User:Soynuts/chocolate: Difference between revisions
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00:37, 28 January 2010 (UTC) | 00:37, 28 January 2010 (UTC) | ||
*passed out in a club in [[Osmondville]] for the next 75 1/2 real-world hours after repairing it for 149 AP. | *passed out in a club in [[Osmondville]] for the next 75 1/2 real-world hours after repairing it for 149 AP. | ||
[[Image:Worldview ssz.png|thumb|375px|the 'survivor security zone,' which I'd much rather call 'the zone.' Am I supposed to be putting quotes on the other side of punctuation? anyway, this is a map of all the malls, with a 10 block radius glowing around them. check out the four in the center of Malton, just a bit to the east. looks like an interesting place.]] | |||
22:59, 3 February 2010 (UTC) | |||
*after spending seventy five hours repairing [[Club Kidder]] in Osmondville and waking up alive (my longest repair job yet), I decided to move on. Osmondville must not have much of a zombie problem-- I'm just not that lucky. I found out about this [[Survivor Security Zone|zone]] where there are 4 malls pretty damn close to each other. I'm going to hole up here for a while and see if I can't get the area between them lit and caded. |
Revision as of 22:59, 3 February 2010
chocolatesoynuts
16:56, 11 January 2010 (UTC)
- Lumber Mall and neighboring Odo and Josephine General are well caded and occupied. only feral zeds in the area.
- Moved to scout Joachim Mall. almost cleared out! only 8 zeds left inside, northern corners repaired.
- passed out north of Joachim Mall. didn't get a chance to scout two hospitals to the south. PD just north of Joachim Mall is lid and caded.
05:46, 13 January 2010 (UTC)
- Joachim Mall is caded and occupied, with relatively quiet surroundings. lots of lit and EHB buildings in the neighborhood to the north and east.
18:51, 21 January 2010 (UTC)
- Joachim Mall has been ransacked for a few days now. Survivors from the north have been slowly cleaning out and repairing each corner, returning to safe houses to the north each day to chug a pint from the kegs and pass out. I'll continue to help restore Joachim, then I'll go back to scouting the neighborhood.
00:37, 28 January 2010 (UTC)
- passed out in a club in Osmondville for the next 75 1/2 real-world hours after repairing it for 149 AP.
22:59, 3 February 2010 (UTC)
- after spending seventy five hours repairing Club Kidder in Osmondville and waking up alive (my longest repair job yet), I decided to move on. Osmondville must not have much of a zombie problem-- I'm just not that lucky. I found out about this zone where there are 4 malls pretty damn close to each other. I'm going to hole up here for a while and see if I can't get the area between them lit and caded.