlike a generator, the flashlight is portable, so they are not restricted to a single building.
====Voting Section====
====Voting Section====
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Revision as of 04:36, 24 November 2008


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20081124 Flashlights

D4rkness 04:33, 24 November 2008 (UTC)

Suggestion type
Item

Suggestion scope
Survivors in darkened buildings

Suggestion description
Add a new item, the flashlight. These would be found in Mall Tech stores (5-8% chance to find), Power Stations (up to 10%), and Warehouses (2-4%). It is used to temporarily negate the effects of darkness in a building. While carrying a working flashlight, a survivor's search, barricade and attack % rates in a darkened building are only reduced by one-quarter instead of the normal one-half.

However, since flashlights run on batteries, the item wouldn't last forever. Instead, the flashlight would have 20 hit points (or whatever you want to call them) representing its remaining battery life. Whenever the survivor takes an action (besides talking) inside a dark building, the flashlight's hp is reduced by 1 (Note: This hp value would be invisible to the owner of the item, so they would not know how much longer their flashlight is going to last). When the flashlight runs out (hp is reduced to 0), the item is automatically discarded, and they would get a message like this:

Your flashlight flickers and dies. It looks like the batteries have died. You discard it, as it is no longer useful.

The reason I suggest this is because it makes sense to me that survivors stuck in the dark would seek alternate means of light than a powered generator. While full lighting is the ideal, generators are hard to find, and they can only be used in a single building. The flashlight would offer a compromise between having to search forever for a generator and fuel or just sit in the dark and twiddle their thumbs. Plus, unlike a generator, the flashlight is portable, so they are not restricted to a single building.

Voting Section

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Votes that do not conform to the above may be struck by any user.

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VOTING EXAMPLES

Keep Votes

  1. Keep - I am the author and I am allowed to vote once on my own suggestions. --MrSuggester 05:01, 11 Nov 2005 (GMT)
  2. Keep - Best. Suggestion. Evar. --Bob_Zombie 04:01, 11 Nov 2005 (GMT)
  3. Keep - Good sugestion. no signature --FakeSuggester 07:39, 15 Nov 2005 (GMT)

Kill Votes

  1. Kill - This is a terrible idea, but you can totally fix it up. --NegativeGal 06:01, 12 Nov 2005 (GMT)
    • Re - Please be more specific about how to fix it on the discussion page. --MrSuggester 14:01, 12 Nov 2005 (GMT)
      • Re - Sure, I have detailed my proposed fixes here. --NegativeGal 23:38, 12 Nov 2005 (GMT)
  2. Kill - You will eat my poopie and love it! --PooEater 11:12, 13 Nov 2005 (GMT)
    • Note - Inane vote removed. Defend in discussion. --DaModerator 11:13, 13 Nov 2005 (GMT)

Spam/Dupe Votes

  1. Spam - Kung Fu CB Mama on Wheels is an inappropriate Survivor Class. --NoFunAtAll 09:01, 12 Nov 2005 (GMT)
  2. Dupe - Duplicate Suggestion --AnotherSuggester 05:01, 14 Nov 2005 (GMT)