Suggestion talk:20090909 New River: Difference between revisions
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::::::::No. Hence my vote. --'''[[User:BobBoberton|<span style="color: #FF4500">Bob Boberton</span>]] <sup>[[The_Fortress|<span style="color: #6B8E23">TF</span>]] / [[The_Fortress/Dark_Watch|<span style="color: #778899 ">DW</span>]]</sup>''' [[Image:Littlemudkipsig.gif]] 01:45, 9 September 2009 (BST) | ::::::::No. Hence my vote. --'''[[User:BobBoberton|<span style="color: #FF4500">Bob Boberton</span>]] <sup>[[The_Fortress|<span style="color: #6B8E23">TF</span>]] / [[The_Fortress/Dark_Watch|<span style="color: #778899 ">DW</span>]]</sup>''' [[Image:Littlemudkipsig.gif]] 01:45, 9 September 2009 (BST) | ||
:::::::::Don't you think naval battles would be interesting? --{{User:Brainguard/Sig}} 01:47, 9 September 2009 (BST) | :::::::::Don't you think naval battles would be interesting? --{{User:Brainguard/Sig}} 01:47, 9 September 2009 (BST) | ||
::::::::::Not in Malton, most likely. --'''[[User:BobBoberton|<span style="color: #FF4500">Bob Boberton</span>]] <sup>[[The_Fortress|<span style="color: #6B8E23">TF</span>]] / [[The_Fortress/Dark_Watch|<span style="color: #778899 ">DW</span>]]</sup>''' [[Image:Littlemudkipsig.gif]] 01:48, 9 September 2009 (BST) |
Revision as of 00:48, 9 September 2009
Spam - Too much in one suggestion, and also breaks the no item trading rule. --Bob Boberton TF / DW 01:08, 9 September 2009 (BST)
- You can't see the items onboard; only the server knows. --Matthewbluewars /New City\ 01:09, 9 September 2009 (BST)
- It's still item trading. --Bob Boberton TF / DW 01:11, 9 September 2009 (BST)
- How about no dropping new items? --Matthewbluewars /New City\ 01:18, 9 September 2009 (BST)
- I'd still say it's too much in one suggestion. --Bob Boberton TF / DW 01:20, 9 September 2009 (BST)
- How should I shorten it, just curious. --Matthewbluewars /New City\ 01:33, 9 September 2009 (BST)
- I just don't think Malton/Borehamwood needs boats and rivers and their associated skills and whatnot. Not only that, Borehamwood is very obviously a very different city opposed to Malton, and some stuff might even break if you tried to connect them. --Bob Boberton TF / DW 01:40, 9 September 2009 (BST)
- Well, the Borehamwood part wasn't my idea, but do you agree with boating? --Matthewbluewars /New City\ 01:43, 9 September 2009 (BST)
- No. Hence my vote. --Bob Boberton TF / DW 01:45, 9 September 2009 (BST)
- Don't you think naval battles would be interesting? --Matthewbluewars /New City\ 01:47, 9 September 2009 (BST)
- Not in Malton, most likely. --Bob Boberton TF / DW 01:48, 9 September 2009 (BST)
- Don't you think naval battles would be interesting? --Matthewbluewars /New City\ 01:47, 9 September 2009 (BST)
- No. Hence my vote. --Bob Boberton TF / DW 01:45, 9 September 2009 (BST)
- Well, the Borehamwood part wasn't my idea, but do you agree with boating? --Matthewbluewars /New City\ 01:43, 9 September 2009 (BST)
- I just don't think Malton/Borehamwood needs boats and rivers and their associated skills and whatnot. Not only that, Borehamwood is very obviously a very different city opposed to Malton, and some stuff might even break if you tried to connect them. --Bob Boberton TF / DW 01:40, 9 September 2009 (BST)
- How should I shorten it, just curious. --Matthewbluewars /New City\ 01:33, 9 September 2009 (BST)
- I'd still say it's too much in one suggestion. --Bob Boberton TF / DW 01:20, 9 September 2009 (BST)
- How about no dropping new items? --Matthewbluewars /New City\ 01:18, 9 September 2009 (BST)
- It's still item trading. --Bob Boberton TF / DW 01:11, 9 September 2009 (BST)