User talk:Kittithaj: Difference between revisions

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I look forward to your response! {{User:Lemonhead7t7/Sig}} 21:48, 23 September 2008 (BST)
I look forward to your response! {{User:Lemonhead7t7/Sig}} 21:48, 23 September 2008 (BST)
:Thank you for the long response! I feel there were a few misunderstandings, and perhaps you need to learn a little bit about me.
I've had the PDA in the DA twice, and we just recently left a few months ago (Which means I am very familiar with how things work). I am also very familiar with the situation at hand regarding the MU.
Now, to get to the topic at hand.
First off, I'm pretty sure I killed Garviel in warehouse, I may be mistaken, but that doesn't change much. I understand that he Imperium were defending Pescodside, and to be honest thought it'd be pretty funny to kill him. I know it may seem odd to kill people who are only trying to defend Pescodside, but to be honest that's not their primary concern, but when it comes down to it isn't that the same thing the MU is doing? I know that doesn't justify it, but who cares.
I understand they are trying to defend Pescodside, but that's only because Dulston had fallen. If Dulston was up and running, none of them would be here. I've had Kikashie tell me many imes about how he is glad Pescodside is full of zombies because it turns zombies away from Dulston. He even said that he wished the zombie groups he asked to attack us would get here quicker, and that he asked them to come so that Dulston would be easier to reclaim. (I am pretty sure he was joking, but I have proof of him asking one group, and that doesn't change the fact that he doesn't care what happens to Pescodside.
I killed Garviel because he is in the MU. Wouldn't you kill someone in a Pker group? (But yea I thought it'd be funny)
The Imperium has pretty much been my enemy from day 1, when I urged the DA (When I was in it) to not ally with them. I warned people there would be trouble, and that we should not get involved with the Gibsonton conflict. But, they decided to join in, and it caused a chain of problems that leads to the MU. If Mobius were still here, and Kikashie never took power, none of this would be happening. Dulston would probably be safe right now, in fact.
The DEM is sending troops to help out, but its nothing major yet. In response to how they could fight zombies and the MU, they aren't really fighting the MU because its not much of a threat.
Now to the wiki.
I like your comment, I even kept it when I moved the others. In order for the news update to be fair, I wanted comments from both sides. I don't know why you think I want you to change your post, I just wanted to provide you with my opinion, and if you were swayed by it, then change your post. If you still feel the same way, then by all means keep it the same.
And finally, it just seemed as you were using the group number as an insult, sorry if I misunderstood. Although we have been stronger, I contact many freelance groups and get them to help clean out the area, so I feel like I do a lot to help the area.
Thanks for your detailed response, and I tried to answer your questions in the same format you asked them. Let me know if I left anything out. {{User:Lemonhead7t7/Sig}} 21:27, 24 September 2008 (BST)


== Welcome to our Wiki ==
== Welcome to our Wiki ==

Revision as of 20:27, 24 September 2008

About your comment

I understand why you think I must be crazy for going against the DA and Imperium, but I do not understand why you think they are are helpful to our suburb. Here is Kikashie telling a zombie leader to attack my building: http://smg.photobucket.com/albums/v686/Rallan/?action=view&current=kikashieandturk1.jpg http://smg.photobucket.com/albums/v686/Rallan/?action=view&current=kikashieandturk2.jpg

I turned on them because they went pker, if you feel they haven't (and still think they want what's best for Pescodside), then I encourage you to stand by your beliefs. However, if any of this has had an effect, I would hope you would change the post, and perhaps make it less offensive to my group.

I understand that you think we cannot handle this on our own, and the truth is that we can't. Luckily, I have friends, and the DEM will be sending teams to help us out. If that is not enough I will call on more people, and I will not rest until the NE (mainly Pescodside) has been returned to its former glory, to the days of Mobius, before the destructive reign of Kikashie.

I look forward to your response! LemonHead7t7 *̡͌l̡*̡̡ ̴̡ı̴̴̡ ̡̡|͡|̲̲̲͡͡͡ ̲▫̲͡ ̲̲̲͡͡π̲̲͡͡ ̲̲͡▫̲̲͡͡ ̲|]]| ̡̡̡ ̡ ̡ ̴̡ı̴̴̡ ̡*̡͌l̡* Talk/PDA/Red Rum/MOB 21:48, 23 September 2008 (BST)

Thank you for the long response! I feel there were a few misunderstandings, and perhaps you need to learn a little bit about me.

I've had the PDA in the DA twice, and we just recently left a few months ago (Which means I am very familiar with how things work). I am also very familiar with the situation at hand regarding the MU.

Now, to get to the topic at hand.

First off, I'm pretty sure I killed Garviel in warehouse, I may be mistaken, but that doesn't change much. I understand that he Imperium were defending Pescodside, and to be honest thought it'd be pretty funny to kill him. I know it may seem odd to kill people who are only trying to defend Pescodside, but to be honest that's not their primary concern, but when it comes down to it isn't that the same thing the MU is doing? I know that doesn't justify it, but who cares.

I understand they are trying to defend Pescodside, but that's only because Dulston had fallen. If Dulston was up and running, none of them would be here. I've had Kikashie tell me many imes about how he is glad Pescodside is full of zombies because it turns zombies away from Dulston. He even said that he wished the zombie groups he asked to attack us would get here quicker, and that he asked them to come so that Dulston would be easier to reclaim. (I am pretty sure he was joking, but I have proof of him asking one group, and that doesn't change the fact that he doesn't care what happens to Pescodside.

