Talk:No Escape: Difference between revisions

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[[User:Spiderzed/Alts/Blanka|I'll]] join this one :-D --{{User:Spiderzed/Sandbox/Sig}} 23:07, 16 May 2010 (BST)
[[User:Spiderzed/Alts/Blanka|I'll]] join this one :-D --{{User:Spiderzed/Sandbox/Sig}} 23:07, 16 May 2010 (BST)
:Ditto. I'm going to finally go rotter just for the occasion. It should make being dual natured much more interesting. [[User:Shatari|Shatari]] 00:29, 18 May 2010 (BST)

Revision as of 23:29, 17 May 2010

Communications Here

Wow. You are really obssessed with this, aren't you? I think you need some help, buddy. Oidar 13:57, 16 May 2010 (BST)

Obsessed? I think you have the wrong group. You must be looking for Escape, I'm just looking for dinner. :D But seriously, I think we can all agree that UD has gotten boring and some updates are desperately needed, maybe Kevan will do something but maybe he won't. In the interim, a little fun would be nice and a good old fashioned giant siege would at least be exciting and might renew some interest for zombahz and harmanz. ;) --Red Brinded Cat 14:25, 16 May 2010 (BST)

well, if anything's going to actually make a difference like On Strike it might as well be this. Might wanna tell Kevan about it, unless CaptainVideo has already. -- 14:38, 16 May 2010 (BST)
I did email him recently and mentioned Escape as one example of game dissatisfaction, no answer yet...why doesn't that surprise me. :P --Red Brinded Cat 14:47, 16 May 2010 (BST)
Maybe because he's busy working on the updates he mentioned on his talk page last month, two days before this silly idea ever took off? --Grogh 23:59, 17 May 2010 (BST)
Sieges don't exist anymore since Kevan introduced cade-blocking. Beachhead tactic > Everything else. --Umbrella-White.pngThadeous OakleyUmbrella-White.png 14:53, 16 May 2010 (BST)
It seems to me you don't know what are you talking about Mister Oakley - either that or you have different understanding of word "siege". I have been in sieges when 80+ zombies attacked one building and survivors held it for a month and that was after the cade-blocking was introduced (competence of attackers could be another question but it included daily break-ins) Alexander Abramov 19:16, 16 May 2010 (BST)
Thad is correct. Even if you hold the building because you have five-hundred times as many survivors as zeds, it'll be about two days before the zeds start parachuting, or one of the big groups turns up to put you all down. The sad truth is that the art of the seige is dead.--Yonnua Koponen Talk ! Contribs 19:19, 16 May 2010 (BST)
was in a month "seige" at one of the forts in malton, so your wrong. 80+ on both sides, even groups on both side, --Dirty 19:55, 16 May 2010 (BST)
Thats the issues with forts. For every zombie attacking the gatehouse, you'll have one survivor inside, and another one in the infirmary, or the armoury or storehouse. The bottlenecking of the gatehouse means that cade blocking is much less effective. Try doing at fort perryn. Thats always a good laugh. --RosslessnessWant a Location Image? 20:07, 16 May 2010 (BST)
Ferals vs Large Survivor Group don't count. Come back when you hold the RRF out for more then 10 seconds. There hasn't been anything meaningful like a true Mall siege since Giddings vs BB2 during late 07, at which cade-blocking was introduced. Truth is the game is slowly dwindling in numbers, and sieges (which were highlights during the old days) being nowadays non-existent is an important reason for that. I support the idea behind Escape but I highly doubt Kevan will do much with it. --Umbrella-White.pngThadeous OakleyUmbrella-White.png 20:58, 16 May 2010 (BST)
Also, I luv that "Mister Oakley" stuff. It's funny. --Umbrella-White.pngThadeous OakleyUmbrella-White.png 21:00, 16 May 2010 (BST)

Interest

I'll join this one :-D -- Spiderzed 23:07, 16 May 2010 (BST)

Ditto. I'm going to finally go rotter just for the occasion. It should make being dual natured much more interesting. Shatari 00:29, 18 May 2010 (BST)