User:DangerReport/Dakerstown: Difference between revisions

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("... minimal activity in Dakerstown ... several buildings with power ... serious collateral damage ...")
("... streets are looking clear in Dakerstown ... a few buildings with lights on ... serious collateral damage ...")
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|Danger=moderately dangerous
|Danger=a ghost town


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Revision as of 18:49, 3 March 2017

This suburb is currently a ghost town.

The map output looks like this:

Dakerstown

To change the danger level, find the line |Danger=status and replace status with one of these:

  • safe - Break-ins rare, max 50 zombies in suburb and no zombie groups above 10.
  • moderately dangerous - Active zombies and break-ins, but no 50+ hostile hordes.
  • dangerous - Zombies inside many resource buildings; OR hostile mobs of 50+.
  • very dangerous - Most buildings wide open or zombie-infested; OR hostile zombie mobs of 150+.
  • a ghost town - At least 2/3 of the suburb's buildings either empty of Survivors or Ransacked/Ruined AND max 60 zombies in suburb and no zombie groups above 10.