I killed Garviel because he is in the MU. Wouldn't you kill someone in a Pker group? (But yea I thought it'd be funny)

The Imperium has pretty much been my enemy from day 1, when I urged the DA (When I was in it) to not ally with them. I warned people there would be trouble, and that we should not get involved with the Gibsonton conflict. But, they decided to join in, and it caused a chain of problems that leads to the MU. If Mobius were still here, and Kikashie never took power, none of this would be happening. Dulston would probably be safe right now, in fact.

The DEM is sending troops to help out, but its nothing major yet. In response to how they could fight zombies and the MU, they aren't really fighting the MU because its not much of a threat.

Now to the wiki.

I like your comment, I even kept it when I moved the others. In order for the news update to be fair, I wanted comments from both sides. I don't know why you think I want you to change your post, I just wanted to provide you with my opinion, and if you were swayed by it, then change your post. If you still feel the same way, then by all means keep it the same.

And finally, it just seemed as you were using the group number as an insult, sorry if I misunderstood. Although we have been stronger, I contact many freelance groups and get them to help clean out the area, so I feel like I do a lot to help the area.

Thanks for your detailed response, and I tried to answer your questions in the same format you asked them. Let me know if I left anything out. LemonHead7t7 *̡͌l̡*̡̡ ̴̡ı̴̴̡ ̡̡|͡|̲̲̲͡͡͡ ̲▫̲͡ ̲̲̲͡͡π̲̲͡͡ ̲̲͡▫̲̲͡͡ ̲|]]| ̡̡̡ ̡ ̡ ̴̡ı̴̴̡ ̡*̡͌l̡* Talk/PDA/Red Rum/MOB 21:27, 24 September 2008 (BST)

Welcome to our Wiki

--Airborne88Zzz1.JPGT|Z.Quiz|PSS

StatusMap Legend

Hi there, in the interests of avoiding an edit war (well, more an edit skirmish, if even that) I'm just here to discuss the best format for Template:StatusMap Legend. Personally, I think the wider version is better than the tall one. The tall one being, well too tall. The seperation of the tables is also favourable in my opinion. They are different legends to different components of the map, and so seperation of the parts is not a bad thing.

Just trying to find a common solution. Thanks for adding the suburb danger map legend by the way, it hadn't occured to me and it is somewhat important! -- User:The Rooster RoosterDragon User talk:The Rooster 21:17, 27 June 2008 (BST)

My Rediculo-wideTM monitor (1440x900) tends to hide those errors. So if it was messing up, then all the better. The extra width does indeed help some, and squeezing a few extra pixels might worthwhile so it matches the width of the map itself because that'd be nice. I might at least make the headings for each section a bit bigger, but a combined legend it fine by me, I was only after seperation for minor aesthatic reasons. As a minor note, this legend also gets used on the MPM Status Map, not just the NT Status Map. Though since the former is a new addition, there is no need to preserve any 'old format' -- User:The Rooster RoosterDragon User talk:The Rooster 22:17, 27 June 2008 (BST)
Done, ironically it's probably taller than ever, but it's well proportioned rather than being pole-like. I made the headers bigger and stuck a line halfway down and if it's fine with you, I'll leave it there. -- User:The Rooster RoosterDragon User talk:The Rooster 22:43, 27 June 2008 (BST)
Probably not an idea to leave everything up to the browser, on my talk page at the time the width was a bit much because the page was being stretched by some pre tags from another section, and the legend greedily spanned the whole page. The width and height of each table could be defined however and the browser can split up the contents as it likes. I had to redefine the suburb danger table a bit to get it to treat the tables of the colours correctly but the difference is minor except for the rounding on the corners. I can't see them to start with (Tis an FF only feature) but also the map uses square suburbs so the icon should probably also be square. Each table is defined as 500x300 and there's a 5px gap inbetween. -- User:The Rooster RoosterDragon User talk:The Rooster 11:25, 28 June 2008 (BST)
Suburb Danger Level Colors
Safe

Break-ins rare, no zombie groups.

Dangerous

Zombies inside many resource buildings; OR hostile mobs of 50+

Moderate

Active zombies and break-ins, but no 50+ hostile hordes

Very Dangerous

Most buildings wide open or zombie-infested; OR hostile zombie mobs of 150+

Ghost Town

At least 2/3rds of the suburb's buildings either Empty of Survivors or Ransacked/Ruined AND having no zombie mobs of over 10 and no total zombies over 60

Building Danger Level Colors
Safe

Less than 15 zombies outside.

In Zombie Hands

More zombies than survivors inside or all blocks ruined or ransacked.

Under Attack

15-50 zombies outside.

Rebuilding

Survivors recently recaptured the building.

Under Siege

More than 50 zombies outside.

Rot Revive (NT's Only)

NecroTech buildings that revive zombies with Brain Rot.

Ransacked

Less than 10 zombies inside, and any blocks ruined or ransacked.

Unknown

The building's status is unknown.

That seems like the best option, it remains as is. -- User:The Rooster RoosterDragon User talk:The Rooster 18:02, 29 June 2008 (BST)