Suggestion talk:20090909 New River
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Spam - Too much in one suggestion, and also breaks the no item trading rule. --Bob Boberton TF / DW 01:08, 9 September 2009 (BST)
- You can't see the items onboard; only the server knows. --Matthewbluewars /New City\ 01:09, 9 September 2009 (BST)
- It's still item trading. --Bob Boberton TF / DW 01:11, 9 September 2009 (BST)
- How about no dropping new items? --Matthewbluewars /New City\ 01:18, 9 September 2009 (BST)
- I'd still say it's too much in one suggestion. --Bob Boberton TF / DW 01:20, 9 September 2009 (BST)
- How should I shorten it, just curious. --Matthewbluewars /New City\ 01:33, 9 September 2009 (BST)
- I just don't think Malton/Borehamwood needs boats and rivers and their associated skills and whatnot. Not only that, Borehamwood is very obviously a very different city opposed to Malton, and some stuff might even break if you tried to connect them. --Bob Boberton TF / DW 01:40, 9 September 2009 (BST)
- Well, the Borehamwood part wasn't my idea, but do you agree with boating? --Matthewbluewars /New City\ 01:43, 9 September 2009 (BST)
- No. Hence my vote. --Bob Boberton TF / DW 01:45, 9 September 2009 (BST)
- Well, the Borehamwood part wasn't my idea, but do you agree with boating? --Matthewbluewars /New City\ 01:43, 9 September 2009 (BST)
- I just don't think Malton/Borehamwood needs boats and rivers and their associated skills and whatnot. Not only that, Borehamwood is very obviously a very different city opposed to Malton, and some stuff might even break if you tried to connect them. --Bob Boberton TF / DW 01:40, 9 September 2009 (BST)
- How should I shorten it, just curious. --Matthewbluewars /New City\ 01:33, 9 September 2009 (BST)
- I'd still say it's too much in one suggestion. --Bob Boberton TF / DW 01:20, 9 September 2009 (BST)
- How about no dropping new items? --Matthewbluewars /New City\ 01:18, 9 September 2009 (BST)
- It's still item trading. --Bob Boberton TF / DW 01:11, 9 September 2009 (BST)