User:DangerReport/Dakerstown

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< User:DangerReport
Revision as of 03:33, 28 May 2012 by Bob Moncrief (talk | contribs) (28 May 2012: "... flying over Dakerstown, it's looking empty ... a lot of lights on, looks the area's been reclaimed ... infrastructure looks intact too ...")
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This suburb is currently safe.

The map output looks like this:

Dakerstown

To change the danger level, find the line |Danger=status and replace status with one of these:

  • safe - Break-ins rare, max 50 zombies in suburb and no zombie groups above 10.
  • moderately dangerous - Active zombies and break-ins, but no 50+ hostile hordes.
  • dangerous - Zombies inside many resource buildings; OR hostile mobs of 50+.
  • very dangerous - Most buildings wide open or zombie-infested; OR hostile zombie mobs of 150+.
  • a ghost town - At least 2/3 of the suburb's buildings either empty of Survivors or Ransacked/Ruined AND max 60 zombies in suburb and no zombie groups above 10.